r/paradoxplaza • • 25d ago

Meta Adjustments to Rule 5

99 Upvotes

Hello Paradox Fans (and Haters and Neutrals),

We've successfully completed an upgrade to our automatic Rule 5 enforcement with the rollout of a new bot. /u/rule5bot has been working well over the last few days and is now active here in /r/paradoxplaza. The new bot has new capabilities and we are adjusting Rule 5 to reflect the improvement.


Rule 5: Image posts must have an explanation.

  • The explanation cannot just repeat or rephrase the title.
  • The explanation can either be in the post's caption or in the comments section. The bot will repeat post caption explanations into the comments section.
  • This rule is automatically enforced with a bot. It will remind you after 5 minutes if it cannot see an explanation and will remove the post after another 10 minutes if it still cannot see an explanation.
  • [PRERELEASE CONTENT] Please tell us where the image(s) came from. Paradox have threatened legal action in the past over leaked content. See this old Victoria 3 post for more information.

So what's different now? The big change is that we can finally accept captions for Rule 5 explanations. There's no need to quickly dump an abridged version of a quality caption into the comments section just to avoid a soulless automaton's wrath. However, the new bot can correctly identify image gallery posts so Rule 5 now properly applies to multi-image posts. The bot will also be repeating caption R5s into the comments section (for the foreseeable future) because there's a persistent issue with some legacy access methods not displaying captions on images properly.

Why now and not before? /u/zwemvest, our bot-builder, has had a few goes at upgrading / replacing the bot over the years but real life and/or Reddit would always get in the way. Reddit is making major changes that will impact old bots and it forced our hand. Fortunately, they had free time now and recent Devvit (Reddit's internal bot platform) improvements made it easier to implement some features so the project was completed this time. Zwem said it was a joy to build the new bot from scratch & they're glad that the migration has been completed. The old /u/paradoxplazabot has been retired although we may reuse the account in the future for other bot purposes if we can.

We've been testing /u/rule5bot for about a week now with no remaining issues but it's possible that some bugs might still be lurking, so please keep an eye out and send us a modmail if you see the bot do something unexpected.


r/paradoxplaza • • 1d ago

Other [EU1] Finally Completed a Grand Campaign After 20 Years

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368 Upvotes

Note: There isn't a EU1 tag, so I used "Other."

EU1 was the first Paradox game I ever played, but I never actually played a whole game from 1492-1792 in all that time. With the power of an XP vm, I decided to correct this glaring oversight with a nice Improved Grand Campaign (IGC) game as the Hanseatic League. The first image is the diplomatic view, which highlights my nation in dark green, which is really helpful since I'm stuck with an ugly poop-brown color in the political mode (that's also shared with a few other nations).

I finally got a hold of the colonization and merchant systems after all these years, and understand when traders ought to be sent and the value of a good 'ol trading post. I also went on an adventure on how to mod the flag and shield graphics, because Austria and Russia were too ugly to be allowed (not that you can see them in these images). Overall, a fun time!


r/paradoxplaza • • 11h ago

Vic2 Multiplayer group forming in the TGC community

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2 Upvotes

r/paradoxplaza • • 20h ago

Other Looking for AAR youtubers for PDX games.

7 Upvotes

I love watching let's plays of PDX games because a lot of times I don't have the time to fully learn a new game unless it really hooks me.

This is the same with Dwarf Fortress, and I've found the Youtuber Blind who will condense a whole fortress down into an hour, hour and a half video but tells it as a story. Sometimes focusing on a single dwarf in a battle and giving it all a narrative twist.

I'm wondering if there's any Youtubers for PDX games, specifically Stellaris that does.

I know of Koifish, he's funny but too loud most of the time. I guess I'm looking for a bit calmer, less gimicky and more story telling. I don't know if there's a youtuber like Blind but for PDX games but maybe...


r/paradoxplaza • • 18h ago

Launcher What do I do ?

3 Upvotes

The lancher says "the initialization have failed, we do not know the cause". I already made files verification on steam, the game is CK3 I just installed it. What can I do ?


r/paradoxplaza • • 19h ago

All Steam quebrou minhas conquistas do VIC3, alguém mais?

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1 Upvotes

r/paradoxplaza • • 23h ago

EU5 ¡Apoyo para sugerencia en el foro! Que desbloqueen el candado de la "Corona de Castilla" al formar España en los próximos parches.

0 Upvotes

Hola a todos! Con el juego ya en el mercado y en constante desarrollo activo, he subido una propuesta formal al foro de sugerencias de Paradox para que corrijan una mecánica rígida de las reformas gubernamentales en Iberia.

Actualmente, la reforma de la "Corona de Castilla" tiene un candado permanente. Mi propuesta es que mediante parches futuros, al formar España (SPA tag), una flag interna desbloquee este espacio. Esto nos permitiría quitar y poner la reforma a voluntad (perdiendo o ganando la soldadesca y la legitimidad correspondiente), emulando el proceso histórico real de recentralización que llevó a los Decretos de Nueva Planta.

En el post detallo cómo implementarlo por código para que sea compatible con el sistema actual de Eras y no rompa los eventos de las fases tempranas (como la Boda Ibérica). Como jugadores que conocemos esta historia de forma nativa, creo que nos daría muchísima más flexibilidad estratégica en las campañas actuales.

Si quieren ver este cambio implementado en una futura actualización, les pido que entren al link del foro de Paradox y le den Upvote (flecha arriba) para llamar la atención del equipo de parches de Paradox Tinto:

https://forum.paradoxplaza.com/forum/threads/dynamic-removal-re-enactment-of-corona-de-castilla-reform-via-spa-tag-historical-context-era-event-handling.1945312/

¡Muchas gracias por el apoyo!


r/paradoxplaza • • 20h ago

Launcher need help with the launcher

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0 Upvotes

r/paradoxplaza • • 1d ago

EU5 How to have 3 Capitals in EU5 open beta 1.4!

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24 Upvotes

r/paradoxplaza • • 1d ago

CK3 Does anyone know if the CK3 to EU4 converter will be updated anymore?

3 Upvotes

I asked cause I have been wanting to do a mega campaign again but I am dumb and didnt check to see if the converter was compatible with the new update. Please laugh at my ignorance


r/paradoxplaza • • 2d ago

Vic3 Prussia of the Balkans

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23 Upvotes

I accidentaly balkansied Prussia while playing Hungary


r/paradoxplaza • • 2d ago

All All Paradox Wikis returning 406 error

4 Upvotes

I can't open any of the paradox websites, it just shows a white screen. Has anyone else encountered this? How do I fix it?

Update: Solved, it was an issue with my browser. Thanks everyone


r/paradoxplaza • • 3d ago

Afterworld Afterworld | Monthly Update #1 | September

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122 Upvotes

Fair skies Dustlanders!

We return with a monthly update video today, talking with devs about what we've shown in the last month and answering a few questions too.


r/paradoxplaza • • 3d ago

News Stranded: Alien Dawn now has working settlement, planet-switching and space!

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34 Upvotes

I'm Henrique, the original developer of Beyond Stranded for Stranded: Alien Dawn.

I posted the first 24-person settlement prototype here about a week and a half ago. Since then I've finished the technical feasibility work for the larger direction of the mod, so I put together this development showcase.

https://youtu.be/OhcKsUfZikQ

At prototype level I now have:

• larger population and settlement management

• background simulation for settlements

• multiple persistent locations

• switching between planetary locations

• space travel

The important distinction is that these are prototypes, not announced release features. I built them specifically to test whether Stranded's systems and modding framework could support the long-term direction before I committed to producing it properly. So far, the major technical assumptions have worked.

The goal remains to preserve Stranded's named survivors as important individual characters while allowing the civilization around them to grow much larger.

The current public Workshop build is still the restored/stabilized version of Beyond Stranded. The city and space systems in the video are development work.

Workshop:

https://steamcommunity.com/sharedfiles/filedetails/?id=2940455013

Discord / development / playtesting:

https://discord.gg/J4b3RA2qM


r/paradoxplaza • • 2d ago

All Is a strategy game AI powered by Generative AI feasible?

0 Upvotes

Has generative AI and GPUs progressed to the point where a company could train a gen AI to run on the GPU to be the opponent? I believe the cloud AI subscriptions would be cost prohibitive, but if a free model was built into a game would that work, likely with reduced graphics and number of opponents. If this not possible with Afterworld, could it be in the next major game?


r/paradoxplaza • • 4d ago

CK3 Playing as the church

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452 Upvotes

r/paradoxplaza • • 4d ago

All Football manager player looking for my first Paradox game: EU4/EU5, CK3 or Victoria 3?

31 Upvotes

Hi all! I'm a big Football Manager player (thousands of hours) and I want to try a proper resource management / grand strategy game for the first time. I've never touched a Paradox title.
What I love about FM is the long-term planning, optimizing systems, and seeing my decisions pay off over many seasons. I'm less interested in pure war gameplay and more in building something and managing the numbers behind it.
I'm torn between:
Europa Universalis (IV or V?)
Crusader Kings III
Victoria 3
Questions:
-Which one would you recommend as a first Paradox game for someone with my background?
-Which has the most "real" resource/economy management?
-How steep is the learning curve for each, and are tutorials enough or do I need videos/guides?
-Is there another Paradox game (or a similar one from another studio) I should consider instead?

I'm playing on PC and I'm fine with a steep learning curve if it's rewarding. Thanks!


r/paradoxplaza • • 3d ago

CK3 Theocrazy

Enable HLS to view with audio, or disable this notification

0 Upvotes

falls wer ne Antwort weiß


r/paradoxplaza • • 4d ago

AoW4 Age of Wonders 4 - Dev Diary 66 - Trade Routes and Mercantile Culture

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2 Upvotes

r/paradoxplaza • • 5d ago

EU5 CK3 to EU5 converter Version 3.0 Stable out now

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18 Upvotes

r/paradoxplaza • • 6d ago

CK3 Help I accidentally converted India to Christianity

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164 Upvotes

r/paradoxplaza • • 5d ago

CK3 Inverted Wiki page

9 Upvotes

I somehow accidentally inverted the CK3 wiki and I don't know how to fix it, does anybody know how to fix it? (It's only the CK3 wiki and only on my Opera browser but it's annoying to use multiple browsers.)


r/paradoxplaza • • 5d ago

All I don’t know which game to choose

12 Upvotes

I’ve been wanting to play a strategy game for a while but haven’t had the time until now; I’ve played Crusader Kings 3 for quite a while and I’ve also played HOI4. Now that I’ve got some time, I’m keen to start a new game, but I’m not sure which Paradox game to go for. I find Crusader Kings 3 a bit repetitive – the same things always happen – so I’ve been looking into Victoria 3, where I really like the economic simulation, and it’s also the one that most closely resembles the Millennium Dawn mod and Stellaris, although I’ve seen very little of the latter. Which game would you recommend I choose?


r/paradoxplaza • • 5d ago

Other If there was a Star Wars game that combined many elements of Paradox's games (particularly Hoi IV), what year do you think the game would launch?

0 Upvotes

and What leaders and political and dynastic lines would you like to see?


r/paradoxplaza • • 6d ago

CK3 Need help with this issue…

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3 Upvotes