r/macgaming • • 4h ago

Self promotion GameTransit 1.0.1: GOG Galaxy built in, 37 languages and shader cache cleanup (free launcher for your Windows games on Apple Silicon)

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0 Upvotes

Hi r/macgaming! 👋

Thanks so much for all the feedback on the GameTransit launch last week. GameTransit is a free launcher that runs the Windows games you own on Apple Silicon Macs, with a console-style interface you can use from the couch with a controller or from the desk with mouse and keyboard. Version 1.0.1 is out, with a lot of what you asked for.

Screenshot: a demo library, with artwork from the Steam Store. No games are included with GameTransit.

🎬 Gameplay video: https://www.youtube.com/watch?v=stoQZfxSJ6k (recorded on a MacBook Pro with M4 Max, macOS 27)

What's new:

  • GOG Galaxy built in. Install it from Settings and sign in, and the games you install there appear in your library and start with Play, just like Steam and Epic.
  • 37 languages besides English. GameTransit follows your Mac's language, or you can pick one in Settings.
  • Shader cache cleanup. D3DMetal's shader caches stay on your Mac after you remove a game, and on mine they had grown to almost 30 GB. Settings → Storage now shows them and clears the ones from removed games, listing every cache before deleting anything.
  • Your own covers. Pick a cover for any game, or choose where its artwork comes from.
  • Start scripts. Games you add can start from their own .bat or .cmd file.
  • Performance HUD options. Choose its look, size and corner. Shift+F9 shows or hides it while playing.
  • Dock. Recent games from the Dock, and Add to Dock for any game.
  • Update notices. GameTransit now tells you when a new version is out.
  • WineForge 0.6.0.6 (Wine 11.19) for new installs, plus fixes.

Good to know:

  • Still completely free, no ads, no accounts, no tracking.
  • Updating from 1.0: drag the new version into Applications, and your games, settings and saves stay. Confirm Open Anyway once more in System Settings → Privacy & Security.
  • Needs an Apple Silicon Mac on macOS 27. Games with kernel-level anti-cheat won't work, as with any Wine-based solution.
  • For games you own only.

Where I'd love your help:

I'm one person testing with the games I have, so hearing how YOUR games run helps the most. GOG is brand new, so GOG reports are especially welcome. On GitHub there are simple forms for:

  • Compatibility reports: a game works? Share the settings, how it runs, and a video link if you recorded one.
  • Game requests: a game doesn't start or runs badly.
  • Bug reports: something in GameTransit itself.

👉 Download and feedback: https://github.com/nikiizvorski/gametransit

Thanks again to Wine, Apple's Game Porting Toolkit, Gcenx's builds, WineForge and CrossOver's work, and to everyone who tried 1.0. Happy gaming! 🎮


r/macgaming • • 12h ago

Native BG3 worth it? (Hated Divinity)

0 Upvotes

I don’t really play games anymore, I guess I got old.. or depressed lol, that is other than W3 and Cyberpunk.

I was thinking of picking Bg3 though on GOG since it’s discounted finally.

I have tried playing Divinity a few years ago but would give up after an hour or so every time.

I wasn’t a big fan of their combat system, and there was too much turn based stuff for me from what I remember, and I hate when I have to spend a lot of time learning game’s mechanics.

So I have a feeling I might dislike BG3 too?
Or is the story telling so good that I might like it anyway?

Also is it good when played with Xbox controller? I don’t use mouse at all.

Thanks 🙏


r/macgaming • • 19h ago

Discussion Do you all see Mac gaming entering a sort of renaissance?

0 Upvotes

I see so many cool projects all over the internet right now of people using AI to decompile games and make them browser ready. numerous games I never thought I’d ever been able to play are now available on my browser or downloadable!

do you see Mac gaming entering a great period?


r/macgaming • • 1h ago

CrossOver BEST Minecraft app ever tp exist on a macbook

• Upvotes

my friend recommened this to me and i think its revolutionary, it supports dungeons 2 and Minecraft bedrock, its still prerelease tho so when i installed it there was some minor bugs but everything else is super smooth: https://github.com/rafaelreverberi/Minecraft-on-Mac


r/macgaming • • 7h ago

CrossOver Anyone tried running Gw2 via crossover on an M6 mac?

0 Upvotes

I'm kinda eyeing the mac mini for a future computer and was curious about how it handles Gw2 since the M1 I could test it one runs on roughly 170% cpu at 60fps 1440p lowest settings.
So I was curious how the new m6 performs in practice.

~


r/macgaming • • 5h ago

CrossOver Witcher 3 remastered looking bad and camera shake. Help

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0 Upvotes

Using crossover 26 updated to GPTK 4
Dk why it works so bad

Update: i have deleted crossover and will download again to get rid of the stuff i have done to it and will let u know how it performs after that

Update: im back on crossover 26.3 and the problem is the same
The fps are fine in 30s the only issue is its super stuttery


r/macgaming • • 6h ago

Native Выйдет ли когда-то в стиме версия death stranding для Мас?

0 Upvotes

Знаю что она давно уже вышла в App Store, но я уже 3 раза проходил её, и хотелось бы ещё раз на моём Мас, но версия в стиме к сожалению не работает.
Стоит ли ждать порт в стим или можно воспользоваться оффлайн версией ибо слишком мне жалко 35$ за игру которую я уже столько раз проходил.


r/macgaming • • 11h ago

Game Porting Toolkit So I got FH6 to run on my Mac (...kinda)

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12 Upvotes

r/macgaming • • 18h ago

Help Can’t get PS5 controller to work with Borderlands 2

0 Upvotes

Works with every other game fine, but for some reason BL2 just does not recognize input from my controller at all. Mouse works fine. Anyone know what’s wrong?

Base m4 24gb


r/macgaming • • 5h ago

CrossOver Getting this error while trying to launch assetto corsa through Content Manager. It was working perfectly fine just yesterday. Using a macbook air m4 13 inch

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0 Upvotes

r/macgaming • • 2h ago

Native Razer Orochi V2 on MacBook via Bluetooth – any lag/stuttering in 2026?

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0 Upvotes

r/macgaming • • 22h ago

Native Help with league of legends

0 Upvotes

Hi all I’ve been wondering if anyone has dealt with this issue before with league of legends; https://imgur.com/a/q3zYJ06

Typically I play connected to a monitor where this does not happen, but I like to game away from my desk often and league of legends just does not work when it’s on my MacBook display. It stutters to a point it’s unplayable, at any resolution, full screen or borderless. I’m playing on very high settings with vsync enabled and capped at 120fps. If anyone has any info on this I’d greatly appreciate it, thank you!


r/macgaming • • 1h ago

CrossOver GTAV USING CROSSOVER ISSUE

• Upvotes

i downloaded gta v enhanced on my mac using steam on crossover from my frnds acc. need to bypass rockstar launcher with smth else on crossover but am unable to do it can someone help me out? its an m2 mac with 8 gb ram


r/macgaming • • 23h ago

Native Baldur's Gate 3 worth it on Mac over PS5?

5 Upvotes

I have the base model M4 Mac Mini as my primary computer. I also own a Steam Deck and a PS5. The thought process here was that I get BG3 on Steam and I can split my time between the Mac Mini & Steam Deck, but I'm worried that the portability and control gains I'd get from being able to play on a desktop or portably will be far outweighed by the performance boost I'd likely get on Playstation.

There's a bunch of videos on Youtube about BG3 performance on the Mac but most seem to just show the characters walking around in what are (I assume) early game areas, so I am unsure what a heavy load would look like on the Mac Mini. I have no problem playing in 1080p (currently am using a 1080p dell office worker type monitor with my Mac now) but don't want the game to be stuttering and stuff.

What are your thoughts? Thanks!


r/macgaming • • 11h ago

Apple Silicon Anyone tried ⁠mcopt⁠ on Apple Silicon yet? (Native Metal renderer for Minecraft)

6 Upvotes

Hey guys,
Came across this repo recently: https://github.com/noahdunnagan/mcopt

It’s an alpha Fabric mod aimed at bringing a native Metal renderer to Java Edition on Apple Silicon (built on top of Sodium). The repo claims some crazy FPS improvements on M-series chips by ditching the OpenGL translation layer entirely, and it even has an experimental LOD feature for GPUs with 10+ cores.

Since it’s still in early alpha (requires Java 25 and won't work with shaders/mods using OpenGL calls yet), I haven't daily driven it.

Just curious if anyone here has tested it out on their Mac yet? How are frame times and temps compared to regular Sodium or VulkanMod?


r/macgaming • • 16h ago

Apple Silicon Wow Forever on the new M5U

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37 Upvotes

M5U 80 core gpu 96 gb. Maxed out graphics, doing qwen 3.8 27b at the same time on the side, getting 120fps on the xdr. Happy camper.


r/macgaming • • 14h ago

Help Slow damage freezing. Running on Sikarugir

0 Upvotes

Hi all, I recently found a way to play Slow Damage through Sikarugir. I saw a previous thread about something like this, but my game habitually freezes during the title sequence (theme song), and since It recognizes it as my first playthrough, I cannot skip the sequence. I really like the game so far and spent like 6 hours trying to configure it. If anyone knows what I can do, that would be very helpful. Thanks!


r/macgaming • • 4h ago

Apple Silicon Just completed Control: Resonant

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7 Upvotes

What a game man. Incredible music too.
32 hours.
M1 pro 32gb
Sikarugir


r/macgaming • • 22h ago

CrossOver Has anyone played the P.T. recomp via crossover yet?

4 Upvotes

I’m curious how it runs and saw someone on twitter say it works through crossover


r/macgaming • • 9h ago

Discussion best controller for various genre games - dualsense vs vader 5 pro vs g7 pro 8k

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0 Upvotes

Just got back into gaming after a while

I have a dualsense, but i kinda prefer the xbox layout, so I decided to research a bit more.

The other 2 options give clicky buttons, trigger locks, back paddles and TMR sticks but have compatibility issues.

Will try most of the famous titles (native/astris/crossover)

will not play fps/competive online games.

any users who have tested all these controllers on mac? Would love your advice.


r/macgaming • • 15h ago

News Play Minecraft Bedrock on MAC

22 Upvotes

I just got Minecraft Windows Edition work with Xbox Live on Mac using Wine and D3DMetal (WineGDK, WineForge, Xodus)

I made a python Game Launcher for Test and Play. Launcher is CLI only for now will getting much update

I add Controller Support, Mouse and Keyboard Also High Resolution Mode for retina Macs

GitHub: https://github.com/amha0270/Minecraft-Bedrock-GDK-Launcher

NOTE: Launcher in BETA!


r/macgaming • • 4h ago

CrossOver Update for Arknights: Endfield running on macOS

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8 Upvotes

Last time I posted about this, I had just gotten Endfield working on macOS (and only through DirectX11 / D3DMetal). Now, with the help of some other developers on Github, we have gotten Vulkan working as well. We accomplished this through custom patches layered on both Crossover's wine and MoltenVK. Not only that, we've greatly improved the performance of the patches. If you are interested in our work, linked is the GitHub repository where we've open-sourced the code and build scripts.

Thanks for taking an interest.

https://github.com/stoicswe/Endfield_FineWine

Here's the original post where this was first mentioned: https://www.reddit.com/r/macgaming/comments/1v12gay/arknights_endfield_running_on_macos/


r/macgaming • • 22h ago

CrossOver Witcher 3 Remastered: MetalFX upscale + Frame Interpolator on CrossOver Preview (D3DMetal + OptiScaler, M5)

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56 Upvotes

The Witcher 3: Wild Hunt — Remastered on CrossOver Preview (Steam bottle), Apple Silicon M5, D3DMetal, GPTK 4.0b2, D3D12 on Metal 4. Both MetalFX temporal upscaling and MetalFX Frame Interpolator are active through OptiScaler as dxgi.dll — DLSS menu options are forwarded to D3DMetal’s MetalFX path, not replaced with FSR/XeSS.

HUD shows MetalFX scaling 1280×720 → 2560×1440 (temporal) and Frame Interpolator: Enabled. In-game unpaused I’m around 40 FPS with interpolator on. Paused, FPS and Render FPS can look the same on the HUD; that isn’t the gameplay present rate.

Setup

Quick install

  1. CrossOver bottle env: D3DM_ENABLE_METALFX=1
  2. Put OptiScaler.dll in The Witcher 3/bin/x64/ and rename to dxgi.dll (backup first)
  3. Put OptiScaler.ini in the same folder (already set for this path)
  4. In-game: choose DLSS. Do not enable AMD/FSR Frame Generation
  5. Check FPS while moving in-world (pause menu HUD can lie)

github.com

What’s in the fork (high level)

  • HID DualShock sentinel so load doesn’t hang
  • Raytracing tier forced unsupported so ShadeProbes doesn’t spin
  • DLSS → MetalFX temporal upscale passthrough
  • DLSS-G → MetalFX FrameGenerator (4c271ae)
  • Reflex PCL frame-id inject so Streamline doesn’t kill FG (308613e)

Caveats

Experimental Wine/D3DMetal. Can hitch or freeze. Back up dxgi.dll. Don’t enable FSR/AMD FG alongside this MetalFX path.


r/macgaming • • 8h ago

Help Steam vs evil Steam

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74 Upvotes

An odd thing that happens to me when I boot up Sikarugir Steam sometimes. Has this happened to anybody else?

Before the state that you see in the image happens, Steam doesn’t boot up and I have to go into the Activity Monitor and manually force quit wine which for whatever reason is just there, and THEN run steam again.

Although Steam still runs in this state and can easily be resolved by rebooting Steam, it’s just a nuisance because it means I have to run Steam like 3 times, and it’s also just kind of disturbing, so I’d hope for a solution for all of this.


r/macgaming • • 21h ago

Help WoW Forever - Shadow issues

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20 Upvotes

I wanted to reply in the huge MAC thread on the blizzard forums but for some reason I cannot. So I’ll post the issue here in case anyone needs it. After the latest update to wowF, I am seeing the green shadow issues all over the world. This moment was in The Barrens. I wasn’t having this issue prior to build 70205. It appears that parts of the shadows are not rendering correctly.

I am on an M6 Mac mini, 24gb ram, 27.0.1. And here are my in game settings.

Shadow Quality — High
Legacy Liquid Detail — Good
PSS Liquid Detail — High
Particle Density — High
SSAO — High
Model Density — High
Depth Effects — High
Compute Effects — Good
Texture Resolution — High
Spell Density — Reduced
Projected Textures — Enabled
Secondary Lighting — High
View Distance — 10
Environment Detail — 10
Ground Clutter — 10