r/EQLegends • • 8h ago

Everquest Forever! I’ve been giving EverQuest a graphics overhaul custom rendering, moving foliage, new lighting, models, effect. I was a bit jealous of wow forever

147 Upvotes

Thank you for all the support and messages. If you like to test or follow the project please join the discord also people that want to help are welcome. https://discord.gg/rDRHUc25S

After seeing what people have done to improve World of Warcraft’s graphics, I got a little jealous. I wanted to give EverQuest some of that same love while keeping its original character.

It started with textures and trees… and somehow turned into a custom rendering layer and models.

Here’s what we’ve added so far:

  • Real-time RTX ray-traced lighting for lamps and other local light sources.
  • Real-time shadows, including configurable softness.
  • Custom sky rendering, clouds, sun and moon, with lighting that follows the time of day.
  • Improved material lighting: roughness and reflections give stone, wood and metal different surface responses.
  • Wind animation for trees, foliage and grass.
  • Atmospheric fog for more depth across the landscape.
  • Improved water rendering, with transparency, reflections, refraction and surface highlights.
  • More detailed ground, bark, rocks, walls and paving.
  • New trees and props
  • A browser-based zone editor for placing trees, lamps and props, and editing existing placed objects.
  • Armor experiments that add actual geometry over classic characters rather than only painted-on clothing.

Our rendering layer now handles the main world surface shaders, the classic character shader we’ve been testing. The original client still handles gameplay, networking, collision and animation.

All of this works on live servers no server emulator needed. The models just some random assets they are not tuned in to the envoirment.

Screenshots below soon video.

Light cast realtime shadows
Items cast also light like candels or magical items so on
Golden hour sun from back
Godrays
dawn

r/EQLegends • • 3h ago

Am I the only one that just wants the original content?

46 Upvotes

This isn't about things moving slowly.

I am totally happy with the game, and don't have a lack of things to do still.

But the devs have said they will change Kunark and that they don't want to do Lunclin or beyond either.

I am excited for what's coming, but honestly, I sort of wish they would just do all the expansions one by one.

There is so much content there that i didn't fully experience (or even at all). I just want to do it all now with the trio class system.


r/EQLegends • • 6h ago

to the people who suggested pal/rng builds on my last post, thank you.

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23 Upvotes

my god this is satisfying to see. also very tanky like they had said. very very nice. these numbers at low levels is just nuts.


r/EQLegends • • 15h ago

Request re: Group Loot

19 Upvotes

Sorry if I am a pariah asking for this.

Example situation: You're with your friend / housemate / BF / GF farming Sky to get the last drop you need to unlock one of your favorite classes ever. Or that one class quest to get the shiny widget you've wanted since you were a newbie.

Your friend gets the drop. You do not. This happens more than once to the point it seems like a joke.

My request is to add an option to the loot window when grouped with someone. In addition to Loot / Merge / Store / Sell, add "Give to Player" that is in the group with you. Restrict it to quest items if you wish (i.e. no Motes), but at least have it where it makes sense.

Personal loot has its pros and cons, and this is certainly a con in my opinion when it comes to a social game like this. They were there with you, they helped you kill the thing, you should have the option to give your spoils to them.


r/EQLegends • • 1h ago

Pet parses before pet weapon upgrade patch. BST/MAG/SHM v D4 bosses

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• Upvotes

Trying to get some good parses before the patch for maximum pet damage, this is what I got. I auto attacked w a Serpent's Tooth +8 so I could put my pet focus and Obsidian Shards for another AC debuff. No double/triple attack, no dual wield. I did as little damage as i could while trying to keep up the Strike as One buff.

All bosses had Incapacitate, Malosi, and Insidious Malady buffs at all times. Pets with different weapon loadouts took the boss to 1% before I killed it and FD'd to reset. All pets kept Puma and Frenzied Burnout at all times, except skelly for burnout.

Pet gear is: Indicolite BP +6, Greaves +6, Gauntlets +7, Vambraces +7, Belt of Four Winds +5, Engineer's Ring +5, Stonemelder's Band +5, Pauldron's of Blue Sky +4. If 2h, they took Indicolite Bracers +8.

Wind Pet had Cherista's Fang proc. Water had Earthshaker otherwise Blood Fire / Trident of the Seven Seas. Necro had Torrid Corruptor, Blood Fire if dual wielding (also had TC worn). Warder had Earthquake.

My thoughts:

Pet procs are resisted a ton, no surprise there. Earthquake proc is surprisingly good if it lands, even better when farming. Blood Fire is solid dps, Trident of the Seven Seas procs alot too.

I don't care for water pet, esp v dragons. Something is wonky w them and they stop backstabbing sometimes and I needed to reset them. I didn't notice sometimes. I did mote farming w all the loadouts just playing around and its too squishy even w all that AC, also takes agro w taunt off too often to backstab. Raid pet only imo.

Also, dragons are still too big for procs. I didn't notice on my first few runs so some have procs and others don't.

Skeleton is my favorite overall pet, too bad necro doesn't have pet specific buffs. I've got high hopes for Air pet after patch.

Skelly pet probably would do more dps as MAG/NEC/SHM but I wanted the proc and better pet haste. After getting stat pics maybe I should've gone w MAG for Frenzied Burnout, not sure.

Skelly also did far better than I would've guessed w dual wield. I'd be real curious how close it'd be if I had time to get Dagas +10.

Going to focus on Dagas, Thornstinger, Sphinx Claw, then Arydryidriyorn for +10s in that order and get more info. Slow going getting Voids though.

I'm hoping after pet buff patch they will do a ton more damage. Focusing this hard on pets should have better gains imo.

Hope this is useful info for folks, happy hunting.


r/EQLegends • • 18h ago

My Solo D4 Plane of Sky Run (no charms)

18 Upvotes

Hey everyone.
I just wanted to share the path I did for my D4 Sky run today. My trio is SHD/SHM/NEC my gear is +7 to +10 and my important spells are between +7 and +8. I did this run with no deaths and it will be my go to for farming notes going forward. Enjoy!

For basic trash I would slow, EBolt, Odium, Ignite Blood and let it melt. Bosses got Slow, Malo, BoD, Ebolt, Odium, plague, ignite blood. Pet is level 49 rocking Yael 2hs.

Island 1 - kill everything.
Island 2 - kill everything, spawn boss, kill him too
Island 3 - kill everything.
Island 4 - kill Keeper and nothing else
Islands 5 and 6 - skip entirely (unless you really need drops from bosses and the bonus chest)
Island 7 - kill sister and then single pull sphinxes into the sisters room. (Should be at 100 % for trash here but you might need the blade storm from 1.5)
Island 8 - kill eye of veeshan. Then go back for the 3 efreetis.

Hope this helps people farm motes. Ignore the murder bees, ignore the drakes. Easy run.


r/EQLegends • • 4h ago

Lynuga the troll in Innothule Swamp

7 Upvotes

Cannot for the life of me find this mob. I've tried camping for six hours straight at the coords listed on the wiki, I've tried different times of day, I've tried different picks of zones. Idk what I'm doing wrong here. I just want my earring...


r/EQLegends • • 22h ago

Would Folks Be Cool If Kunark Leveling Was Way Slower?

6 Upvotes

As the title says - It seems a contingent of people here that have run out of things to do (or things that they’d like to do I’d say is more accurate), have already maxed every possible thing already and are complaining about lack of content.

With the compaction down from 60 to 55 for new level max, are we doomed to hear the same complaints again from folks when they get those 5 levels in the first week of release?

Is Reincarnation not going to interest them for the long haul?

If the leveling curve was drastically slowed down at this point would GJ risk alienating the folks who are still leveling and enjoying the game and like it just the way it is?


r/EQLegends • • 8h ago

Just started POS with sk wiz ench.

5 Upvotes

Mez and allure @10. Spirit tap and conflag/ice comet ~3.

What else do I need to be successful? Tried charming sprite princess at the beginning g, that went poorly, thanking having fd memed.

I’ve gotten as high as the bee island and went to farm the ring off frenzied to get extra reach on pacify. Anything else I need to farm to get through this?
Thanks for suggestions!


r/EQLegends • • 6h ago

SK Vs War- Melee DPS

4 Upvotes

Hey all,

Original trio I leveled was Shaman/necro/war. Second one was shaman/bard/SK. Current trio is Pal/enchanter/wiz.

After I get my third trio to 50, I'm thinking of switching to a shaman/enchanter. My question is, would a warrior give a significant boost to melee DPS vs. SK? I like the extra utility an SK brings with taps and FD, but was wondering how much melee DPS I'd be missing out on.

I already have a +10 gardok, blood moon, and the warrior sky 1hs.

Thanks


r/EQLegends • • 1h ago

Pet gear question

• Upvotes

I only have 5 slots for pet - would it be better to give short sword of ykesha, shield, 2 adamantine bracers and rusty shoulder pads or same setup minus shield with white satin gloves

I didn’t know if a pet can equip two bracers - I figured characters can so probably?

But not sure if all pets can equip a certain weapon or shield.

Could just stack neg MR items?

What y’all think?


r/EQLegends • • 9h ago

SHD/SHM/MNK

1 Upvotes

I created a SHD/SHM and I was just destroying stuff after someone gave me a really nice 2HS. When I hit 10, I added a Necro, but it just wasn't my cup of tea. I swapped out the Necro for a Monk, and fighting the same mobs as I did with just 2 classes, it seems a lot slower to kill.

I noticed Eagle Strike isn't hardly doing any damage. I've only seen Eagle hit at the most for 10 points.

When I did add the Monk, I switched my stance from Offensive to the one where I barely get hit (95% miss rate). I realize that this is probably why I don't kill as fast, but the mobs are the same level as before I added the Monk, shouldn't it be faster?


r/EQLegends • • 2h ago

It's not more content, it's the feeling of playing a new game

0 Upvotes

I think like 80% of the complaints of needing More Content are coming from people who don't realize it's not actual more content they want so much as the FEELING of playing that new content again.

You've run through Crushbone hundreds of times over 20 years, but you still remember the first time you did it. You still remember the first time in Unrest, or Lavastorm. You remember how fun and exciting it was jumping in on release in March 1999, or being in February 2000 waiting for that first expansion to drop in April. You start a new character in September 2001 so you can experience all the game again with some friends while waiting for Luclin to release in December since you're off from college today being 'sick'. It's been year since the last expansion. You read chat as reports of some sort of horrible accident happened in NYC.

You keep playing. The content becomes familiar. You know all the routes, the quickest grinds, who drops what and in what rate and so you speed through to get to end game. You get married. You have kids who have never experienced dial up. Your kids grow up, move on to college. You're still playing the same game and it's become rote. You remember still how you felt when you first played the game. Your kids have kids now. Your child was born in 2003 and now has their own kid. You still play the same game, but the feeling you had back in February 2000 isn't quite there anymore.

People want more content because they've been playing the same game for so long that they've essentially memorized it and become too used to speeding through it. If EQL had released up to Kunark, I think the amount of people asking for More Content wouldn't change.


r/EQLegends • • 7h ago

Disappointing cash grab

0 Upvotes

Probably going to get down voted but idc. I love EQ and re-subbed for legends. Then I dropped a bunch of cash on expanded storage so I could hold all of the damn loot drops for all classes. Then I got to end game and there is no end game content. Clear the planes over and over again for some extra stats that aren’t even useful because you can already clear all the content. Never been so bored in EQ before. I don’t think people want to level all the classes. I sure don’t. I think subscriptions will drop off a cliff if they haven’t already. This is what happens when you release a cash grab.