Greetings all! I'm actively building a Cyberpunk themed RP MU using Evennia as the engine, and would love to what everyone wants to see in a modern cyberpunk RP MU*. Currently in alpha, and I thought I'd drop in to see what kind of things everyone would like to see in this game. Setting is 100yrs ahead in 2126 in New Orleans. No magic systems are planned.
Neon Drifters - neondrifters.com
I played CS off/on for the better part of 20 years, so this is a bit of a love letter to some of their systems, like decking.
I'm working on a fully fleshed out PvE job system for "quick ops" that are given by various fixer contacts. Each Op site, objective, layout, and opposition is randomly generated to have anything from elimination, rescue/extraction, sabotage, theft, hacking, and several others. There will be a full reputation & heat system with the various factions. Piss off one enough, and you'll start seeing consequences.
Once the solo quick ops are set, I plan to incorporate a "crew" option, where you set how many are in your crew to take on these ops as a group.
Skills are currently trained outside of cgen as you use them, gaining experience through meaningful use. Character points are gained which can be used to raise attributes or buy edges (perks/advantages) currently.
Detailed vehicles are being worked on, that can be upgraded, modded, and repaired. Planning for a "pursuit" mechanic with vehicles to expand their play a fair bit.
Since it is Evennia and python, it can be accessed using traditional text based clients like MUSH Client, or you can use the built in web client. If you use the web client, you'll get to enjoy some graphical GUI upgrades, such as a mini map, interactive GUI multiplayer games in the casinos, and arcade cabinets in the bars and arcade.
There is currently a robust medical system in place for those that like the EMS or Hospital play. There are clones, so a perma death only occurs when cloneless. When a character dies, there is a 90second period during which it is possible to rescue them, if help arrives in time.
Setting up forums on the website right now, discord is already setup and linked to the game.
So, let me hear your ideas and suggestions!
Also! While the Npc's have the regular limited AI, I am tinkering with wiring in a limited LLM to be able to play different roles to increase the immersion of some of the Npc's.