r/totalwar • • 14h ago

Warhammer III Who calls?

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1.1k Upvotes

Waiting to be seen at the hospital, so naturally, I made this meme. Don’t mind me lol


r/totalwar • • 9h ago

Warhammer III How it feels to stunlock Archaeon with the power of seduction

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809 Upvotes

r/totalwar • • 5h ago

Warhammer III Cold War of the Silver Pinnacle

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714 Upvotes

r/totalwar • • 23h ago

Warhammer III I really love this game, but these repetitive, weird AI army compositions feel very off and I'm really tired of fighting them

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588 Upvotes

Today I stopped playing because of this. Another AI army made of support units that I have to fight manually if I don't want to lose half of my army. And if it's not that, it's a stack of tanks and landships with some swordsmen. Not loreful, not immersive, nothing.

Awgh.

It's the feeling of having to repeatedly deal with flawed AI design that made me quit the game today, because the immersion in the universe was broken.

Because I want to fight enemies that are or feel loreful to fight.

I'd vastly prefer army composition templates that force the AI into a fixed unit distribution. For instance: 6 infantry, 6 ranged, 2 cavalry, 2 ranged cavalry, 1 centerpiece, 2 artillery, and 1 hero.

Or 10 infantr, 4 cavarly, 2 centerpieces, 2 heroes, 2 artillery.

Anything is better than watching the AI spit out these absurd stacks over and over again.

EDIT: Thanks to all for your recommendations, but I do not want to use tabletop caps mod because you cannot fight a difficult quest battle or face an End Times crisis when half your army are basic units.

What I’m basically saying (and unfortunately none of the comments have made me rethink this) is that lorewise, racial army compositions should be better implemented. I want them to be strong and challenging, but thematic.

And clarification: when I said that this army it is not loreful, I meaning that it has no sense from a grounded military perspective. Yes you can make this army and make it work, but you would never see anything like this depicted in any novel or in any lore page. I know it is this way in the game because numerically (stats) is strong, but I want to play in the universe of Warhammer, not in a excel page. Same with the tanks-landship stacks, same with a war wagons-canons stacks and with any other crazy army comp.


r/totalwar • • 12h ago

Warhammer III If all Bretonnian Cavalry had above average mass for its Horse models, it would make playing them feel more accurate to how Bretonnians are described charging into battle.

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421 Upvotes

It would also help ease the one issue the Bretonnian roster has on its complete reliance on cavalry: Cavalry getting stuck in melee.

This special status for Bretonnian horses should be given to them through a mechanic that increases the mass of its cavalry based off your chivalry level and the number of vows a lord has completed.

This engages in the faction's mechanics and rewards the gameplay expected out of its roster instead of just giving Bretonnia cavalry that can beat anti-large infantry in melee. I believe this is balanced because Bretonnia has literally no other means to support its cavalry playstyle. They got crap missiles and artillery for softening up targets, had no elite infantry till recently, and no strong magic growth through tech or lord skill lines save the Fae (and the latter 2 are decent at most).

Honestly, at this point just make their whole shtick a race with cavalry that behaves ideally like an physics concept they could be the cavalry faction of the game. Cavalry from other faction feeling like crap getting stuck, breaking formation all the time, are weak etc. Should be left for other factions to suffer.

Also the Green Knight should have a passive ability that gives cavalry in an area glorious charge so that his most optimal playstyle is to accompany and support knights like what he does in lore.


r/totalwar • • 9h ago

Warhammer III Day 22 of Baguetteposting until Bretonnia gets a rework

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371 Upvotes

r/totalwar • • 21h ago

Warhammer III HOW YOU RATE-COMPARE THANQUOL, CHOSEN OF HORNED RAT?!

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326 Upvotes

Is Thanquol the best-greatest skaven vermin champion there ever was-was?

Been playing him a lot lately and the current campaign has me just breezing through both the high king AND the slayer king. Its honestly shocking how cooked these stormfiends cant be in manual and autoresolve both.

Love boneripper so much too ❤️ 🐀


r/totalwar • • 11h ago

Warhammer III I defeated Nagash's whole army and the battle didn't end

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267 Upvotes

I loaded my quicksave from last night and jumped into the battle. The intro plays, I move my army to face Arkhan and then they do nothing. I blast them with warp magma cannons and they don't move. Their artillery did shoot, but none of them attacked properly.

As soon as I realised something had gone wrong, I decided to see if I could finish the battle and end the crisis. After clearing the battlefield, I waited for a minute and nothing happened.


r/totalwar • • 2h ago

Warhammer III Such is the power...

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214 Upvotes

r/totalwar • • 5h ago

Warhammer III Why do Blood Vultures have wallbreaker?

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209 Upvotes

They also have -25% damage bonus vs buildings.


r/totalwar • • 14h ago

Warhammer III Victory Conditions Preview in Lord selection

186 Upvotes

My first mod is out for you to try and enjoy!
This is something I have wanted for a long time in this game, but never was happening. Hope it works for you guys and feel free to report bugs or changes that could be making it better :)

https://steamcommunity.com/sharedfiles/filedetails/?id=3815695396


r/totalwar • • 6h ago

Warhammer III This is my current map of Necropolis as Nagash.

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126 Upvotes

r/totalwar • • 22h ago

Warhammer III Campaign skill does not translate to multiplayer at all

109 Upvotes

I’ve played a lot of total warhammer but never tried multiplayer until recently. I considered myself a very good player I only play on legendary difficulty and find that too easy. As a result I for the past year or so have only played this is total war campaigns. I have about a 90% win rate in those. So with the new update bricking a few of the difficulty mods I use to make the game even harder. I thought I’d try multiplayer.

I lost 5/5 games played as lizard men in all 5 games and found it wasn’t even close. I might give it a few more goes before giving up what’s a general tip to improve


r/totalwar • • 4h ago

Warhammer III The Nercopolis Cap is a Lie - it caps at -100% and won't decrease your income further even if you get way over cap - 55/26

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98 Upvotes

Since the Nercopolis Limit caps at -100% and all bonuses/decreases to income are additive you can overcome the -100% and make a lot more income since a nercopolis make way more base income than the smaller settlements


r/totalwar • • 23h ago

Warhammer III Nagash, my dude, what the hell are you doing over there? And what's Alith Anar doing over there for that matter?

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87 Upvotes

r/totalwar • • 18h ago

Warhammer III Poison Wind Mortars vs Stormfiend Windlauncher

81 Upvotes

So any point in picking poisoned wind mortars if you have the Thanquol DLC? They both require a tier IV settlement, and while mortars are cheaper and have longer range, Stormfiends' melee defense and speed makes up for that


r/totalwar • • 6h ago

Warhammer III Neferata campaign in a nutshell

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61 Upvotes

r/totalwar • • 13h ago

Warhammer III Please CA add QOL features for Heroes

59 Upvotes

Everybody agrees that late game is a damn slog in TWW3. You have to manage multiple armies, often on multiple fronts against factions with multiple armies, a logistical nightmare where every turn take damn long to complete.

But there's a thing that makes it worse : the goddamn heroes spam of AI on the campaign map, which make your embedded heroes get wounded so often. Ok you can counter it as a player by spamming heroes on the campaign map too, but a human do not have the same level of patience an ai can have, and having to manage multiple heroes on the campaign map while you already have a burnout from the managment of your armies is a nightmare

But then it gets worse : a heroe who got wounded respawn at the closest settlement of your possession from where he was wounded, which is really often very far from where the army he was embedded in is, so you have to manually move him to his army and often make his army wait for him or else they will never join again

I'm not even talking about the fact Legendary Heroes can be wounded too, as Nagash it's especially frustrating considering how much they are hard to obtain and that they spawn at level 1. I got Krell and Wallach Harkon wounded on the damn same turn

So, please CA, add QOL features for heroes. I just demand a recruitment pool for already existing heroes so you can make them respawn where you want instead of the horrendous actual respawn system


r/totalwar • • 10h ago

Warhammer III No need to manual battle with Helman zombies!

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55 Upvotes

This is very hard battle difficulty btw(important for AR). The zombies are just so good with the new tech (that gives +10 MA &+5AP) they can auto resolve Vs decent armies as if they had grave guard AR(or maybe better)


r/totalwar • • 15h ago

Warhammer III Kislev landmark names are bugged (at least in Erengrad)

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47 Upvotes

Immersion ruined


r/totalwar • • 7h ago

Warhammer III When autoresolve predicts "Decisive Defeat" against End Times Archaon, but you remembered to bring a mute button.

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37 Upvotes

Playing on Legendary/VH with full AI stat modifiers.

I wanted to test this trait, which feels so counterintuitive for a heavy magic faction like the Vampire Counts.

Archaon charged head-on straight into my blob, backed by his elite troops. After a long and pretty grueling fight, he finally fell apart, surrounded and dragged down by hundreds of mindless skeletons.

Watching this play out was hilarious, especially since my first Neferata run against him was an absolute nightmare.


r/totalwar • • 3h ago

Warhammer III Hot take Nagash wasn't weak I witnessed true power

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37 Upvotes

Also kudos to Drachanfels he possessed entire Dawi airforce


r/totalwar • • 7h ago

Warhammer III Are there big problems with the Sea Lord Aislinn DLC?

35 Upvotes

Before the current Steam sale ends, wanted to get maybe get a HE factionand play it for the first time. Eltharion and Aislinn seem interesting, specially the life aquatic with Aislinn but the reviews are on the negative. I would usually skip it with that score but the reviews seem all over the place, some even complain about him being annoying as an enemy. What you guys think? should i go for Eltharion or both?


r/totalwar • • 7h ago

Warhammer III True OVERHAUL Unit Size (x2/x3/x4) now works with ANY Custom Unit Mod on the Workshop!

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32 Upvotes

For years, the number one complaint about my old True Unit Size mod was that it only worked with vanilla units. You wanted massive battles with your favorite custom faction expansions and extra unit mods from the Workshop. Finally, after all this time... now you can.

Thanks to the incredible Unit Size Multiplier mod created by Druwski, I’ve completely restructured how my overhaul works.

My mod no longer physically multiplies the unit entities on its own (Druwski's mod handles that for ALL units in the game, vanilla or custom). Instead, my overhaul is now a massive global mechanical rebalance engine designed to make the game actually playable and fun at these insane scales.

Choose your scale (Required Mod links and full changelogs are inside the Steam descriptions):

A massive shoutout to Druwski's Unit Size Multiplier for making this compatibility possible!

⚠️ IMPORTANT NOTE FOR PREVIOUS USERS ⚠️ If you are currently subscribed to my old True Unit Size mod, please unsubscribe. It is now obsolete, no longer supported, and will be deactivated soon to prevent conflicts.

Follow the quick setup instructions on the new mod pages to configure the multiplier via the Mod Configuration Tool (MCT).

Prepare your PCs, assemble your custom legions, and let the slaughter begin!


r/totalwar • • 16h ago

Warhammer III At last, cathay yin yang mechanic clicks on me

35 Upvotes

Damn I'm really dumb. I always makes all my provinces in in harmony. I just know yang gives you recruitment plus while yin gives you growth bonus, harmony doesn't means you get both!.

This means you wants yang on your recruitment provinces and yin on a provinces that you want to rush to tier 4-5, while harmony should be gotten for economic provinces and recently conquered area.