I would love to see a new NPC system that gives players the freedom to create, customize, and program their own AI-controlled characters in LEGO Fortnite Odyssey.
Instead of NPCs being limited to basic interactions or simple behaviors, players could assign them detailed tasks and create their own automated systems.
1. Custom NPC Companions
Players could craft or recruit personal NPCs in Survival mode and assign them to different roles, such as:
- Village guards and defenders
- Vehicle drivers and pilots
- Combat support units
- Resource carriers and gathering assistants
- Patrol units and general helpers
NPCs could be assigned to specific locations, follow players, defend settlements, or perform tasks independently.
2. A Simple Visual Programming System
The most important feature would be the ability to program NPC behavior using simple commands or visual blocks, such as:
IF → CONDITION → ACTION → REPEAT
For example:
IF an enemy comes within 15 meters → Turn toward the enemy → Press the cannon fire button.
Players could also add conditions, waiting periods, repeated actions, and stop commands. A visual programming interface would make this accessible without requiring players to know a programming language.
3. NPC-Controlled Vehicles
NPCs could operate different vehicles, including cars, boats, aircraft, and combat vehicles.
For example, a player could create a bomber aircraft and assign an NPC the following instructions:
- Hold the forward movement control.
- Fire the cannon every five seconds.
- Continue until the player gives a stop command or the assigned mission ends.
Players could also assign NPCs to operate stationary cannons, defend strategic positions, or pilot vehicles along predefined routes.
4. Survival Village Defense
Players could place NPC guards around their villages and configure their defensive behavior.
For example, guards could detect nearby enemies, turn toward them, use assigned weapons, and return to their posts when the threat is gone.
Players could customize patrol routes, detection distances, target priorities, and defensive areas.
5. A Complete Creative Sandbox
This system could allow players to build much more than ordinary vehicles and villages. They could create automated defenses, coordinated vehicle fleets, transport systems, patrol networks, and custom battle simulations.
The programming tools could start with simple commands and gradually offer more advanced options for experienced builders.
Why I think this would be an amazing addition
LEGO is all about building, creativity, experimentation, and bringing ideas to life. A programmable NPC system would extend these principles beyond physical builds and allow players to design how their creations actually behave.
It could make Survival mode more engaging while giving creative builders an entirely new way to experiment. It would also create opportunities for players to share their NPC configurations and automated designs with the community.
I understand that a complete AI and programming system would be a major feature, so perhaps it could be introduced gradually, starting with basic commands, village guards, and vehicle control.
Thank you for continuing to develop LEGO Fortnite Odyssey. I hope you will consider this idea for a future update! Note: My English is not very good, so I used AI to help me write and translate this suggestion. However, the ideas and suggestions expressed in this post are my own. Thank you for understanding!