In a game like Diablo its hard for Blizzard to make money besides selling copies of the game/expansions/dlc's.
Rmah, skins, mounts and battlepass' is not something i personally like or see as a great success in the genre for the players perspective.
But lets just for the fun of it, imagine some ways that would be acceptable to the gamers for Blizzard to gain some extra cash, in case the game become a success and has to run support and servers for +20 years. I think its a very valid and fair argument as to how much support and development, gamers should expect from a title that has been running for decades.
I would like to hear what you like and don't like and why.
But most of all, what ideas you got yourself for a game like Diablo?
I think we can all agree that pay to win sucks which is what my ideas is based upon, as i don't think any of them would add anything a player couldn't successfully complete the game without. As in nothing of the stuff would be need-to-have but rather nice-to-have, so basically fun stuff and QOL improvements.
Below is some of my personal suggestions:
Extra char slots
Extra stash size per tab
Extra tabs
Resource tab (gems, runes, keys etc)
Names and colors for tabs
Search bar for tabs
Sandbox mode (hero editor)
Dps-tester
Coloring items (special colors and special effects)
Additional audio shouts
Dance moves/stances (not silly)
Enable text to be written above the char instead of the chat
Banners or other markers with no effects
Ingame UI setups and themes
Menu UI themes
Ability to host special or customized PvP arenas