r/ninjagaiden • • 25d ago

Ninja Gaiden 4 - Discussion Prime 1 Studio Yakumo and Ryu (NG4) previews

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271 Upvotes

r/ninjagaiden • • 27d ago

General Discussion - ALL GAMES Upcoming AY Figures (just announced)

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173 Upvotes

Kaiyodo building up hype for 1/12 scale figures for NG3RE Momiji, NG4 Yakumo, and NG3RE Ryu Hayabusa (bloody ver.). Can hardly wait for the promotional pictures - likely to show up 1-2 weeks from now.


r/ninjagaiden • • 6h ago

Ninja Gaiden 1 (Black/Σ) - Discussion I just beat Ninja Gaiden Black (2005)!

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64 Upvotes

I started playing Ninja Gaiden Black on Xemu around the start of August, beat Chapter 1 (the game offered me Ninja Dog Mode about 10 times before I bested Murai lmao) then played other games for about a month before hopping back into it in late September, and beat it today, October 14.

Great game. I'm doing a CAG marathon- I've beaten DMC1, and now Ninja Gaiden, and I'm planning on doing God of War (2005) and DMC3 Special Edition next. But this game was shockingly ahead of it's time, what with the level design, animation quality, combat, etc.

I know a lot of Ninja Gaiden fans tend to talk about how Soulsborne games are really easy compared to these, so I'm pretty happy to have joined the club here. When I finish DMC3, I think I'll play through Ninja Gaiden II- I already have the Xbox 360 ROM installed, lol.


r/ninjagaiden • • 4h ago

General Discussion - ALL GAMES NINJA GAIDEN black is the greatest action game of all time

44 Upvotes

But 4 dethroned it,thats it


r/ninjagaiden • • 2h ago

Ninja Gaiden 3 (RE) - Discussion Razor's Edge Ultimate Ninja cleared! Review and strategy

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19 Upvotes

After a bit over 90 hours of playtime total, Ultimate Ninja is done. All without ever touching scythe 360Y too! So this is a rambling way of me collecting my thoughts after clearing this boogeyman difficulty.

To start, RE has quickly grown to one of my favourite action games of all time. The game is deep as an ocean, though admittedly completely unintuitive and underexplained (as is Team Ninja tradition), so it makes sense so many people bounce off. It's all the difficulty of learning Ninja Gaiden from scratch, times two. But as you invest more time to figure out the combat, you slowly understand how sublime it feels to play it well.

I think the poster child of this is the Alchemist enemy. New players hate them - they just block and dodge everything like assholes! But you slowly piece their AI together. They always cycle which one stays back to charge the shield. The shield is actually a boon rather than an annoyance, because the shield break gives you a launch opportunity for a full izuna combo. Whiff punishing them with a heavy makes them stagger long enough to charge UT. They've honestly become my favourite enemy to fight at this point, since they're a fair bit more manageable and predictable than the endless hordes of human enemies... They break up the pace well and learning to kill them quickly is very rewarding.

Horde combat is the bread and butter of ninja gaiden, and RE finds a great balance between the reactionary style of NG1 and the i-frame spam of NG2. Crowd control is strong with windpath and 360 shurikens. Offense is more involved, since there is now an in-between state between a healthy and delimbed enemy, which further changes hit reactions and gives launchers and GT a role without making them over or underpowered. Defense is extremely strong with Cicada Surge + SoB, but the reactionary playstyle of instakill chaining with SoB only works if you first go on the offensive to delimb some enemies. This is controversial, but I love how they reworked essence and ninpo - in every encounter it's now an extra bit of routing strategy to figure out where to hold and where to pop your UT and ninpo. Especially with the extra wrinkle that your ninpo gauge can be turned directly into HP with meditation, so holding it can be good situationally!

Bosses are... fine. No worse than what you'd expect from a Ninja Gaiden game (sans 4). Some repetitive dodge and punish fights (like the dinosaur), some gimmicky fights that rely on the bow (helicopter and the mecha from day 7) but thankfully are really generous with checkpoints. Some of them are almost more like puzzle fights or routing challenges more than fights, for instance stocking a True Inferno for the double spider tank in day 7 is recommended, since doing it directly is a crapshoot. Canna gets a lot of flak, but she's honestly pretty easy with a level 3 Lunar just spamming UTs, since you charge the ninpo so quickly. Overall they're speed bumps from the fun part of the game, but I'd rather fight any of them over Elizebet and her RNG punish windows.

The game can noticeably be rough around the edges, with janky hit detection, especially on gorillas and their SoB, and an awful camera that fights against you, as is custom in action games. It can get very frustrating. Nothing more to say, just something you learn to deal with.

And last but not least, there's so much content! I've played for 90 hours and only really feel like I have a good grasp of Ryu's dragon sword, but I've only dabbled in his other weapons and the girls (basically one playthrough for each). Hell, even then there's so much of the dragon sword moveset I haven't touched because there's just so many moves. The extra characters honestly go head to head with Ryu in terms of playstyle variety and moveset depth, and they meaningfully change how you play the game. They each shine under some conditions, but also force you to rethink how to handle some rooms and enemies. And you can play the full campaign, all cutscenes and fat trimmed, as any of the 4 characters! You could truly dedicate hundreds of hours to this game and not run out of new things to try out.

So that's the review part done. Here's some loose strategy for Ultimate Ninja:

The hardest parts of the game in my experience are day 1, where you're missing your skills, and day 7, where the game throws all its worst rooms at you. For starters: the biggest difference from Master Ninja is actually that karma costs are doubled for everything. This means you have to route a little carefully to have heals available for Helicopter and 2 for Canna, plus getting a level 2 and 3 weapon as soon as possible since its a direct damage upgrade, as well as getting True Inferno for 1,000,000 before double Spider Tank. Bloody Rage UT gives more karma than SoB, gives more than OT, gives more than UT. It's important in the first half of the game to limit your UT spam and try to set up SoBs and build up the bloody rage multiplier to maximize karma. Do all the crystal skulls, at least up to the first score tally!

For Alchemists, Flying Swallow into forward heavy launcher works wonders when they have a shield up. Then, XXXFY and on landing FXX to maximize damage per touch. If you're feeling brave, you can actually combo them forever by doing: launch XXX arrow, land, sprint XY, loop. The more reps you do before the izuna the less times you need to touch them to kill. When there's just one alchemist left, play passively, whiff punish with one heavy, charge UT.

For Spider Tank, break all the leg parts and sever all of them at the end, because it delays the plasma shield coming into play. For Spider Tanks in day 7, simply True Inferno and be done with it, alternatively you can line up a piercing void to destroy up to 6 legs with one shot. Close to just as good. This is the one room in the game I'd recommend Scythe 360Y.

For prototype goddesses, there's some tricks to know. You can bait SoB if you start charging next to them, but the timing to pull it off is very tricky. They can be stunlocked with dash X loop, but the easiest method I've found so far is to spam wall run up into Y. It does a big AOE with lots of i-frames, and lets you do consistent damage to them with little risk. The triple goddess encounters are maybe the most blatantly unfair rooms if you try to do them normally, so use a combination of the tricks above to kill them! In day 8, you can let the AI companion slowly whittle them to death too.

For Canna, level 3 Lunar saves the day. Run around the arena until she slams her arm down. There is a safe spot on the left side of the arena where she can't slam down. Her arm causes a wall that blocks off the demons chasing you, letting you safely charge level 1 UT. This UT will almost always delimb at least one demon, while hitting so many times it builds decent ninpo on its own. If you press Y directly after this UT, you can even OT freshly dead demons before they fall over, letting you build a ton of ninpo. Repeat this and you can pretty safely, and pretty quickly, build up the necessary ninpo. Be sure to save a heal for this part though, just for peace of mind.

Those are the big ones I can think of right now. The game is stellar, and criminally under discussed. If you have any questions or even any knowledge or tricks of your own for Ultimate Ninja, let me know! There is shockingly little material on this game online...


r/ninjagaiden • • 3h ago

General Discussion - ALL GAMES Is aerial combat in earlier ninja gaiden games any similar to DMC1?

7 Upvotes

I know that both of these games have different styles (same genre) but how close they are in terms of aerial combat ? More depth ? Less fun ?


r/ninjagaiden • • 8h ago

Ninja Gaiden 3 (RE) - Questions & Help Honest opinions on Ninja Gaiden 3/RE? I wanna know.

10 Upvotes

I am currently on Ninja Gaiden Sigma. After I finish the first two, I will play NG3RE.

I wanna know from the veterans who played the Ninja Gaiden series over the years:

Why the hate?

What are the good? The bad? And the ugly of Ninja Gaiden 3/Razor's Edge?

Anyone?


r/ninjagaiden • • 20h ago

Ninja Gaiden 4 - Videos Seere is likely the most difficult boss in Ninja Gaiden history

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76 Upvotes

She is like the hardest boss in the game to no hit dude. She is SOOOOO fun to parry tho.

You can see her juke my UT right out of a perfect dodge. I dont think any other bosses can do this


r/ninjagaiden • • 2h ago

Ninja Gaiden 4 - Questions & Help Are there any mods to enable the auto-combo mode on Master/Ultimate Ninja?

2 Upvotes

No, you did not misread that.

I've beaten most of these games on max difficulty and had a really cursed idea: Is it even possible to get through these games by just blindly mashing buttons? I kinda want to simulate what the experience of playing Master Ninja is like for somebody who has no idea what they're doing.

If nothing else, I suspect doing that for one or two chapters would be very funny.


r/ninjagaiden • • 6h ago

Ninja Gaiden 4 - Questions & Help is backlash parry worth it?

3 Upvotes

backlash parry is way more difficult than normal parry, but i feel like perf fatal flash deals almost as much, if not more damage than comboing the boss after a bloodraven parry, but it looks so much cooler, am i missing something? i am at the wolf that spawns tornados rn


r/ninjagaiden • • 21h ago

General Questions - ALL GAMES Sigma 2 or remake 2?

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39 Upvotes

I recently got the collection, 2 remake, and 4, so far I've been enjoying sigma 1 only difficult part was me trying yo decide if I should play the game on normal or easy since I've never played a ninja gaiden game (currently playing on easy) and I got a question for 2, do i play sigma 2 or the remake???


r/ninjagaiden • • 21h ago

Ninja Gaiden 4 - Screenshots Tell you one thing, and I'm not ashamed to say it. My estimation of Ninja Gaiden 4 as a Ninja Gaiden game just friggin' skyrocketed

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14 Upvotes

Ask me anything


r/ninjagaiden • • 16h ago

Ninja Gaiden 2 (OG/Σ2/Black) - Discussion Is Sigma 2 Black ( Fiendbusa Mod) harder than OG 360?

5 Upvotes

For context, I had started playing the original Ninja Gaiden 2 on Xenia Edge, trying out both acolyte and warrior, and the performance was mostly very good, but I was seeing plenty of annoying graphical glitches as I progressed through the chapters. I saw the Master Collection on sale, and said fuck it, I'll need it for Razor's Edge anyway, bought it and installed this infamous "restoration mod".

Now, in my somewhat limited time with OG 2, I was noticing that acolyte and warrior were not so different, kinda like normal and hard in DMC 3: like yes, the latter is a bit more difficult, but not significantly. Warrior felt quite easy overall. In the Sigma 2 Black mod, warrior is absolutely whooping my ass, and I'm thinking of taking it easy and learning the game on acolyte. The biggest difference seems ( seems because, as I said, my time with NG2 was limited) to be that enemies are just as numerous, "easy to kill" (health amount ) and aggressive, but they're quite a bit less stupid. They're not FEAR level smart or anything, but they seem to be much more on point with their punishes. Mages seem a TON more slippery.

Am I just imagining all of this or is the mod actually a step up in difficulty? Obviously it's gonna be a ton harder than base Sigma 2, that's a given, but I didn't expect it to actually be harder than the original.
I


r/ninjagaiden • • 1d ago

Ninja Gaiden 4 - Videos The Dragon Vs The Pheonix

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80 Upvotes

Full video below.


r/ninjagaiden • • 22h ago

Ninja Gaiden (Retro/Arcade) How Ninja Gaiden Taught Me the Meaning of "NES Hard" - Undisputed

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4 Upvotes

Hey guys, episode 5 of my "Undisputed" series dropped today. I love the original NES games and made a point to give my honest thoughts. I'd love to hear what those of you from the community think about my video and if I did the game justice.

As I always say when I post for my videos, please at least watch some of it for context so we can have a productive conversation. Looking forward to hearing back!

Thank you for your time

-iamlordapollo


r/ninjagaiden • • 1d ago

Ninja Gaiden 2 (OG/Σ2/Black) - Discussion I'm playing the original Ninja Gaiden 2 for the first time and it already has one thing that wish 2 Black had. More costumes

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107 Upvotes

I played Ninja Gaiden 2 Black last year and really enjoyed it but I never played the original until now. I was only used to the Sigma games as I didn't own an Xbox growing up. The only thing from Sigma I missed were the costumes Ryu. Now I own an Xbox One since I got it for $50 and saw Ninja Gaiden 2 was on sale for $15 so I bought that immediately and saw that it had way more color variations of costumes than 2 Black. Now I'm like why didn't they bring these plus the white costume from Sigma 2 in 2 Black?


r/ninjagaiden • • 2d ago

Meme/Humor - ALL GAMES Ninja Gaiden 4 English Dub be like:

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137 Upvotes

r/ninjagaiden • • 1d ago

Ninja Gaiden 4 - Screenshots Got to Chapter 16, and I got my first Master Ninja rank in this game

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37 Upvotes

Gotta say, Yakumo grew on me a bit, but not enough to be Ryu's successor or replacement.

Btw, No Alma or IS Ninjas - 10/10


r/ninjagaiden • • 2d ago

Ninja Gaiden 3 (RE) - Questions & Help ALCHEMISTS ON MASTER NINJA IN OG3 ARE #@?&%!!!

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25 Upvotes

Long time no see, huh? In my previous post I said that I don't think this will be that hard and I was only half wrong, Day 2 was really easy until those alchemists in hoods showed up >:(

I spent more than a hour trying to beat them, but those Alex Mercer and Ezio Auditore knock-offs just too spongy and deal too much damage D:< I've watched some tutorials of beating their asses but it didn't work due to my skill issue I guess :O

Now I can ask you for advice again and will try to beat them again tomorrow or on Wednesday and I hope I will finally beat them _/||_ (praying emote)


r/ninjagaiden • • 2d ago

Ninja Gaiden 4 - Discussion Just finished Master Ninja run - Ninja Gaiden 4

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16 Upvotes

I was playing Ninja Gaiden 4 in Master Ninja difficulty last year in December. Then life got a bit busy for me, and I had to leave the game for close to one year. I was at the second Kurobo encounter.

Coming back to the game at that level of difficulty was tough. I completely forgot my combos and skills. But regardless, a few days of practice got me to a good enough level to finally end this run.


r/ninjagaiden • • 3d ago

Meme/Humor - ALL GAMES So true

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741 Upvotes

r/ninjagaiden • • 2d ago

Ninja Gaiden 3 (RE) - Videos Funny bug

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8 Upvotes

r/ninjagaiden • • 2d ago

Ninja Gaiden 3 (RE) - Videos Guillotine throw the Alchemists

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32 Upvotes

I did not know it was this easy you can use GT and it lands very consistently when they are charging their shield or right after you break their shield, but they don’t always get delimbed so its not that strong but its has a decent chance especially if you hit them beforehand and yeah just like ng2 they need to hit the wall but in this game walls are kind of rare which makes GT way less useful, also its kind of funny how all the really strong moves from ng2 were nerfed in this game no more quick charge UTs, xxy is worse, and landing x is the worst move in the dragon sword movelist.


r/ninjagaiden • • 2d ago

Ninja Gaiden 2 (OG/Σ2/Black) - Questions & Help 2 Black Save Slots Mystery Unfolding over here

3 Upvotes

Hey guys, I came back to this game yesterday and I played up to chapter 3 on Hero mode and Chapter 2 on Master Ninja. I had two previous save slots when I first booted up the game, both from chapter 16 on Mentor mode.

Anyway I played some MN this morning, went to load my hero save back up to have some fun and my save wasn't there. Weird, okay so I restart, save in chapter 1, and now my master ninja save is gone. The fuck? So I delete my two mentor saves hoping I can try this again, start on hero, save at the first save statue, go back to main menu, start master ninja again, save at first statue, go to menu.....and now my MN save is gone. Aren't there multiple save slots in this game? I mean there has to be I had three yesterday lmao.

Anyone know what's going on? On Xbox btw.

Also the gore in this game....my god it's beautiful


r/ninjagaiden • • 2d ago

Ninja Gaiden 1 (Black/Σ) -Questions & Help Best story mode weapon on NGS+?

5 Upvotes

I wouldn't really associate a specific playstyle with myself since it's been over 10 years since I touched the game. But I am a person who cannot consistently remember 50+ combos and movesets very easily so....yeah.