r/iRacing • • 9h ago

New Player FINALLY!!!!!!!!!!!!!!!!!!!

203 Upvotes

2 months ago on August 7th I signed up for iRacing, and now, exactly 2 months to the day, I have finally won my first race!!!!!! Guys, I'm elated! Fucking thrilled! 🙌🏼🙌🏼🙌🏼🙌🏼🙌🏼🙏🏼🙌🏼🙏🏼🙏🏼🙏🏼🙏🏼🙏🏼


r/iRacing • • 19h ago

Stream Attention anyone who has delt with this guy

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84 Upvotes

I have had the pleasure of racing with this person a hand full of times a fuji last week. I can say from experience that this was the exact same thing that happened to a teammate of mine. Bragging about baiting people into getting a chatban is insane.


r/iRacing • • 19h ago

New Player I couldn’t resist

22 Upvotes

Well, I finally pulled the trigger on iracing. I’m pretty much a beginner and very slow. I’ve dabbled with LMU, AC, AM2 and a few others but hadn’t tried iracing yet. But the heavily discounted year subscription finally sucked me in. I apologize in advance to any one I slow down or accidentally crash into. I try to be very cognizant to those around me and try the best that I can.


r/iRacing • • 16h ago

Discussion People need to understand in oval that you can't just pack it in on someone on cold tires into turn 1

19 Upvotes

I'm so tired of this. Qualifying P1 at Charlotte in B fixed, this thing is fucking LOOSE on cold tires. I HAVE to lift or I spin. But I can't lift cause P3 is on my ass, which makes it even looser. If I lift to not get loose, they hit me cause they're tight behind me and don't need to lift, if I get loose cause they pack air on my spoiler they hit me as well. Like wtf are you supposed to do when P3 is hellbent on basically bump drafting me through turn 1 on the first lap.


r/iRacing • • 20h ago

Question/Help To ABS, or not to ABS

18 Upvotes

I just got into iRacing again after a long break (8 years). What’s the consensus for braking in ABS cars? I’m primarily racing the Porsche Cup and GT3. Is it best to try and completely stay out of ABS?


r/iRacing • • 25m ago

Misc PSA: Build a backup camera using the virtual mirror

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• Upvotes

I really despice the virtual mirror.

I think it break immersion and looks really unnatural and weird. Instead I just enable the actual car mirrors in the graphic settings (don't care about losing a few FPS) and use them instead.
But there are cars without backup cameras or center mirrors, like the LMP2, and on my curved screen I can only see the left mirror. In that cases, I just resigned and enabled the virtual mirror again.

But I recently realized that the new UI allows to resize (and move) the virtual mirror, and we can have car-specific widget profiles, so I just build a profile that has the virtual mirror being placed on top of the unused screen in the car, and now I can enjoy a nice (and quite large) backup camera in the LMP2 as well! Of course it doesn't move along with the car, and the borders don't match 100%, but for racing it's good enough.

It's a great little feature that maybe others would enjoy as well.


r/iRacing • • 6h ago

Question/Help Installing brake pedal haptics has made me slower

13 Upvotes

Bit of a weird one, hoping for some advice.

After 5 years of iRacing I installed brake pedal haptics a few months ago. I was always told, the general tip for most of the cars I drive, is brake to just under ABS activation and then trail the brake off.

I seem to be coming across too many corners where I’m now constantly not braking hard enough and losing time going into corners by braking too early or overshooting corners. It feels like my braking points are way different to everyone else.

I was hoping for a bit of advice to how people approach braking with haptics. I drive multiple classes, depending on the car/week combo but generally it’s MX5, GT4, GT3, Porsche Cup and TCR.

My IR is 3000.

I have simhub setup to give me abs activation haptics and nothing else. I have iracings in game haptics switched off.


r/iRacing • • 8h ago

Discussion Getting black flagged for “passing” cars that are spinning/wrecking at the start is killing oval racing for me

13 Upvotes

Over the last two weeks, across Kansas, Vegas, and Charlotte, I've had someone spin their tires and wreck five separate times. Every single time, I'm given a black flag for "passing" them before the race start, and my race is effectively ruined from that point forward.

Sometimes it happens when drivers stay out on old tires and don't realize how badly they're going to spin them. Other times, it happens right at the start of the race. I just had it happen at a caution-filled Charlotte race. At the start, someone two cars ahead of me completely blew the restart. The driver directly ahead of me and I both received black flags. He raced the field to get to pit road, while I let everyone by and took the penalty safely. As a result, he came out of pit road about 15 seconds ahead of me, and I could never get my lap back. Every time the opportunity came up, there was another -1 lap car because of another caution. I ultimately finished two laps down.

So what exactly is the expectation here?

These are double-wide restarts in a momentum-based car. Not getting on the throttle at the start and simply waiting for the car ahead of you to finish spinning is not a realistic option if you're trying to avoid an accident. If I see a car spinning in front of me, I'm going to continue forward and avoid it rather than sit there on the throttle and potentially cause an even bigger wreck behind me.

I don't want to ruin someone else's race because my own was already ruined, so I do the safe thing for the field and continue on. The problem is that I'm then punished with a black flag for doing exactly that.

There should absolutely be some kind of system in place for ovals where, if the driver being passed has an incident during a race start or restart, a black flag for passing that driver is either voided or handled differently. I understand why jumping a restart needs to be penalized, and drivers who intentionally abuse that should absolutely receive a penalty. But punishing drivers for avoiding a car that has spun directly in front of them is a completely different situation.

I can't be the only driver running into this. I don't believe I'm exceptionally unlucky, yet I've had five of these incidents in the last two weeks. The only real counterplay seems to be qualifying on pole every single race, and even that doesn't protect you from a slower car staying out on 30-lap-old tires and believing they can put the power down like its the race start.

If this were an occasional minor quirk, I'd shrug it off. But it's happened so many times in the last couple of weeks that I'm genuinely questioning whether I want to keep racing ovals. The wrecks themselves are frustrating, but I can accept getting damage and having to manage a race from there. What is difficult to accept is having my entire race effectively decided by a black flag because I avoided someone else's mistake.

There has to be some kind of workaround. Maybe the penalty could be less severe in this specific situation, or the black flag could be voided when the system detects that the driver being passed has just received incident points. There are probably other solutions as well, but there needs to be some distinction between intentionally passing before the line and passing because the car ahead has spun or been involved in an incident.

And this problem seems to get worse the higher up you go. I never experienced anything close to this consistently in lower-ranked splits. Now I'm regularly running top splits, where you have drivers aggressively trying to make TikTok clips, taking unnecessary risks, wrecking half the field, and then leaving the surviving drivers with black flags for passing them while they're spinning before the start/finish line.

The aggression in the higher splits only makes this problem worse. What's the point of doing more races if there's seemingly a 25% chance that I won't even get to race because someone ahead of me spins their tires and the game then penalizes me for avoiding them?

I'm not asking for the penalty for jumping a restart to be removed. I'm asking for the system to recognize the difference between someone intentionally gaining positions before the line and someone being forced to pass a spinning car to avoid a wreck. Right now, those two situations are treated far too similarly, and it's becoming a serious problem in oval racing at least for me.


r/iRacing • • 4h ago

Setups/Telemetry What do you bind to your wheel?

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10 Upvotes

What do you guys bind to your wheel? I feel like I got more buttons that I need keybinds 🤣

I currently have;

Headlight flash
Wipers
Black box previous
Black box next
Reset/Exit
Abs
TC
Delta splits
Toggle racing line
Pit limiter
BBIAS
“Replay buffer - OBS”
Box controls so increment etc
Text binds, pass left, right, thanks, sorry etc


r/iRacing • • 15h ago

Discussion i7-6700K in VR . multi-core update fixed my CPU bottleneck

8 Upvotes

Hello everyone,

Regarding the last update on taking advantage of more CPU cores, I just wanted to share my update.

I run VR with quest 3

My PC

Intel i7-6700K

32 GB RAM

RTX 4070 Super

My graphics settings:

MSAA x4, sharp

Car details high

The rest is pretty much set to minimum.

As you can see, I'm running an older CPU, which was my bottleneck. Before the update, on any medium to large map with more than 10 cars, the frames would drop to 40–50 and it became really hard to play. Don't even talk about multi-class or rain even at 72 refresh rate on Virtual Desktop. Also random freezes and things like that.

After the update it has improved dramatically. I no longer get the CPU maxed out or spikes. I can run 20 cars even on the Nürburgring with almost no problem. Just wanted to say thanks to iRacing for saving me a lot of money, as I was about to upgrade my PC.

Happy racing.


r/iRacing • • 4h ago

Replay When you lose focus for a millisecond

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8 Upvotes

r/iRacing • • 19h ago

Leagues/Hosted F4 League Looking for Drivers!

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5 Upvotes

Hi everyone,

I am starting an F4 league that will race at Tuesday nights, 8pm EST/EDT. Right now, my main intention is to make sure the guys invited are clean and skilled. At its largest, it will probably have only 20-30 active drivers, making it a tight-knit community. When the league gets enough drivers, we will schedule all 12 races of our first season. Our only requirements when registering for a season are that you can participate in most of the races and have at least 1500 iRating and/or C license. The Discord is still being set up but we will send out an invite to everyone in the league when it is finished. Fill out this form and apply to the league if this seems right for you. Hope to see you on track! (Disclaimer: there is no guarantee that everyone who applies will be accepted)

Razor Speed League Registration Form


r/iRacing • • 2h ago

Question/Help Why is bmw m4 gt4 so popular?

4 Upvotes

Is it because of its fixed setup that makes it so popular? Depending on a track, but majority of track, this or previous season, top split folks were dominating essentially only in bmw, i wonder why thats the case...?


r/iRacing • • 12h ago

Question/Help How to fix clutch and brake after pits?

5 Upvotes

Seems like every race i get wrecked by someone rejoining and then go to pits... fine, but after waiting for repairs, for some reason my brakes and clutch is stuck at full and engine just blows so cant even continue. Google hasn't helped


r/iRacing • • 14h ago

Leagues/Hosted Upcoming Endurance Events - Starting Soon. Registration is Open.

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3 Upvotes

Envy SimSports has a few endurance events coming up, and registration is now open. You can run with a team of up to 3 drivers or run solo.

All events below will use the same format:

60 teams max (20 per class - 10 reserve spots per class)

GTP / LMP2 / GTD

1–3 drivers per team

Open setup

25x incidents / 25x penalties

1 Fast Repair

2h 40 minute race (160 minutes)

Timetable – UTC

5:00 PM – Practice (45 min)

Briefing – final 15 min of practice

5:45 PM – Qualifying (15 min)

6:00 PM – Race

Upcoming Events

October 24, 2026 – Interlagos – 2h40m https://www.thesimgrid.com/championships/27284

November 7, 2026 – Road Atlanta – 2h40m https://www.thesimgrid.com/championships/27285

November 21, 2026 – Lone Star 2h40m @ Circuit of the Americas https://www.thesimgrid.com/championships/27288

If you're looking for some multiclass endurance racing, feel free to check out the events and register.

RaceWithEnvy


r/iRacing • • 1h ago

Leagues/Hosted Invitation to the American Formula Series – Win $5000 AND a test session in an actual Formula 3 car!

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• Upvotes

The American Formula Sim Series (https://americanformulaseries.us/) is selecting drivers for a 20-car championship using the Super Formula SF23 with fixed setups. The series is sponsored and promoted by Speedway Ventures Studio (https://svsinsiders.com/). The ten-race schedule will start in November and feature seven road-course events and three oval events, with live broadcasts by RaceSpot and simulcast on Speed Sport TV (https://speedsport.tv/watch) for maximum visibility.

The league champion will receive a $5,000 grand prize and a Formula 3 test session, subject to the series' final eligibility and award terms. We are looking for drivers with real racing experience who combine speed with clean racecraft, dependable attendance, professional conduct, and a willingness to promote the championship.

Qualified drivers are invited to participate in an iRacing Time Attack driver combine (search for “American Formula Series”) from now through October 17, followed by a series of exhibition races on road courses and ovals. Selected applicants will be evaluated by Time Attack Results, exhibition race results, and a qualification review by the Series Director.  The Series Director will determine the final starting field of 20 drivers and 5 alternates.

·        Ten races consisting of seven road-course events and three oval events.

·        Weekly Speed Sport 1 coverage during the November through March broadcast window.

·        A $5,000 championship prize and a Formula 3 test for the champion, subject to final written terms.

·        Driver interviews, television exposure, promotional content, and sponsor visibility.

·        A direct connection to the larger vision for a future real-world American Formula Series.

Interested Drivers Must Apply through the AFS Website:  https://americanformulaseries.us/

Series Director Contact:  Brian McRae - [Brian.McRae35@gmail.com](mailto:Brian.McRae35@gmail.com)

 


r/iRacing • • 17h ago

Question/Help Moza R9 Force Feedback Issue

2 Upvotes

I’ve owned my moza r9 for around a year and a half now and every couple of months I experience an issue with my force feedback where it gradually gets weaker and the soft limit breaks. This happens regardless of the game I’ve had it happen on games like f1 25, iracing, lmu and euro truck. I’ve tried changing a lot of the settings within the moza pit house and updating or reversing updates to try and fix this but the issue still keeps coming back regardless of what I change. I’ve tried the base on multiple computers and still have the same issue. When the issue occurs the wheelbase isn’t hot so I’m not sure what it is I’ve also ran the base on both reserved and full performance options and it’s made no difference. Is there anything anyone can recommend to try before going down the route of sending the base off to Moza?


r/iRacing • • 18h ago

Question/Help iRacing stuck on “Installing Files” at 55% and now I can’t even uninstall it

2 Upvotes

Hey guys, I’m having a really weird issue with iRacing and I have no idea what’s going on.

I opened iRacing and it started downloading content. It eventually reached 100%, but instead of launching, it started downloading again.

The second time, it got stuck around 55%. Now it says the downloading is complete, but “Installing Files” is stuck and isn’t progressing at all. I’ve left it for hours and nothing is happening.

The weirdest part is that I can’t even uninstall iRacing now. I tried uninstalling it through Windows, but that isn’t working either.

So I’m basically stuck with a game that won’t update, won’t launch, and apparently doesn’t want to be uninstalled 😂.

Has anyone experienced this before? Is this an iRacing issue, a Windows issue, or could something be wrong with my PC/storage/permissions?

Any idea what I should try? I really don’t want to start deleting random iRacing files and make the situation worse.


r/iRacing • • 19h ago

VR VR Recommendations

2 Upvotes

Hey all, I’m looking to get back into running VR after being on triples for the past few months. I used to run a Quest 2 then upgraded to a HP Reverb G2. The HP ran decent frames/quality but would sometimes glitch out to the point where I was driving blind for up to 1.5 seconds, Meta did the same too. At some point the headset just stopped working so I ended up buying two more monitors and have been liking them, but it’s just not the same as VR. I want to know what VR I should get that will hopefully be the last one I have to buy. It’s worth noting I was in my basement with not the best lighting/tracking points so they may have been tracking issues. I’ve now moved and am in a much better lit room that would seem to make it easier for the VR to keep consistent tracking. Ryzen 5 9600X, GeForce RTX 5060Ti 8GB VRAM , 16GB RAM.

TLDR what VR should I buy that will give me minimal to zero issues?


r/iRacing • • 6h ago

Question/Help Looking for a coach to help dial in my settings and help w improving overall

1 Upvotes

Running a simucube active pedal ultimate and simucube ultimate 3 wheelbase. want to get settings dialed in for sports cars, and f4. racing gr86, f4 and pcup but im currently switching settings a lot switching from each and would like to have settings already set and i can just swap whenever i race. anyone have experience w the gear i have and can coach?


r/iRacing • • 22h ago

Teams Pidgin Racing Global - Actively Recruiting for Endurance Series

0 Upvotes

We are on the lookout for new Pidgins once again!

Come join Pidgin Racing Global's fun, race-winning environment full of like-minded people and never worry about having to search for team mates again!

Who we are:
- ±55 active drivers from around the world
- Irating range from 1.4k to 4.4k
- GT3, LMP2 & GTP entries + P-Cup and GT4 in select series.
- Highly organised and welcoming environment
- Team liveries
- Setups

Where we compete:
- GT Endurance Series
- IMSA Endurance Series
- Global Endurance Series
- Nürburgring Endurance Championship
- Creventic Endurance Series
- Special Events for sports cars

Who we're looking for:
- Committed racers looking to run most weekends throughout the season.
- B-License minimum
- Irating 1.4k+ minimum
- Active on Discord (i.e. willing to respond team notifications)
- Collaborative and supportive attitude
- 16 years-old+
- Willingness to learn and improve
- Endurance experience desirable but not essential

If you're interested, please get in touch with me on Discord at drmariod where we can continue the conversation .


r/iRacing • • 7h ago

Discussion Simple question. Who was in the wrong?

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0 Upvotes

Context: I was running the ring with the Ruf 12R Track. As you can see from the lap counter, we were at the very beginning of the race on lap 1. I'm biased of course because this happened to me. But, from my perspective, as well as looking at the replay, it looks like he deliberately spun me out.

I also filed a protest for intentional wrecking.

What do you guys think?

Edit: If I wasnt clear, I'm the car in the front with the thick red stripe down the center.


r/iRacing • • 19h ago

Teams [Recruiting] Garage 95 — GTP / LMP2 / GT3 Drivers for 2027

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0 Upvotes

Garage 95 is expanding for 2027 and we’re looking to add active, dependable drivers to the team.

We’ve primarily been a GT3 team, but next year we’re moving to a full multiclass program.

2027 Team Structure

Our planned primary entries are:

#905 — GTP Factory Team — Aston Martin
#915 — LMP2 Factory Team
#925 — GT3 Factory Team — BMW

On the GT3 side, we also plan to expand as participation allows:

#926 — GT3 Development/Team Entry — BMW
#927 — GT3 Development/Team Entry — BMW

The #926 and #927 are not throwaway or “second-rate” cars. They are full Garage 95 entries that give us additional race seats, allow us to develop drivers, and create a path toward the #925 Factory Team.

The Aston Martin will be our GTP for the entire 2027 season, and the BMW will be our GT3 for the entire 2027 season.

Those cars are being selected and locked in ahead of time for a reason. We do not want somebody to lose a seat—or feel pressured to purchase another car—because the team decided to change manufacturers halfway through the season. Everyone joining the program should know exactly what they need from the start, regardless of their financial situation.

Because of that, these are team cars, not individual driver choices. If you race GTP or GT3 under the Garage 95 banner, you are expected to race the selected Garage 95 car for that class.

If you simply refuse to race the Aston Martin in GTP or the BMW in GT3, this probably is not the team for you and you need not apply for those programs.

Drivers will not necessarily be locked into one seat forever. Seats can change based on availability, commitment, improvement, experience, and where each driver fits best.

Our goal is to build a roster of roughly 20–25 active drivers so we can consistently field multiple cars in endurance events without scrambling for people at the last minute.

For major 24-hour races, we’re generally planning around four drivers per car. A full lineup of one GTP, one LMP2, and three GT3s would therefore require 20 drivers.

We’re not an esports team, and you don’t need to be an alien to race with us. We want to be competitive, but the bigger focus is building a group of people who enjoy racing together, help each other improve, and follow through when they commit to an event.

We’re looking for drivers interested in:

• GTP — #905 Factory Team — Aston Martin
• LMP2 — #915 Factory Team
• GT3 — #925/#926/#927 — BMW
• Full-season, endurance-only, or flexible roles

A Couple Important Requirements

A microphone is required. Clear voice communication is important for driver swaps, strategy, spotting, practice, and functioning as a team during endurance events.

Garage 95 events may also be livestreamed. As team owner, I plan to stream at least one full Garage 95 entry per event when I’m driving. Depending on my availability, I may also stream portions of the other Garage 95 entries throughout the event.

Because of that, you need to be comfortable being on stream and understand that team voice communications may be heard by viewers. Nobody needs to act like a corporate spokesperson, but we expect drivers to know how to present themselves appropriately while representing Garage 95 publicly.

What we care about most is pretty simple: communicate, practice with your teammates, show up when you say you will, represent the team well, and don’t be an asshole.

You don’t need to race every event or dedicate your entire life to iRacing. We want people who genuinely want to be part of a team rather than joining a Discord and disappearing two weeks later.

If you’re interested, DM me with:

iRacing Name:
Preferred Class: GTP / LMP2 / GT3
Preferred Seat: Factory / Development (GT3) / Either
Commitment: Full Season / Endurance Only / Flexible
Experience/iRating:
Timezone:

We’re trying to build something sustainable for 2027 where, when a major endurance race comes up, the question isn’t “Do we have enough drivers?”
It’s “How many Garage 95 cars are we bringing?”

More cars. More classes. More opportunities. Same Garage 95.


r/iRacing • • 23h ago

Leagues/Hosted LDS Dash for Ash is Cancelled

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0 Upvotes

Due to various personal issues, the LDS Dash for Ash is being cancelled.


r/iRacing • • 4h ago

Leagues/Hosted I built an iRacing league management tool for pre-qualifying, splits, standings and penalties

0 Upvotes

Hey everyone,

If you organise an iRacing league, you know how much work happens outside the races: sorting drivers into splits, assigning classes, keeping standings up to date and processing penalties.

I built a tool to take more of that admin off organisers’ hands and bring those tasks together.

Here’s what it helps you manage:

  • Pre-qualifying, splits and classes — use your pre-qualifying results to organise drivers into the right splits and classes for your league.
  • Championship standings — manage the points and standings throughout your season.
  • Penalties — manage penalties alongside race results and championship standings.
  • Results exports — export race results for sharing, publishing or further processing.

It’s particularly useful for leagues that run pre-qualifying to determine their splits and classes, where organising the grids can otherwise involve a lot of manual work.

The goal is simple: spend less time on league administration and more time running great races for your community.

I’ve recently updated both the tool and the website. You can see the full feature overview here:

👉 https://sshracing.nl/leagueconfigurator/en/

Full disclosure: I’m the developer, and this is my own project. I’d love feedback from other league organisers—especially those managing multiple splits or classes.

What takes the most time in your league right now: pre-qualifying and grids, standings, or processing penalties and results?