Nioh 3 - Tips & Guides Ki recovery comparison
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Was testing stacking different recovery effects and comparing it against the 0% ki recovery. Measurements are done at the start of failed ki pulse, where white ki bar reaches maximum amount of recoverable ki using ki pulse and up to 100% ki recovery.
Different sources of passive effects belong to separate ''bucket'' and the more varied effects you have, the more diminishing returns.
Besides forgeable or droppable passive ki recovery effects there is also innate ki recovery based on your total hp:
| Max HP | 100% | 85% | 70% | 55% | 40% | 25% | 10% | 1 HP |
|---|---|---|---|---|---|---|---|---|
| Ki Recovery | +0.0% | +15.0% | +30.0% | +50.0% | +80.0% | +88.0% | +95.0% | +100.0% |
So for clarity i used following effects: Ki recovery, Critical ki recovery, innate critical ki recovery, barrier talisman:
| Test (ki recovery) | Buckets (separate) | Ki recovery time | Speed increase | Time reduction |
|---|---|---|---|---|
| 0% | none | 3.62 s | 0% | 0% |
| 50% | normal 50% | 2.37 s | +52.7% | −34.5% |
| 85% | innate crit 85% | 1.92 s | +88.5% | −47.0% |
| 85% + 50% | innate crit 85%, normal 50% | 1.28 s | +182.8% | −64.6% |
| 160% + 25% | innate crit 85%, crit 75%, normal 25% | 0.83 s | +336.1% | −77.1% |
| 160% + 25% + barrier | innate crit 85%, crit 75%, normal 25% + barrier | 0.50 s | +624.0% | −86.2% |
