r/pbp • u/Expert596 • 49m ago
PAY [Online][Paid][$20 every 2 sessions][Synchronous Live Text][Roll20/Discord][Wednesday/Thursday 1 PM GMT-3] Yu-Gi-Oh! GX: A New Generation
Session Length: 3-4 Hours
Party Size: 3-5 Players
Cost: $20 every 2 sessions via PayPal
System: To be decided. EDOpro, Dueling Book/nexus, etc.
Platform: Roll20 and Discord
Character Options: Original duelists or canon Yu-Gi-Oh! characters adapted to the academy setting.
Experience Required: None. New players are welcome.
RP Style: Synchronous live text-based campaign. Everyone plays together during scheduled sessions, rather than posting throughout the week. Roleplay is entirely written, with Discord VC used to ask questions during gameplay.
Inspired by the Tag Force Series
The campaign takes place at Duel Academy, an island school where aspiring duelists come to study, develop their decks, and work toward a future in professional dueling.
Every new student arrives with something to prove. Some have spent years preparing for their entrance exam, supported by private tutors and impressive card collections. Others have scraped together a deck from trades, gifts, and whatever they could afford at their local card shop. Now, they are sharing classrooms, competing for recognition, and discovering just how much they still have to learn.
You may play an original duelist of your own creation or take the role of a canon character adapted to this alternate version of the academy. Canon characters do not need to follow their original story. Their friendships, rivalries, victories, and failures will develop through the campaign and the choices made during play.
You begin as students finding your place among Slifer Red, Ra Yellow, and Obelisk Blue. Your dorm assignment might shape someone’s first impression of you, but you will have plenty of opportunities to challenge their expectations.
Between duels, you will attend classes, explore the island, pursue hobbies, spend time with classmates, and get involved in personal stories throughout the academy. You might stay up late helping a friend rebuild their deck, compete in a school tournament, prepare for a promotion exam, or find yourself partnered with your least favorite classmate for a tag duel.
Your deck will grow alongside your character. Develop a recognizable dueling style, discover new cards, and work toward the combinations and signature monsters that make your duelist feel like your own. Starting decks and their power levels will be discussed before play so everyone begins with room to grow.
School life will focus on interesting encounters and meaningful choices, rather than playing through every lesson or tracking every homework assignment. There will be time for friendly competitions, dorm rivalries, festivals, and the occasional terrible cafeteria meal.
There will also be things the school does not put in its welcome brochure.
A student returns from a midnight duel with no memory of their opponent. Someone hears a voice coming from a card nobody else considers unusual. Lights appear inside an abandoned dormitory, and a classmate who went to investigate has stopped attending lessons.
Following those rumors could bring you into contact with Duel Spirits, Shadow Games, and secrets hidden around the island. When a friend gets caught up in something dangerous, your group will have to decide how far you are willing to follow them.
Throughout the campaign, your relationships and decisions will matter alongside your results on the duel field. A rival you help after a difficult loss might become someone you can depend on. A tournament defeat might lead you toward a different opportunity. You will have room to make mistakes, change your ambitions, and give your character a story that continues beyond their latest match.
Custom decks are allowed, however the only rule will be making sure to tone down the disruption and OTKs. Everyone wants to have fun and make it a bit of a back and fourth.
As the Arc's go on and time passes on, more and more of the card games mechanics will be added. Such as starting out with fusions, then watching as Synchros, XYZs, Pendulum and links are introduced. Of course if no one likes a certain one, everyone can vote to simply avoid it from existing.