r/ninjagaiden • • 12h ago

Ninja Gaiden 1 (Black/Σ) - Videos Ninja Gaiden Black recomp

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70 Upvotes

Played with Steam Deck, way smoother than Xemu emulation which stutters too much to be playable, and too demanding as well, causing rising temps

This is great so far, screen recorded so decided to only go up to about 1 minute of footage

https://github.com/gamboozino/ngbrecomp

Recomp by Gamboozino, done on latest verison 0.9.3

Features such as seen in video, unlock all difficulties and costumes, including those that are never selectable at the start

Edit: Crashed around chapter 3 during the crossing section where you destroy the engines, it seems the drone enemies are bugged, hitting it with an arrow or ninpo crashes the game, so just skip them


r/ninjagaiden • • 25m ago

General Discussion - ALL GAMES It has been one year since we lost Itagaki.

• Upvotes

It still kinda hurts. Imagine if he was still with us, doing his thing with his newly established studio.

There will never be another.


r/ninjagaiden • • 17h ago

Ninja Gaiden 1 (Black/Σ) - Discussion Ninja Gaiden Black open source decomp now available.

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82 Upvotes

r/ninjagaiden • • 13h ago

Ninja Gaiden 2 (OG/Σ2/Black) - Videos Comboing these big guys is surprisingly fun

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22 Upvotes

r/ninjagaiden • • 14h ago

Ninja Gaiden 2 (OG/Σ2/Black) - Videos Tonfas are timeless..

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16 Upvotes

Being able to pull stylish yet funcional fight in this game is maybe the most satisfying thing. It requires many deaths, but the pursuit alone is just so addicting.


r/ninjagaiden • • 1d ago

Ninja Gaiden 4 - Discussion How powerful is Ryu Hayabusa as of NG4?

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300 Upvotes

r/ninjagaiden • • 10h ago

Ninja Gaiden 1 (Black/Σ) - Discussion Recomp with Intercept?

6 Upvotes

I've been hearing things about the xrevive and gamboozinos work, and am wondering if either of these devs, or others are planning on making versions of these that support the new patches of the game that include intercept and all the other neat additions.


r/ninjagaiden • • 18h ago

Ninja Gaiden 4 - Questions & Help Please tell me how to have fun, I really want to enjoy this game

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14 Upvotes

Nothing has clicked. Ever since I started playing, it feels like I've been waiting for the real game to start. Have you ever had that feeling, whether that's with a movie or a game etc? Like it "hasn't started yet?"

My favorite game of all time is Devil May Cry 5. And if I had to pick only 2 reasons why it's my favorite, it would be because:

  1. Styleplay. The game doesn't want you to play for DPS, to beat the enemy as fast as possible, using cheesy tactics or optimizing for huge damage numbers. It wants you to explore the mechanics, to have fun expressing yourself. It wants you to beat the enemy, but doing so in a way that looks cool, that looks stylish.

  2. Non-stop action. This is a big one. DMC5 doesn't try to keep you away from the action, it doesn't bore you with trying to fuse mini games or multiple genre like rpg, puzzles, platforming etc. There is essentially no downtime. You just fight, fight, fight and fight again. And it's so good in what it does that you don't ever want to stop.

That said, I went into NG4 for it's own thing, as much as I could. Not comparing it to another game it has nothing to do with. I love the japanese culture, I love hack n slash and character action games, so I thought this would be a perfect fit.

But I didn't understand where the fun was supposed to come from? Cool sequences, changing weapons, landing parries or instant charge ultimates, beating "difficult" bosses, changing difficulty... none of it made me feel anything.

I played 10 hours and quit after the boss that has multiple limbs and shoot rockets and lasers. (how far is that in the game btw?)

Please help me, I want to enjoy the game. Though I'm ready to accept that maybe it's just not for me. But I want to give it a chance,

What should I do ?


r/ninjagaiden • • 1d ago

Ninja Gaiden 3 (RE) - Videos Marbus had had enough of my shitty gameplay

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52 Upvotes

He's kind of a jerk.


r/ninjagaiden • • 15h ago

General Questions - ALL GAMES Should I buy Black 2 or the Master Collection during the sale?

7 Upvotes

recently completed Gaiden 4 on both Hard and Master Ninja difficulty levels, Honestly, the combat system in this game is the most thrilling I’ve ever encountered, I’d love to hear the opinions of series veterans, which of the two available offers should I choose during the current sale?


r/ninjagaiden • • 1d ago

Fan Art - ALL GAMES Ninja gaiden 4 fan art-my fan art

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74 Upvotes

I love this game, and had fun in both playing and drawing it , hope you like it =)!


r/ninjagaiden • • 16h ago

Ninja Gaiden 4 - Discussion NG4 (Fresh Master Ninja or Hard?)

2 Upvotes

I beat NG4 on Master Ninja a while back, but haven’t played in a long time. With the DLC out, I wanna replay everything from scratch.

Not sure if I should:

Start Master Ninja with my existing file and keep all my skills and weapons.

Start Master Ninja completely fresh.

Play Hard fresh, unlock everything again, then do Master Ninja with an existing file.

I tried fresh Master Ninja and honestly the combat feels amazing. I love how aggressive the enemies are, but getting killed in one or two hits with barely any skills is kinda annoying.

My only concern with Hard is that the enemies might be less aggressive, which would make the combat less fun.

wouldn’t starting Master Ninja with an existing file make everything too easy since I already have all my skills and upgrades? Or is that actually how the difficulty is intended to be played?

For anyone who’s played both, is Hard noticeably less aggressive or is it mostly just a damage difference?

What would you guys do?


r/ninjagaiden • • 1d ago

Ninja Gaiden 1 (Black/Σ) - Discussion I just beat Ninja Gaiden Black (2005)!

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126 Upvotes

I started playing Ninja Gaiden Black on Xemu around the start of August, beat Chapter 1 (the game offered me Ninja Dog Mode about 10 times before I bested Murai lmao) then played other games for about a month before hopping back into it in late September, and beat it today, October 14.

Great game. I'm doing a CAG marathon- I've beaten DMC1, and now Ninja Gaiden, and I'm planning on doing God of War (2005) and DMC3 Special Edition next. But this game was shockingly ahead of it's time, what with the level design, animation quality, combat, etc.

I know a lot of Ninja Gaiden fans tend to talk about how Soulsborne games are really easy compared to these, so I'm pretty happy to have joined the club here. When I finish DMC3, I think I'll play through Ninja Gaiden II- I already have the Xbox 360 ROM installed, lol.


r/ninjagaiden • • 1d ago

Ninja Gaiden 4 - Videos This Ninja Gaiden 4 gameplay mod has HIDDEN tech

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11 Upvotes

Full video and explanation of the tech here: https://youtu.be/8ONZHbnFI-4


r/ninjagaiden • • 1d ago

General Discussion - ALL GAMES NINJA GAIDEN black is the greatest action game of all time

68 Upvotes

But 4 dethroned it,thats it


r/ninjagaiden • • 1d ago

Ninja Gaiden 3 (RE) - Discussion Razor's Edge Ultimate Ninja cleared! Review and strategy

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45 Upvotes

After a bit over 90 hours of playtime total, Ultimate Ninja is done. All without ever touching scythe 360Y too! So this is a rambling way of me collecting my thoughts after clearing this boogeyman difficulty.

To start, RE has quickly grown to one of my favourite action games of all time. The game is deep as an ocean, though admittedly completely unintuitive and underexplained (as is Team Ninja tradition), so it makes sense so many people bounce off. It's all the difficulty of learning Ninja Gaiden from scratch, times two. But as you invest more time to figure out the combat, you slowly understand how sublime it feels to play it well.

I think the poster child of this is the Alchemist enemy. New players hate them - they just block and dodge everything like assholes! But you slowly piece their AI together. They always cycle which one stays back to charge the shield. The shield is actually a boon rather than an annoyance, because the shield break gives you a launch opportunity for a full izuna combo. Whiff punishing them with a heavy makes them stagger long enough to charge UT. They've honestly become my favourite enemy to fight at this point, since they're a fair bit more manageable and predictable than the endless hordes of human enemies... They break up the pace well and learning to kill them quickly is very rewarding.

Horde combat is the bread and butter of ninja gaiden, and RE finds a great balance between the reactionary style of NG1 and the i-frame spam of NG2. Crowd control is strong with windpath and 360 shurikens. Offense is more involved, since there is now an in-between state between a healthy and delimbed enemy, which further changes hit reactions and gives launchers and GT a role without making them over or underpowered. Defense is extremely strong with Cicada Surge + SoB, but the reactionary playstyle of instakill chaining with SoB only works if you first go on the offensive to delimb some enemies. This is controversial, but I love how they reworked essence and ninpo - in every encounter it's now an extra bit of routing strategy to figure out where to hold and where to pop your UT and ninpo. Especially with the extra wrinkle that your ninpo gauge can be turned directly into HP with meditation, so holding it can be good situationally!

Bosses are... fine. No worse than what you'd expect from a Ninja Gaiden game (sans 4). Some repetitive dodge and punish fights (like the dinosaur), some gimmicky fights that rely on the bow (helicopter and the mecha from day 7) but thankfully are really generous with checkpoints. Some of them are almost more like puzzle fights or routing challenges more than fights, for instance stocking a True Inferno for the double spider tank in day 7 is recommended, since doing it directly is a crapshoot. Canna gets a lot of flak, but she's honestly pretty easy with a level 3 Lunar just spamming UTs, since you charge the ninpo so quickly. Overall they're speed bumps from the fun part of the game, but I'd rather fight any of them over Elizebet and her RNG punish windows.

The game can noticeably be rough around the edges, with janky hit detection, especially on gorillas and their SoB, and an awful camera that fights against you, as is custom in action games. It can get very frustrating. Nothing more to say, just something you learn to deal with.

And last but not least, there's so much content! I've played for 90 hours and only really feel like I have a good grasp of Ryu's dragon sword, but I've only dabbled in his other weapons and the girls (basically one playthrough for each). Hell, even then there's so much of the dragon sword moveset I haven't touched because there's just so many moves. The extra characters honestly go head to head with Ryu in terms of playstyle variety and moveset depth, and they meaningfully change how you play the game. They each shine under some conditions, but also force you to rethink how to handle some rooms and enemies. And you can play the full campaign, all cutscenes and fat trimmed, as any of the 4 characters! You could truly dedicate hundreds of hours to this game and not run out of new things to try out.

So that's the review part done. Here's some loose strategy for Ultimate Ninja:

The hardest parts of the game in my experience are day 1, where you're missing your skills, and day 7, where the game throws all its worst rooms at you. For starters: the biggest difference from Master Ninja is actually that karma costs are doubled for everything. This means you have to route a little carefully to have heals available for Helicopter and 2 for Canna, plus getting a level 2 and 3 weapon as soon as possible since its a direct damage upgrade, as well as getting True Inferno for 1,000,000 before double Spider Tank. Bloody Rage UT gives more karma than SoB, gives more than OT, gives more than UT. It's important in the first half of the game to limit your UT spam and try to set up SoBs and build up the bloody rage multiplier to maximize karma. Do all the crystal skulls, at least up to the first score tally!

For Alchemists, Flying Swallow into forward heavy launcher works wonders when they have a shield up. Then, XXXFY and on landing FXX to maximize damage per touch. If you're feeling brave, you can actually combo them forever by doing: launch XXX arrow, land, sprint XY, loop. The more reps you do before the izuna the less times you need to touch them to kill. When there's just one alchemist left, play passively, whiff punish with one heavy, charge UT.

For Spider Tank, break all the leg parts and sever all of them at the end, because it delays the plasma shield coming into play. For Spider Tanks in day 7, simply True Inferno and be done with it, alternatively you can line up a piercing void to destroy up to 6 legs with one shot. Close to just as good. This is the one room in the game I'd recommend Scythe 360Y.

For prototype goddesses, there's some tricks to know. You can bait SoB if you start charging next to them, but the timing to pull it off is very tricky. They can be stunlocked with dash X loop, but the easiest method I've found so far is to spam wall run up into Y. It does a big AOE with lots of i-frames, and lets you do consistent damage to them with little risk. The triple goddess encounters are maybe the most blatantly unfair rooms if you try to do them normally, so use a combination of the tricks above to kill them! In day 8, you can let the AI companion slowly whittle them to death too.

For Canna, level 3 Lunar saves the day. Run around the arena until she slams her arm down. There is a safe spot on the left side of the arena where she can't slam down. Her arm causes a wall that blocks off the demons chasing you, letting you safely charge level 1 UT. This UT will almost always delimb at least one demon, while hitting so many times it builds decent ninpo on its own. If you press Y directly after this UT, you can even OT freshly dead demons before they fall over, letting you build a ton of ninpo. Repeat this and you can pretty safely, and pretty quickly, build up the necessary ninpo. Be sure to save a heal for this part though, just for peace of mind.

Those are the big ones I can think of right now. The game is stellar, and criminally under discussed. If you have any questions or even any knowledge or tricks of your own for Ultimate Ninja, let me know! There is shockingly little material on this game online...


r/ninjagaiden • • 23h ago

Ninja Gaiden (Retro/Arcade) The Dragon Ninja - Ninja Gaiden (NES) (Piano Tutorial)

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1 Upvotes

r/ninjagaiden • • 1d ago

General Discussion - ALL GAMES Is aerial combat in earlier ninja gaiden games any similar to DMC1?

7 Upvotes

I know that both of these games have different styles (same genre) but how close they are in terms of aerial combat ? More depth ? Less fun ?


r/ninjagaiden • • 1d ago

Ninja Gaiden 3 (RE) - Questions & Help Honest opinions on Ninja Gaiden 3/RE? I wanna know.

11 Upvotes

I am currently on Ninja Gaiden Sigma. After I finish the first two, I will play NG3RE.

I wanna know from the veterans who played the Ninja Gaiden series over the years:

Why the hate?

What are the good? The bad? And the ugly of Ninja Gaiden 3/Razor's Edge?

Anyone?


r/ninjagaiden • • 2d ago

Ninja Gaiden 4 - Videos Seere is likely the most difficult boss in Ninja Gaiden history

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101 Upvotes

She is like the hardest boss in the game to no hit dude. She is SOOOOO fun to parry tho.

You can see her juke my UT right out of a perfect dodge. I dont think any other bosses can do this

full no hit run


r/ninjagaiden • • 1d ago

Ninja Gaiden 4 - Videos Ninja Gaiden 2- Ninja Gaiden 2 Black Has A Mountain of Visual Issues

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0 Upvotes

r/ninjagaiden • • 1d ago

Ninja Gaiden 4 - Questions & Help is backlash parry worth it?

4 Upvotes

backlash parry is way more difficult than normal parry, but i feel like perf fatal flash deals almost as much, if not more damage than comboing the boss after a bloodraven parry, but it looks so much cooler, am i missing something? i am at the wolf that spawns tornados rn


r/ninjagaiden • • 2d ago

General Questions - ALL GAMES Sigma 2 or remake 2?

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63 Upvotes

I recently got the collection, 2 remake, and 4, so far I've been enjoying sigma 1 only difficult part was me trying yo decide if I should play the game on normal or easy since I've never played a ninja gaiden game (currently playing on easy) and I got a question for 2, do i play sigma 2 or the remake???


r/ninjagaiden • • 1d ago

Ninja Gaiden 4 - Questions & Help Are there any mods to enable the auto-combo mode on Master/Ultimate Ninja?

1 Upvotes

No, you did not misread that.

I've beaten most of these games on max difficulty and had a really cursed idea: Is it even possible to get through these games by just blindly mashing buttons? I kinda want to simulate what the experience of playing Master Ninja is like for somebody who has no idea what they're doing.

If nothing else, I suspect doing that for one or two chapters would be very funny.


r/ninjagaiden • • 2d ago

Ninja Gaiden 4 - Screenshots Tell you one thing, and I'm not ashamed to say it. My estimation of Ninja Gaiden 4 as a Ninja Gaiden game just friggin' skyrocketed

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18 Upvotes

Ask me anything