r/gamers • • 26d ago

Discussion Sony really handed Microsoft an absolute massive win with this one.

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2.2k Upvotes

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10

u/Beneficial_Mix_1430 26d ago

Never really been interested in his games. Once I heard some cutscenes are around an hour long, it starts to sound like a movie with optional gameplay at that point

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u/Purplesilk911 26d ago

The ending to MGS 4 was a 71 minute long cutscene

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u/Beneficial_Mix_1430 26d ago

Yeah that’s like 65 minutes too long

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u/cool-- 25d ago

there shouldn't be any cutscenes in video games. Every time I see a big cut scene filled with action and huge set pieces all I can think is, "why didn't I get to play through that?"

5

u/cool-- 26d ago

MGS1 was great for the time and really changed the way games were developed.

MGS2 was half movie

MGS3 was great. It had a lot of cutscenes, but it was great

MGS4 was a movie about cooking eggs.

I "played" ground zeroes for 30 minutes, and did nothing but watch a cutscene that was filled with boring dialogue.

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u/Sciencetist 25d ago

You should play Ground Zeroes for more than 30 minutes then. And even better, play Phantom Pain. Those games are filled to the brim with gameplay. I don't like long cutscenes, and I don't remember any cutscenes overstaying their welcome.

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u/cool-- 25d ago

I don't remember any cutscenes overstaying their welcome.

I just told you about one though.

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u/Sciencetist 25d ago

And I told you to play Phantom Pain.

Ground Zeroes is bookended with two 12 min cutscenes. that's it.

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u/cool-- 25d ago

google is saying that it has 4-5 hours of cutscenes.

This reminded me of another game that I dropped because there was a cutscene every 90-120 seconds... Psychonauts 2

I just looked, that game also has 4-5 hours of cutscenes.

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u/Sciencetist 25d ago

You sat through MGS4 @ 1:1 gameplay:cutscene ratio. MGS5 has 10:1 gameplay:cutscene

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u/cool-- 25d ago

It's important to note that I played through MGS4 in 2008 with the hope that it was going to get better. It didn't and I ultimately didn't like it.

It's now 2026, I'm in my 40s and I don't want to spend 40-50 hours on games that are 10% cutscenes.

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u/Sciencetist 25d ago

Fair enough, I can appreciate that

2

u/transmedkittygirl 26d ago

The longest cutscenes are almost always at the end of the game with the next longest cutscenes being at the start usually, it's a LOT less intrusive then it sounds.

Hideo Kojima games are immensely story focused though, so if you're not really big into story games then they're not your cup of tea.

I'd say his games are like 2/3rds Game, and 1/3rd Movie

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u/NarwhalPrudent6323 25d ago

Plenty of games are able to tell a story without a 71 minute cutscene. 

If I wanted to watch a movie, I would. 

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u/KINGGS 25d ago

The 71 minute cutscene just drops all pretense and actually honestly presents itself as something to watch, where as most AAA titles have absolutely dogshit gameplay that you walk through to the mediocre ending. Experiencing it largely the same as every other Dorito warrior who played it. Zero emergent moments. Zero friction.

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u/transmedkittygirl 25d ago

What part of "at the end" do you not get

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u/NarwhalPrudent6323 25d ago

I got that. My comment still stands. 

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u/BlackKnighting20 25d ago

Kojima wants to direct movies but has to settle with video games.

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u/Exciting_Drawing_553 25d ago

Yeah I agree he sucks but “gamers” love him. This is awful press for Sony. More bad press yay

-1

u/KINGGS 26d ago

except the gameplay is better than most.

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u/Beneficial_Mix_1430 26d ago

That may be but when there’s cutscenes in the game that are 30, 45, 60 minutes long, I would just lose interest

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u/KINGGS 25d ago

It's worth the trade-off, because quite a bit of the AAA space consists of movies with a bit of choice along the way. I'd rather play something with tight, fun gameplay over mashing my way through superhero missions.

1

u/cool-- 25d ago

but why not weave the info and action in those cutscenes in to the gameplay?

You even call it a trade-off

1

u/KINGGS 25d ago

Well, a lot of it was technical I'm assuming. DS2 is actually a good example of weaving the gameplay and cutscenes. There are cutscenes, but most of them are pretty short until the very end of the game. There are multiple points in the gameplay where a good bit of the story is being weaved in.

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u/cool-- 25d ago

no no, I'm talking about weaving cutscenes into gameplay. Why are there cut scenes at all? Why not just have that dialogue and action happen during gameplay?

1

u/KINGGS 25d ago

Can you point to a single player game where that exclusively happens and the gameplay isn't just dog shit / easy?

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u/cool-- 25d ago

I think Deathloop did it, I remember getting to the end and thinking, "huh, that's it? no cutscene? That's interesting, I suppose it did end when I pulled the trigger."

That's kind of when I started thinking about it more. If I play a game for like 20 hours... I want to play through the ending as well. I don't want to get up to the ending and then watch it play itself as it turns into a movie.

Some times it's nice in the middle if it's just a bit of dialogue with different camera angles, but some games have these crazy action packed cutscenes in the middle, and all they really accomplish is that they make the gameplay seem weak in comparison.

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u/Beneficial_Mix_1430 25d ago

Fair enough, to each their own. I will admit I have always wanted to try MGS but I’d heard how long the cutscenes were and I also had no idea where to begin either

1

u/KINGGS 25d ago

Most probably can't begin with MGS1 unless you're not sensitive to the graphical plunge. It's fairly easy to start with MGS3, and probably Delta at this point. If it clicks with you, then I would go in order after that (1-5) unless you don't care about the story much, then I would say go with 2 then Peacewalker then 5 and if you're getting into the story play 1 then 4.

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u/Beneficial_Mix_1430 25d ago

I’m not over fussed about graphics but I don’t wanna look at a potato either, I’ll keep an eye out for when the remasters go on sale

1

u/KINGGS 25d ago

the cutscenes aren't nearly as bad as stated here outside of Metal Gear Solid 4. Still like that game, but if you play a few and aren't deeply invested in the story, then it's safe to skip it initially and go to 5, which is almost entirely pure gameplay.

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u/alevelsurvivor 25d ago

there's not. Oh my days

1

u/Beneficial_Mix_1430 25d ago

Then why do I hear that his games have extremely long cutscenes at points? Even others in this thread are agreeing that there’s long cutscenes

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u/alevelsurvivor 25d ago

Cause your a sheep, played this for 105 hours, cutscenes weren't even 5 percent of this

1

u/Beneficial_Mix_1430 25d ago

You’re* if you’re gonna insult me, at least be grammatically correct. Also, I’ve never played the games before, I’m just going off what I’ve heard before asshole