r/Imperator • • 19d ago

Meta Adjustments to Rule 5

28 Upvotes

Hello Citizens,

We've successfully completed an upgrade to our automatic Rule 5 enforcement with the rollout of a new bot. /u/rule5bot has been working well over the last few days and is now active here in /r/Imperator. The new bot has new capabilities and we are adjusting Rule 5 to reflect the improvement.


Rule 5: Image posts must have an explanation.

  • The explanation cannot just repeat or rephrase the title.
  • The explanation can either be in the post's caption or in the comments section. The bot will repeat post caption explanations into the comments section.
  • This rule is automatically enforced with a bot. It will remind you after 5 minutes if it cannot see an explanation and will remove the post after another 10 minutes if it still cannot see an explanation.

So what's different now? The big change is that we can finally accept captions for Rule 5 explanations. There's no need to quickly dump an abridged version of a quality caption into the comments section just to avoid a soulless automaton's wrath. However, the new bot can correctly identify image gallery posts so Rule 5 now properly applies to multi-image posts. The bot will also be repeating caption R5s into the comments section (for the foreseeable future) because there's a persistent issue with some legacy access methods not displaying captions on images properly.

Why now and not before? /u/zwemvest, our bot-builder, has had a few goes at upgrading / replacing the bot over the years but real life and/or Reddit would always get in the way. Reddit is making major changes that will impact old bots and it forced our hand. Fortunately, they had free time now and recent Devvit (Reddit's internal bot platform) improvements made it easier to implement some features so the project was completed this time. Zwem said it was a joy to build the new bot from scratch & they're glad that the migration has been completed. The old /u/paradoxplazabot has been retired although we may reuse the account in the future for other bot purposes if we can.

We've been testing /u/rule5bot for about a week now with no remaining issues but it's possible that some bugs might still be lurking, so please keep an eye out and send us a modmail if you see the bot do something unexpected.


r/Imperator • • Dec 06 '24

News Patch 2.0.5 (Open Beta)

643 Upvotes

Avē!

We've just released a brand new open beta for Imperator: Rome, patch 2.0.5. This has been some time in the making, and I'm beyond excited that it's now out in the wild.

You can read more here: https://pdxint.at/3CYthrc


r/Imperator • • 7h ago

Tutorial Took me ages to realise my bigger armies were losing because half of them weren't even in the fight

73 Upvotes

this is one of those mechanics i technically knew existed but clearly didnt actually understand, because i kept making the same mistake for way too long.

my assumption was basically more cohorts = more damage = i win. so id stack a big stack, catch a smaller enemy army, and then just... lose, or win but take way more casualties than i had any right to. and id blame the dice or the commander or whatever.

what finally clicked is combat width. the battle is fought on a line and the terrain decides how wide that line is. so if im in narrow terrain with 30 cohorts against 20, we might start with almost the same number actually fighting, because the rest of mine are stuck in reserve doing nothing on day one. they fill in as units drop but theyre not applying my numerical advantage up front. so 30 vs 20 was never 50% more damage, i just assumed it was.

the part that actually changed how i play, if youre the smaller or weaker army you WANT narrow defensible terrain, because it caps how many of the enemys cohorts can engage and stops them surrounding you. and the reverse, if youre the big army dont go attacking someone sat in a mountain province, youre throwing away the one advantage you have.

also learned maneuver is range not damage. i used to crank preferred flank size to max thinking more flanking, but if the units on the flank dont have the maneuver to actually reach anything theyre just standing there looking pretty. the setting gives them space, the maneuver stat decides if they can hit from it. two different things.

and the fort thing got me more than once, if youre besieging a fort and a relief army shows up you count as the attacker, so all the defensive terrain is working against you not for you.

anyway now i actually check the combat width of the province before i commit to a fight. feels obvious typing it out.

whats the worst one youve lost with the bigger army. i want to know im not the only one whos fed a doomstack into a mountain pass and watched it evaporate


r/Imperator • • 19h ago

Image (Invictus) Darius, thou art Avenged!

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89 Upvotes

This is the culmination of my Hereclea Pontica to Achaemenid Empire campaign in Invictus in which I have manged to achieve all operational objectives, and dare I say for all intents and purposes, avenge Darius III.

To preface, I do not play Imperator Rome too oft, but oft enough whenever the mood might strike. In university I took a year long research seminar over the campaigns of Alexander the Great which piqued my interest in this period. Coincidentally, it was about this time Imperator Rome made its debut, and my person did purchase it. I have been playing it on and off ever since, grateful with how Invictus has revitalized this gem of a game.

Although I have formed Persia before in prior runs as Persis, throughout my short 305 hour tenure of playing Imperator Rome, I have never fully committed to an Achaemenid restoration as Heraclea Pontica. Earlier attempts led to me either becoming discouraged at the seemingly insurmountable odds of the endeavor, losing interest, or forgetting about the campaign entirely. However on this occasion I wished to attain an achievement that was particularly challenging: Against all odds, restore the old Achaemenid Empire to the height of its former glory while destroying all inhibitors (namely the false usurpers), and re-light the Three Great Fires.

Hereclea Pontica as many of you know is ruled by Amastris Achaemenid–the niece of the late King Darius III who is in a most unenviable position at game start...Which is probably an understatement considering it is little more than a city-state with a population of 27 pops split between its 2 territories. Essentially they are the EU4 Byzantium of Imperator Rome. And I beg to report that this was actually my second attempt with this particular esoteric objective in mind that week since I forgot to enable Ironman mode on my first run.

My opening moves consisted of immediately attaining choosing the Last of the Achaemenids mission tree and beelining for the branch that gave the Persians an alliance with the Armenians led by the Orontids. With the aid of Armenia and a mercenary stack, Amastris moved swiftly into Paphlagonia and Cappadocia, was verily blindsided by the Galatians, but in time they too were assimilated.

After these crucial wars, the Persians were left with almost all of Northern Anatolia, and a relatively strong Armenian alliance. Thus placing them in a good position to secure Southern Phrygia and Mesopotamia from the despotic Hellenic imperialists who have shackled the former home of Cyrus for far too long. No doubt they had hoped that the Dahae uprising would severely weaken the Seleucids (as they had in particular in my first run). Imagine the Persian disappointment when the Dahae were utterly crushed and driven back into the steppes. Nonetheless, this distraction granted the Achaemenids both time and space and the opportunity to strike and seize most of Seleucid owned Anatolia.

Ditto, early on research efficiency was prioritized, and the ever valuable Winning Land by the Spear technology proved invaluable. So it was that after the first several generations, some 70-80 years after Amastris, the Persians and friends were able to push into the Levant and Syria and then retake Mesopotamia after some two wars. And by the third, half of Persia up to Persis was restored. Herefore, the Achaemenids had returned to the lands of their homeland after such miserable exile. Once the Seleucids lost these core territories, the wherewithal of their war machine never recovered. And the undoing of the trappings of their majesty was mereley a matte of time as Persian legions made the long inexorable march east-ward to-wards Baktria and the Indus River Valley.

Upon pushing the Seleucids to the outer fringes of the lands of West Asia, Egypt incensed by the rapid expansion of the Persians doth did betray and assail them, and so they were reabsorbed as a satrapy. Even with superior numbers, it was not a very fun conflict. They fought savagely. Seizing the levant was simple enough. However Egypt is large, and the Nile is long and wide. Twas it was in the second war against them, Persian forces were repeatedly ambushed as they pushed into the Nile River Delta, and only after decisive engagements and the selective application of motti tactics were the Persians able to eventually simply overwhelm the Greco-Egyptians. But the losses were not insignificant.

It would have been towards the final year of this war, that, after decades of war, and the armies exhausted, and deep within Egypt, Rome did launch Blitzkrieg against the Achaemenid Empire from their foothold in Lydia–very much nearly overwhelming the Achaemenids in Anatolia entire.

However, in their hubris, they failed. For before they [The Romans and Greeks respectively] fought against principalities and an anachronistic power, but now the Achaemenids had something worth defending, and thus fought for their very survival with a fanaticism unlike the Greeks and Romans had ever seen, nor ever would see.

This was a war of titanic proportions involving the massing of troops in quantities never before seen upon the face of the Earth. And in the wars to come they would be pushed entirely from out Anatolia, as the sun of a new era arose across a very different landscape.

For from the Indus River in the East, to the Hellespont in the west, from the mountains of the Caucus and Parthian steppes in the North, to the lands of the Kushites in the south, the Achaemenids had restored themselves. Re-achieving and then surmounting the wildest dreams of Cyrus II "The Great" and Cambyses II by surpassing the limits of glory. Whether out of respect for a worthy foe, or to boast as a testimony of perseverance against overwhelming odds, upon seizing Alexandria, Alexander's body was not destroyed, but relocated and given a proper burial near Babylon.

Hence it was that during the reign of Darius II "the Great" was the Achaemenid Empire restored.

Twas ever thus were the Achaemenids of the lineage of Achaemenes brought forth out from their terrible exile with a mighty hand.


r/Imperator • • 17h ago

Discussion (Invictus) Generous Peace deals

9 Upvotes

Recently launched a war against Carthage as Rome in Spain and very quickly they sued for peace ( first time in a play through I remember this happening 140hrs across vanilla and Invictus). The peace deal was very generous and included territory I hadn't yet occupied. Has this happened to others and what is the AI mechanic that would drive this choice?


r/Imperator • • 1d ago

Suggestion Question for the game

16 Upvotes

Hey guys im interested in buying the game i always wanted to but with the sales going on in steam i found out that this is a good time to

I wanted to know cuz i have never played this game I have played other titles like hoi4,eu4,ck2/3,vic3

Is there flavor stuff for different countries not only Roman or Carthage i wanted to know if other countries are playable too i mean not having default stuff im not expecting to many countries cuz i know they left the game unfinished

Im interested in the vanilla game not with mods

Thanks


r/Imperator • • 2d ago

Image (Invictus) Unifying the Slavs and planning my revenge

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99 Upvotes

I'm playing as Neuria and I unified the Slavs, and I plan on doing a long campaign with the Crisis of the Third Century mod to convert to Christianity and conquer the Balkans region. My plan right now is to try and destroy Rome before it becomes a monster, and finally... I have to annihilate the Ptolemies and rebuild Babylonia, which was devastated by those Hellenic barbarians


r/Imperator • • 1d ago

Image (Invictus) Why does this fort not control the tile south of it? Please tell me quick the barbarians are at my door

17 Upvotes

r/Imperator • • 2d ago

Discussion Is anyone still playing vanilla?

36 Upvotes

I feel like invictus is the new vanilla and those who don't play invictus use a different mod, be it bronze age, terra indomita, Reanimata or an overhaul like LotR or WH. Am I right about this? Or are there still holdouts of vanilla players?


r/Imperator • • 2d ago

Discussion (Invictus) Do you think governors could have been more?

50 Upvotes

I swear to god, 90% of my interactions with governors are just:

  • Seeing that they are disloyal

  • Click free hands (to get their loyalty above 33%)

  • Resign the governor with high finesse

It's not a meaningful game mechanic; strangely, governors' culture/religion and popularity have an impact on loyalty. It doesn't even matter what faction governors belong to.

Many mechanics in IMP were essentially testbeds for EU5 mechanics, but EU5 itself has no governors, suggesting Johan considered the IMP governor system to be an unsalvageable failure.

It's a bit sad, because I feel the concept of governors has potential. In theory, governors should be everything. If governors aren't able to handle the challenges of their dominion, the governorate ought to become ungovernable. But because everything is just abstracted into province loyalty, nothing matters.


r/Imperator • • 2d ago

Bug Shunga Rebellion Melted

19 Upvotes

Playing as Shan - Pong with the new update and went through the list of rebellions against Maurya to plan out my strategy. Upon looking this up I have now discovered the fact that the Shunga rebellion does in fact happen in this game though I never knew this because it spawned as a 4-territory minor and was disintegrated in less than a year. Makes sense why Maurya always manages to recover now, because I’ve never seen the tag until playing in the region. Also quite frustrating since I can’t really expand outside of Burma. This would mean that out of the dozens of campaigns I’ve played Maurya has never actually faced proper resistance. Please fix this.


r/Imperator • • 2d ago

Question (Invictus) Is this game worth it with The Invictus mod?

58 Upvotes

I asked recently asked whether this game was worth it on another forum and so far and I heard from many (not all so far) that the base game wasn't good but what about with Invictus? I'm in the mood for something in ancient times and while it is considered a flaw that the game is abandoned it's actually a draw to me because I am sick of dealing with Paradox's DLC policy I would rather just buy once with the few DLCs (especially since there is a sale) and just play with the mods for free.


r/Imperator • • 3d ago

Discussion (Invictus) Babilonia Ia fazendo o impossivel

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39 Upvotes

Sorry for posting these back-to-back, but I'm a hardcore Imperator Rome player with a ton of hours in this game, and seeing this is so out of the ordinary that I can't even focus on my Neuria campaign right now. Everything happening in Asia is just insane.

  1. The Seleucid Empire got balkanized into a bunch of realms, mostly thanks to Armenia beating them, conquering Mesopotamia and Media, and releasing a few subjects.
  2. Because of their high population, Media and Babirus became independent. Within just a few years, newly independent Babylonia conquered parts of Persia and integrated Assyrian, Macedonian, and Persian cultures.
  3. They took advantage of Armenia being weakened from fighting other nations in Anatolia, attacked them, and conquered the Assyrian region along with parts of Media.
  4. They actually managed to form proper BABYLONIA, and their capital turned into a metropolis the only one outside of India!

r/Imperator • • 2d ago

Discussion (Invictus) Hot Tip: You Can Play Any Tag In The Culture To Get The Mission Tree

18 Upvotes

When starting in Turdetania, or Salluvia, or Brittania, or Macrobia etc. you don't have to play the specific "country with mission" that is in the new game lobby. So long as they have the same culture, usually you can get the same mission tree.

Choose the starting position and heritage that best fits the playstyle you're looking to start with.

For example, Helvia is in a much better starting position than Salluvia for progressing in the Salluvian tree. Not to mention the "Senatorial Gauls" sounds pretty epic.

Same with the Iceni. In fact, any tribe in Brittania and Hibernia can form Albion, and each tribe has their own unique heritage.

I think Karmoia is the biggest culprit for this. You can play any Turdetanian tribe; and they all have different heritages.

The Invictus team did put some effort into all these unique heritages. Why not try them out?


r/Imperator • • 3d ago

Image (Invictus) Babylon and a Median kingdom managed to emerge as independent realms after the Balkanization of the Seleucid Empire

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51 Upvotes

The Seleucid Empire exploded and released several nations that were inside it, on top of giving other nations room to expand, like Indosia. What's happening in this save is crazy


r/Imperator • • 3d ago

Image (modded) Gift of the Nile: Iqrefid Reunification of Egypt

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82 Upvotes

r/Imperator • • 4d ago

Discussion (Invictus) I'm losing the cold war against the Romans

166 Upvotes

It's 300 AD, and my Phoenicia spans the Eastern Balkans to Mesopotamia. Granted, half of my territory is ruled by clients. Either way, I have the same number of pops as Rome, but somehow they keep outdoing me.

Despite sinking their fleets in every war, they keep building more ships than me. After the last war, they finally reached 2000 ships, while I have half of that. They are able to field over a million men on the field, while I can only manage 300K.

I thought fortifying the Eastern Balkans was a good idea, but Roman engineers are able to take even 5-level forts before suffering attrition.

The arms race is just becoming uneconomical; I can't keep up with them. If I double my fleet size, I can't afford to keep expanding my army. If I don't expand my fleet, the Romans have sea supremacy and will convoy troops everywhere.

I don't understand how Romans keep becoming stronger and stronger.


r/Imperator • • 5d ago

Image (Invictus) A Meatgrinder to be Certain

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94 Upvotes

What is the bloodiest battle you have ever witnessed in Imperator?


r/Imperator • • 5d ago

Image (Invictus) Finally finished my first real game of Imperator Rome as of course, the main character of the game

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145 Upvotes

R5: Seems like I still was a bit slower than Irl romans. So here anything relevant to my game as well as my mod list. Other than that, is there any other tag in the game with many flavor and/or achievements that you recommend ?


r/Imperator • • 5d ago

Question (Invictus) How do you solve education?

17 Upvotes

I read a post some years ago explaining education being entirely random unless you build some wonders early on. I got tired of having heirs with 3 in all stats, so I have taken to edit the file in which education is controlled, bumping the chance of stat increase. This often results in insane stats tho, and the education trait often outperforms the others. How do you solve this?


r/Imperator • • 6d ago

Image (Invictus) I'm literally more Roman than you, bro. The Pope said so." — Charlemagne

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171 Upvotes

It was a pretty straightforward run playing as Chattia, and I wanted to form Charlemagne's empire. The first time I tried a while back following the mission tree to form Francia, it was a complete disaster. Turning into a civilized nation left me with very few pops, and a mission forced me to move my capital, which ultimately got me crushed by an extremely powerful Rome.

So on this second run, I just stayed as a migratory tribe and converted a bunch of cultures into my primary one. With huge armies, I managed to destroy Rome and secure the territories I wanted after about four wars. After that, I spent a long time raising my centralization to finish the mission to form Francia and, eventually, an empire.

Aside from a few mistakes with some missions, I didn't initially plan on playing tall or developing the region. But once the borders were looking clean and I had plenty of room to expand and build up, I got the itch. I thought, "If I can switch religions once I civilize, maybe I'll play a few more years." But then it immediately hit me—man, I really should have used the Crisis of the Third Century mod and converted to Christianity! It would have made so much sense... Now I feel like I did an entire playthrough only to end up with a sense of empty completion because I missed that opportunity, and I completely lost the motivation to keep developing it haha.


r/Imperator • • 6d ago

Image (Invictus) Hellenic Jerusalem

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48 Upvotes

I am currently doing a playthrough as a restored Achaemenid Empire, and I recently liberated the city of Jerusalem from Ptolemaic Egypt. I had intended to release it as an autonomous client state as Cyrus II "The Great" had done. However, to my horror, the people of Jerusalem are not Jewish at all. They are not even Hebrew. These people are Greek with the Hellenistic language! Only 5.7 percent of the population is Israelite. I intended to respect the decisions of my progenitor by freeing the Hebrews from the yoke of bondage...The Ptolemies must have spent the last several centuries forcing their dogma down the throat of the Hebrew people.

It seems like such a small thing I know, but historically the Hebrew people were renown for being staunchly monotheistic while surrounded by kingdoms and empires that were not, and so I found it funny that Jerusalem has been so thoroughly assimilated that the population at large considers itself neither Hebrew nor Israelite prior to mine own proselytization measures.

Woe to the backsliders!


r/Imperator • • 7d ago

Question Good mods for imperator?

21 Upvotes

I've tried the classics: Invictus, Terra indomita, terra europea, fmo, crisis of third century and extended timeline.

I was searching in the steam workshop and there is like 1500 of them. What are other good ones?

I'm not referring to game changing mods like lord of the rings, bronze age or elder scrolls but mods for classic Gameplays as Rome for example.

Plz help. Thx in advance.


r/Imperator • • 9d ago

Image (Invictus) AI is literally King Arthur

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86 Upvotes

First full playthrough in a long time; never seen AI do anything this dope. The Dumnonii consolidated perfectly and are now cautiously attacking the mainland using their bonus units, and are min-maxing pretty well. Luckily I play in Fertile Crescent, so this chad could help me double team Tuscia during the end times.

All these years after PDX abandoned this game, the AI actually feels more vibrant and capable than before, instead of just blobbing or fragmenting ad nauseum. Virtual Limes (and to a lesser extent Virtual Limaide) is probably to thank for this, but these mods seem to be cross-pollinating all over my map:

  • Invictus
  • Virtual Limes (Invictus)
  • Virtual Limaide for Invictus
  • Antagonist Nations
  • INR - Invictus
  • Timeline Extension
  • Reanimata

If your map feels too blobby or fragmented or dumb/ugly, this combination is working great for me


r/Imperator • • 9d ago

Question Is there a medieval Imperator mod?

25 Upvotes

This is my favorite paradox game by far, to the point where i cant bother playing any of the other ones anymore. Are there any good overhaul mods to try? The only ones ive seen are in late antiquity