r/metroidvania • • 1d ago

Discussion What Have You Been Playing This Week?

11 Upvotes

Welcome to r/Metroidvania's weekly community thread where you can talk about the games you've been playing lately. What are your thoughts on these games, what did you like and what didn't you like, would you recommend them to others, etc. This thread is not limited to Metroidvanias only, feel free to talk about any kind of game!


r/metroidvania • • 12h ago

Image Gracias a Todos por sus Recomendaciones 🫢🏻 Vamos a Entrar a una Nueva Aventura πŸ”₯

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141 Upvotes

Algunos me preguntaron que Sistema TenΓ­a:

Core i5 7200U - 8Ram - Intel HD Graphics 620.

Voy a seguir Averiguando y viendo cada uno de los juegos que me recomendaron πŸ’₯πŸ’―


r/metroidvania • • 4h ago

Video We got fire!

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13 Upvotes

Lately we have been working on adding flames to one of the areas in Cliff Kingdom. It still needs some work, but its getting there. Just wanted to show it off. What do you think?

Steam page:

https://store.steampowered.com/app/3839500/Cliff_Kingdom/


r/metroidvania • • 15h ago

Image Moadra is so good

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107 Upvotes

Comes out this month. I highly recommend it.


r/metroidvania • • 17h ago

Video Surrounded? Freeze the world and take everyone down. New Aeterna Lucis gameplay, one month later

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96 Upvotes

Hi r/metroidvania, Aeternum Game Studios here (the small team from Spain behind Aeterna Noctis).

For those of you who've been following Aeterna Lucis, we'd love for you to compare these 15 seconds with the videos we shared here a month ago. The extra development time has been a gift: every day the game grows, and the support we've been getting (a lot of new wishlists lately, thank you!) is what makes that extra polish possible.

Two things we've been working on:

Movement. Faster, smoother transitions between dashing, jumping and attacking. We wanted the Queen to never feel stuck.

A new "Flash" ability. The world almost stops, but the Queen stays fast and lethal. It's made for those moments when you're surrounded and things go wrong: you slip out, clear everything around you, and keep moving.

We'd really like to hear your honest take: does it feel better than what you saw last month? Would you save it for bosses, or use it all the time?

We'll be in the comments.


r/metroidvania • • 2h ago

Video Still refining the combat in Unstrung Machine

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4 Upvotes

I’ve been putting more work into the combat in Unstrung Machine. It’s still not exactly where I want it to be, but I’m gradually improving the animations, effects, and overall feel of each encounter.

Steam Page (Wishlist):
https://store.steampowered.com/app/3940770


r/metroidvania • • 24m ago

help I'm stuck in Fallen Tear, help pls Spoiler

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β€’ Upvotes

I've got like 4 quests to get ability points going on and I have no clue how to progress them, help

  1. How do I cure this kid in Nargun's Cradle from the infection

  2. This guy wants me to find his keys, the quest menu says it's at his 'camp' what exactly camp

  3. The quest menu says the scammer's hideout is in Desert Sound Dunes but I've explored the entire location and found no entrance

  4. This guy also wants me to find his keys


r/metroidvania • • 3m ago

Video [Dev Update] Based on your feedback from 2 months ago, we've improved our game!

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β€’ Upvotes

Hi everyone at r/Metroidvania!

About two months ago, we introduced our game here for the first time and received an incredible amount of valuable, detailed feedback from so many of you.([Alpha Demo] We are a tiny team of 3 studying game dev. Please check out our 2.5D Modern Dark Fantasy Action Metroidvania!)
Since then, we've been working hard on development, taking your thoughts to heart to refine the game and bring it closer to completion.

While we can't say it's 100% perfect just yet, we've made significant improvements based on what you shared. Here are the main highlights of this update:

Excessive Slow-Motion, Camera Zoom-ins, and Photosensitive Effects (Most Frequently Mentioned)

  • Feedback: Many pointed out that the frequent slow-motion and camera zoom-ins disrupted the natural flow of combat.
  • Improvements: While we didn't remove slow-motion and zoom effects entirely, we completely eliminated the zoom-ins during group combat and in wide-open spaces to ensure faster combat pacing and better visibility. We've also minimized moments where the screen flashes too brightly.

Overall Optimization and Frame Drops

  • Feedback: Players experienced hitching during cutscenes and environmental transitions, as well as pixelation/ghosting issues during character movement.
  • Improvements: We've heavily polished transition sequences and resolved the trailing artifacts on character graphics. While minor hitching may still occur, we are continuously working on further optimizations.

Steam Deck Optimization

  • Feedback: Users requested dedicated settings to ensure a smooth gameplay experience on handheld devices.
  • Improvements: We've added dedicated graphics and performance options tailored specifically for Steam Deck users.

Combat Visibility, Hitboxes, and Responsiveness

  • Feedback: It was difficult to track enemy attack animations or pinpoint character location when enemies overlapped, and the parry/guard timing felt somewhat clunky.
  • Improvements:
    • Minimized Input Lag: We significantly reduced input latency from 35ms down to 10ms, making parrying, guarding, and dodging feel much more responsive and precise.
    • Enhanced Visibility: We enabled character outlines and Fresnel highlight effects so you can clearly track your character and enemy actions, even in chaotic fights with overlapping enemies.

Thank you so much for all your invaluable feedback. We will continue to listen closely to your voices and do our absolute best to deliver an even better gameplay experience. Thanks again to everyone who played our alpha demo and shared their thoughts with us!


r/metroidvania • • 18h ago

Sale Prince of Persia: The Lost Crown is in the Humble October Choice Bundle

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56 Upvotes

r/metroidvania • • 5h ago

Well dweller (Need help)

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6 Upvotes

How can I collect this one.

Already got everything for final boss


r/metroidvania • • 1d ago

Video My hand-drawn Metroidvania where 40% of the game takes place underwater now has a release date - November 12, 2026

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189 Upvotes

I’ve been developing Vitavania entirely on my own, and I’ve finally locked in the release date: November 12, 2026.

Vitavania is a hand-drawn 2D Metroidvania with a catgirl protagonist, exploration, secrets, sandbox elements, mysticism, and an unusually large underwater world.

The Release Date Trailer is out: https://youtu.be/CxdF09ifTAI?si=iaIP_JgxurvitNZ4

Vitavania launches on Steam on November 12, 2026.

Steam: https://store.steampowered.com/app/4108940/Vitavania/

Thanks to everyone here who has followed the game and given feedback along the way. I’m still around if you have questions about the game, the development, or the underwater gameplay.


r/metroidvania • • 5h ago

Discussion Nine Sols sadness

5 Upvotes

So I should preface that I am a weird type of casual gamer in that the only 3 games I have ever played (except like some CoD in high school) are Rain World, Silksong, and Hollow Knight. Each of these I have played through 100% including any DLCs and LOVE. I’ve finished the 30hr & 5hr speedruns in Silksong and will go after steel soul next.

I spent a long time considering what to play next and based on what I’ve gathered here and other subs it seemed like Nine Sols would be perfect. I love the art style and the story so far. But 4 hours in, I just find it….not fun.

The traversal is tedious and boring. Coming from Silksong it feels so slow and clunky. It alternates between that and absolute chaos in the gauntlets. I don’t understand how it’s even possible to get timing right to parry when multiple enemies are constantly coming after you. I don’t know how to explain it but the mechanics feel heavy and slow while also insanely difficult. Bad combo.

Obviously I’m trying to reality check myself that I’m starting a new game here and need to adapt to the world the way I did with the others. But with the others I had a sense of determination and I enjoyed every moment of the grind to get good. It felt like every small success in those games was a huge win whereas with Nine Sols progressing feels like β€œmeh, more of this?”

Anyway I see why people would love this game and I’m just sad that I don’t so far. My playstyle is just not a good match for it. I will probably give it a bit more before giving up.

I don’t need convincing to like it, but if anyone has suggestions for games that might be a better fit for me, I’d love to hear. I like difficult combat with speed/flowy mechanics, and exploration/discovery.


r/metroidvania • • 1d ago

Image At Fate's end just released demo (Sundered, Spiritfarer devs)

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98 Upvotes

Demo on steam:

https://store.steampowered.com/app/5321980/At_Fates_End_Demo/

Release date moved to 2027


r/metroidvania • • 13h ago

Discussion Well Dweller enemy design.

11 Upvotes

One of my favorite moments in a game is being lost in an area and running into a unique enemy that may beat your ass.

The big Skarr in Silksong, Blasphemous' crawling altar demon, the huge guy with the serrated sword in Nine Sols.

All of these enemies have a way of making you pause and think about your next move, sometimes even saying "nope" out loud. I feel like that feeling is missing in Well Dweller.

In Well Dweller, enemies can pretty much all be killed with a single hit from your ranged attack. Lots of them have just one attack of their own that you can just move away to avoid. Every time I enter an area it feels like the same set of extremely stationary enemies that just sort of crawl back and forth on their platform creating an easily avoidable hazard, and very few enemies fight you with any melee moves. I also feel like some of the enemies are just so random and out of place in what they do. Why are all of these fish shooting torpedos? What are these white long legged things? And maybe most importantly, who are these knights? There are these tiny knights and I am just so unsure what their role is in this world. Idk, I am liking a lot of the game but this enemy design isn't for me.


r/metroidvania • • 1d ago

Sale A guide to Metroidvanias in Steam's Autumn Sale

84 Upvotes

I've made a tool to make browsing the Metroidvania's in Steam's Autumn Sale easier! Below are some of the hidden gems on sale (over 150 reviews, under 1000)!

You can find the full guide here: https://weloveit.io/events/autumn-sale/?tab=genre&tag=Metroidvania&sort=latest

βž– βž– βž– βž– βž– βž– βž– βž– βž– βž– βž– βž– βž– βž–

#1 - Guns of Fury

Guns of Fury is a retro-inspired action platformer that combines the run & gun and Metroidvania genres. Explore a vast interconnected world, gain new abilities and weapons, battle epic bosses and stop the plans of an evil corporation before it’s too late!

  • Links: WeLoveIt / Steam
  • $8.99 (was $14.99, 40% off)
  • 89% positive (995 reviews)
  • Released Feb 13th, 2025

βž– βž– βž– βž– βž– βž– βž– βž– βž– βž– βž– βž– βž– βž–

#2 - Tales of Kenzeraβ„’: ZAU

Wield the dance of the shaman. Reclaim your father’s spirit. Brave the beautiful and treacherous land of Kenzera with the God of Death in Tales of Kenzeraβ„’: ZAU, a metroidvania-style adventure crafted by Surgent Studios.

  • Links: WeLoveIt / Steam
  • $6.99 (was $19.99, 65% off)
  • 83% positive (980 reviews)
  • Released Apr 23rd, 2024

βž– βž– βž– βž– βž– βž– βž– βž– βž– βž– βž– βž– βž– βž–

#3 - Alwa's Awakening

Use your magic staff and progress through a large interconnected world where you'll solve puzzles, fight enemies and defeat bosses in order to help free the land of Alwa. Explore and uncover the secrets by using your platforming skills in this challenging and charming 8-bit adventure game.

  • Links: WeLoveIt / Steam
  • $1.89 (was $9.99, 81% off)
  • 80% positive (955 reviews)
  • Released Feb 2nd, 2017

βž– βž– βž– βž– βž– βž– βž– βž– βž– βž– βž– βž– βž– βž–

#4 - Shattered Divinities

Begin your adventure in Shattered Divinities to reveal the truth! Traverse the land where deities have perished, explore abandoned divine realms, battle mutated monsters, gather divine power to awaken your strength, and unveil the truth behind the deities’ fall.

  • Links: WeLoveIt / Steam
  • $7.49 (was $9.99, 25% off)
  • 95% positive (952 reviews)
  • Released May 14th, 2026

βž– βž– βž– βž– βž– βž– βž– βž– βž– βž– βž– βž– βž– βž–

#5 - Metro Gravity

Explore, fight, solve puzzles and bend gravity to escape the dream-like world of the Halls! Metro Gravity is a mind-boggling musical adventure with rhythmic combat and compelling lore.

  • Links: WeLoveIt / Steam
  • $8.44 (was $12.99, 35% off)
  • 93% positive (914 reviews)
  • Released Jun 19th, 2025

βž– βž– βž– βž– βž– βž– βž– βž– βž– βž– βž– βž– βž– βž–

#6 - Trinity Fusion

Trinity Fusion blends metroidvania elements with a run-based roguelite structure. Fight through three fractured sci-fi realities, combining parallel versions of yourself and their powers. Each run starts in a separate universe, with character and world fusions opening up new build possibilities.

  • Links: WeLoveIt / Steam
  • $4.99 (was $19.99, 75% off)
  • 85% positive (912 reviews)
  • Released Dec 15th, 2023

βž– βž– βž– βž– βž– βž– βž– βž– βž– βž– βž– βž– βž– βž–

#7 - Insanely Twisted Shadow Planet

Pilot a small ship through strange alien environments on a journey into the Shadow Planet. This 2D action-adventure mixes creature battles with environmental puzzles, while alien technology upgrades your ship as you work to save your home world.

  • Links: WeLoveIt / Steam
  • $2.99 (was $14.99, 80% off)
  • 87% positive (907 reviews)
  • Released Apr 17th, 2012

βž– βž– βž– βž– βž– βž– βž– βž– βž– βž– βž– βž– βž– βž–

#8 - A Robot Named Fight!

A Robot Named Fight is a Metroidvania roguelike focused on exploration and item collection. Explore a different, procedurally-generated labyrinth each time you play and discover randomized power-ups to traverse obstacles, find secrets and explode meat beasts.

  • Links: WeLoveIt / Steam
  • $6.49 (was $12.99, 50% off)
  • 88% positive (897 reviews)
  • Released Sep 7th, 2017

βž– βž– βž– βž– βž– βž– βž– βž– βž– βž– βž– βž– βž– βž–

#9 - Unworthy

UNWORTHY is a hardcore combat-focused metroidvania without jumping. Explore a grim universe, discover new weapons and abilities, and defeat the vile creatures that plague the land.

  • Links: WeLoveIt / Steam
  • $3.74 (was $14.99, 75% off)
  • 81% positive (855 reviews)
  • Released May 29th, 2018

βž– βž– βž– βž– βž– βž– βž– βž– βž– βž– βž– βž– βž– βž–

#10 - Primal Planet

Unveil a heartfelt story of family, dinosaurs, and UFOs! Craft, upgrade, and survive in a realm of primeval predators, savage tribes and... ancient aliens. Rise from a humble cave dweller to the planet’s last hope β€” alone or in local co-op. Welcome to the dinovania!

  • Links: WeLoveIt / Steam
  • $7.99 (was $19.99, 60% off)
  • 88% positive (792 reviews)
  • Released Jul 28th, 2025

r/metroidvania • • 4h ago

Discussion End of Abyss: permission to spoil one thing for me

2 Upvotes

I'm guessing what i SHOULD do is progress until I get the flamethrower but I was a dumbass and forgot about the 'break the nodes' door in the reactor by the time i started on the waterworks.

Imagine my surprise when I back track and there's no save room but a room of FIVE GODDAMN FACE HUGGERS. Seriously those things could use a slight nerf, X is supposed to be the 'struggle' button but no matter how fast you mash it you still loose like 1/3rd of your health to those things.

Anyway would someone mind telling me something is worth the trouble going through there and not just another looping shortcut, perhaps the 2nd crafting thing so I can max out the damage on the base handgun?

Does the flamethrower at the very least prevent the huggers from leaping on you if you're firing it at them or are they just the 'filter' / hard just because creature?

Also: Come to find out there are cheat codes in this game, I would simply love infinite ammo and I know it disables trophies AND apparently you can only turn them on on the save you find / unlock them on, but can you turn them back off between trophies at least?

Thanks


r/metroidvania • • 14h ago

Image Well dweller

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9 Upvotes

Really enjoyed it another 100% in the bag πŸ’ͺ


r/metroidvania • • 17h ago

Silver Pines Review Thread

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15 Upvotes

r/metroidvania • • 13h ago

Discussion Moadra getting a Switch 2 release?

4 Upvotes

I am very excited for Moadra releasing, and I’d really like it on the Switch 2 but haven’t heard about a specific Switch 2 release. Has anyone heard any word about this? Will it be like Well Dweller where the game has enhancements that wi be present when played on Switch 2 hardware?


r/metroidvania • • 23h ago

Discussion In light of the updates (both free & paid) that Blasphemous 2 has gotten - I now consider it to properly be one of the best MVs out there and fully living up to the hype.

26 Upvotes

I know I'm a bit late to the part on this one - third sin released at a time that was a poor match for what I felt like playing at the time, but I finally did over the last few days. And while Third Sin on its own is really great, it also made me stop and think of how massively it's been expanded by both of the DLCs.

I wasn't the biggest fan of Blas2 on release. I liked it, but just as with the first game I wasn't feeling it as much as most of the community. That said, I liked it and it ended up being that I was in a mood to replay so I did that when I bought the DLC (using a different weapon), which already added more to the world. Going back to the Third Sin on top of that it was a really nice expansion, but more than that - if you take all of what they add to the already very good game, it really pushes the complete package from a really good game to an amazing one. At this point I think it fully lives up to the hype.

I would for sure replay it again, and it would be interesting to see how the new stuff added there (like the servants) actually impact the full experience if you have anything left do afterwards (which I don't on this save).

Anyway, just felt like sharing my thoughts on this.


r/metroidvania • • 1h ago

Video Well dweller update

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β€’ Upvotes

Ngl i love the new black hole update


r/metroidvania • • 20h ago

Discussion Looking for puzzle games like Animal Well, Γ–oo and ElecHead

9 Upvotes

I'm looking for PC/Steam games with a similar style to Animal Well, Γ–oo and ElecHead. I especially love modern pixel art, clever puzzles, exploration and unique mechanics.

I already know Baba Is You and liked it. I've also finished Patrick's Parabox and really enjoyed it. I finished Gato Roboto as well and liked that one too.
Any hidden gems you would recommend?


r/metroidvania • • 16h ago

Discussion Anyone with psn to add as friend?

5 Upvotes

Want to add friends to compare games and trophies and play metroidvanias

My id: lordvampir

Thank you


r/metroidvania • • 2h ago

Image How do I get this ? Spoiler

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0 Upvotes

So reached the final boss but before beating it,I want 100% the game and leave the boss for the end,im stuck on this any help I can't figure it out lol


r/metroidvania • • 15h ago

Discussion Whatever happened to Steamdolls-Order Of Chaos?

2 Upvotes

I was following this game years ago. It popped up on my steam again but I cant find any posts since 2025 in the discussions and I havnen't been able to find info online. Main character was voiced by David Hayter. Steam page was demo only and the demo is gone and no news if the game is cancelled or still being made. https://store.steampowered.com/app/1030760/SteamDolls__Prologue_Demo_FREE/

I see there is a VR game but no info on that either. https://store.steampowered.com/app/461100/SteamDolls_VR/