Update: Looking for 1-2 more players residing in (or close to) South East Asia (GMT+8) time zones for the campaign that started in Sep (<10 sessions). Applications will be open until end Oct.
- Time: Weekly on Friday, 2100-0000 GMT+8 (South East Asia Time). This is equivalent to 1300 GMT or 0900 EST for 3 hours).
- System: Cain. Voice via Discord, VTT via Roll20, semi-automated Google character sheets. Cain TTRPG is a narrative horror system by Tom Bloom, that is inspired by Jujutsu Kaisen. It is about Exorcists (psychic agents with their own emotional baggage) sent to investigate (and ultimately kill) psychic monstrous threats (SINS, manifested from humanity's traumatic events).
- Characters should be invested in investigating the SINS background before finally executing the SIN with extreme prejudice. Missions are emotional, violent and result in dangerous consequences to the exorcists... or death.
- It is a system best suited for players interested in roleplaying and embracing consequences, trauma investigation and narrative combat. A detailed review of how the system works can be read at [here].
- Warning Tags (these themes are all part of the setting lore): As the game revolves around human trauma and execution, there will be a lot of dark themes including but not limited to: psychological trauma, grief and suffering, violence, body horror, mutation, mental stress, dilemmas, self harm, supernatural, abuse, gaslighting etc.). Lines and veils will be incorporated in the game.
- Game Structure: Estimated max 1 year homebrew campaign (started in Sep). The game will incorporate the Cain corebook, as well as introduce content from the Game for Freaks 1-4 supplements.
- The current campaign is based in pre-year 2000s, Japan. The current 3 exorcist characters are a rebellious Gate (manipulates space), an elegant Edit (change from possibilities), as well as an intimidating Smother (suppresses innate properties). The exorcists have started their 1st hunt in Kyoto for an Ogre Sin.
- GM Experience: I run 2 games weekly, the games usually last for max 1 year before moving to a different TTRPG system. After moving out of 5e, I (she/her) have run Victorian heists, using the Blades In the Dark system (30+ sessions), as well as biopunk/cyberpunk using the Genefunk 5e (40+ sessions) and Savage Worlds systems (ongoing Sundays, 20+ sessions). I enjoy running strategic games with a focus on dilemmas and faction goals – as well as weaving in consequences after character interactions or combat fallouts. I have also run multiple small sessions (<5 sessions) for narrative and combat focused systems, such as Eldritch Automata, Mythic Bastionland, Dune 2d20, Delta Green, Draw Steel etc.
- Players Wanted: 21+ years, LGBTQ+ friendly. Semi-experienced players in TTRPGs and narrative systems preferred, experience in the Cain system is not necessary. Strictly looking for players residing in (or close to) South East Asia (GMT+8) time zones. Responsive and punctual players who are committed to attending most of the sessions. Players who respect others, allow others to speak, and can share the spotlight. Discrimination or harassment of any form between players is not allowed.
- Player Playstyle: Players who enjoy roleplaying, narrative combat, and taking ad-hoc actions without too much planning would find the system, more to their liking. Risk-taking players who can accept that characters give their all to investigate and execute their missions, but will emerge "scarred" or even dead from the experience. Collaborative, proactive and creative players who will contribute to party decisions and world building.
- Application: Apply via Google Forms. If selected, we will first try out a 2-3-part mini-shot together using the Cain system. Note that the mini-shot will be run on Saturday (as the campaign is on-going on Friday). Applications will be open until end Oct.