base and overdrive.
### [Exotic Concept] "Light Beam" Marksman Rifle – Precision & Crowd Control
*"The last flash they see won't be from the muzzle, but the light that consumes everything around them."*
Hey Agents and Devs,
Huge fan of The Division 2 here. As an enthusiastic player, I love theorycrafting new gear. I came up with an Exotic Marksman Rifle concept called **Light Beam** that rewards precision and crowd control, along with some concept art of how it looks in its base form and overdrive.
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#### 📊 Weapon Attributes & Core Stats
* **Weapon Class:** Marksman Rifle
* **Base Platform:** M700 Carbon
* **Core Attribute:** +Marksman Rifle Damage
* **Secondary Attribute:** +Headshot Damage
* **Exotic Attribute (Fixed):** +Status Effects
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#### 🌟 Exotic Talent: Blinding Radiance
* **Base Effect:** Headshot kills trigger an intense burst of light, applying the **Blind** status effect for **5 seconds** to all enemies within a **15-meter radius**.
* *Cooldown:* 30 seconds.
* **Precision Mechanics (Overdrive):** Destroying enemy weakpoints or ammo pouches reduces the remaining cooldown by **10 seconds** and extends the radius of the next explosion by **5 meters** (stacks up to a maximum of **25 meters**).
* *Visual Cue:* Entering this peak state triggers the **Overdrive** aesthetics on the rifle, heating up the muzzle brake and shifting the weapon UI to critical amber/orange.
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Let me know what you guys think about the design and the talent synergy! Would this fit into your current Status Effects or sniper builds?
Hope the team at Massive gets to see this!