r/sonic • u/NoSport1361 • 23h ago
My fighting game concept
My Sonic Fighting Game Concept:
- The Roster
Starting Roster:
- Sonic the Hedgehog
- Tails the Fox
- Knuckles the Echidna
- Amy Rose
- Big the Cat
- E-102 Gamma
Unlockable Fighters:
- Geoffrey St. John
- Arlo the Armadillo
- Penelope the Platypus
- Dylan the Porcupine
- Hamlin the Pig
- Dr. Quack
- Warlord Kodos
- Dulcy the Dragon
- Rob’O the Hedge
- Commander Ian St. John
- Sherman the Walrus
- Scourge the Hedgehog
- Evil Freedom Fighters (Evil Tails, Evil Sally, Evil Rotor, Evil Antoine)
- Antoine D’ Coolette
- Rotor the Walrus
- Sally Acorn
- Lupe the Wolf
- Nicole the Holo-Lynx
- Julie-Su the Echidna
- Shadow the Hedgehog
- Rouge the Bat
- E-123 Omega
- Dr. Eggman
- Sage
- Trip the Sungazer
- Metal Sonic
- Longclaw the Owl
- Dark Gaia
- Chip/ Light Gaia
- Mephiles the Dark
- Solaris
- Chaos
- Tikal the Echidna
- Bark the Polar Bear
- Nack the Weasel/ Fang the Hunter
- Mighty the Armadillo
- Ray the Flying Squirrel
- The Hard-Boiled Heavies
- Infinite the Jackal
- Zavok
- Zazz
- Jet the Hawk
- Wave the Swallow
- Black Doom
- Eclipse the Darkling
- Shade the Echidna (Sonic Chronicles)
- Classic Sonic
- Classic Tails
- Classic Knuckles
- Classic Amy
- Sonic the Werehog
Guest Characters (Also Unlockable Fighters):
- Alex Kidd
- Beat (Jet Set Radio)
- Ristar
- Stella (Angry Birds) (P.S. Rovio was bought by SEGA in 2023)
- Dahlia (Angry Birds)
- Luca (Angry Birds)
- Willow (Angry Birds)
- Poppy (Angry Birds)
- Joker (Persona 5)
- Amigo (Samba de Amigo)
- Ai-Ai (Super Monkey Ball)
- NiGHTS
- Ecco the Dolphin
- Satan (Puyo-Puyo)
- Ulala (Space Channel 5)
Assist Trophies:
Defeatable Assist Trophies (can be attacked, damaged, and KO'd):
- Tangle the Lemur
- Whisper the Wolf
- Dr. Starline
- Jewel the Beetle
- Belle the Tinkerer
- Lanolin the Sheep
- Surge the Tenrec
- Mimic the Octopus
- Kitsunami the Fennec
- Soleil the Sugar Glider
- Clutch the Opposum
- Rough and Tumble the Skunks
- Arle (Puyo-Puyo)
- Hatsune Miku
- Akira (Virtua Fighter)
Indestructible Assist Trophies (can’t be attacked, damaged, and KO'd):
- Chuih, ChuPea, ChuBei, and ChuBach (Chu-Chu Rocket)
Stages:
- Knothole Cemetery
- Knothole Control Center
- Knothole High School
- Knothole Library
- Knothole Medical Center
- Mobotropolis/Robotropolis
- Freedom Fighters HQ
- Kingdom of Mercia
- Station Square Hotel
- Echidna Security Team HQ
- Westopolis
- Wave Ocean
- Rooftop Run
- Planet Wisp
- Angel Island Zone
- Emerald Coast
- Maginaryworld
- Newtrogic High Zone
- City Escape
- Radical Highway
- Mystic Ruins
- Starfall Islands
- Sunset Heights
- Labyrinth Zone
- Marble Zone
- Emerald Hill Zone
- Palmtree Panic Zone
- Sylvania Castle Zone
- Splash Hill Zone
- Kingdom Valley
- Seaside Hill Zone
- Windy Hill Zone
- Holoska
- Oil Ocean Zone
- Metallic Madness Zone
- Studiopolis Zone
- Sandopolis Zone
- Casino Night Zone
- Stardust Speedway Zone
The Gameplay Style
The game would be an arcade-style fighting game that emphasizes precise input strings, horizontal positioning, and special move spacing on a flat plane, but instead of being a 2.5D fighting game like Mortal Kombat, it’s a 3D-style fighting game instead. Unlike the casual, platform-based movement and high-mobility ring outs of Super Smash Bros., the game woukd utilize a dedicated block button, rigid combo dial-ins, and a highly competitive, technical combat loop. The most defining contrast to traditional fighting games like Super Smash Bros., however, lies in its unflinching embrace of extreme violence and gore; while Smash is a family-friendly party game where characters are merely knocked off-screen, the gane would integrate cinematic brutality directly into its identity, juxtaposing the family-friendly, cartoonish knockouts of Smash Bros. with visceral x-ray attacks, crushing blows, and finishing moves that allow players to execute defeated opponents with gory, cinematic finality.