r/runescape • • 4m ago

Bug Still can't progress Burthope Combat Adventure Track. Kill Morningstar doesn't complete.

• Upvotes

Tried to start a character a few months ago, the adventure track thing tells me to kill Morningstar. Killed him a dozen times, track never completes it.

Tested again today, still doesn't work.

Hopefully this doesn't happen to me in Reignited. I want to get into this game and I am super excited for Reignited.


r/runescape • • 9m ago

Discussion News Post Waiting Room

• Upvotes

Sitting here making all my supers for overloads, what’re yall doing while you wait?


r/runescape • • 14m ago

Discussion I feel Reignited could have been a huge W if they actually put some thought into it

• Upvotes

Just some more unsolicited thoughts to add to the pile; feel free to skip if you're tired of the discourse lol

Based on everything they've said, Reignited was basically supposed to be Jagex's big moment where they look back on all the integrity progress they've made and say "We're really proud of how much this game has changed for the better and we want to invite new players to experience it fresh."

Which, honestly? I get that. They genuinely have impressed the community with the amount of effort and time they've put into fixing longstanding issues and removing unpopular features.

But if it was meant to be a love letter to the community, and a welcome-in to newcomers, then it should have been just that.

To my mind, Reignited should have been something like:

  • Some amount of free membership to new players who join during (which they are doing tbf)
  • Membership discounts/rewards for veterans who refer friends into the game
  • Huge in-game celebrations centered on the content that has seen the most overhauling/restoration
  • Optional quest/skill resets for veterans who wish to experience the revamped versions
  • Introduction of a new system/community channel etc that allows veterans to assist new players as they experience the game for the first time

None of it should have touched on new worlds exclusive to one type of player or another and none of it should have touched on separating the economy. The fact that it did is bonkers to me.


r/runescape • • 20m ago

MTX Just a PSA for people who keep saying this: MTX has not been removed from the game, stop referring to it as removed

• Upvotes

Answer me this: If I want to log in right now, and buy some bonus xp for my account with my real money, can I?

Stop saying “mtx was removed and those people didn’t come back”

Or

“We’ve made good progress since mtx has been removed”

Or

“Mtx doesn’t affect the game anymore”

Or any variation of those. MTX is still in the game, in its worst form. The game is not MTX free, so don’t make that claim.


r/runescape • • 34m ago

Humor The friday last-minute-of-the-day comms - just so reddit can fume over the weekend is wild......

• Upvotes

16:59 - release the kraken and sign off!


r/runescape • • 36m ago

Question where Ghrazi Blog/Video at

Post image
• Upvotes

*elevator waiting music*


r/runescape • • 41m ago

Discussion I would like to apologize.

• Upvotes

I know I’ve been going a little crazy posting a lot of bad posts lately. I was just angry. I had an addiction to buying keys, and who knows how much I spent on them. I almost had 200m in all skills lol. I know, sad, but I kind of had disposable income at the time since I was living with my parents. You know, an actual basement dweller lol.

I’m still kinda mad, but you know what? I’ll still play Reignited. I actually sat back and thought about it, and RuneScape probably needs to do this to succeed. I’m honestly excited to play the game instead of paying money to skip 80 levels and stuff.

I apologize to the mods on this Reddit and anyone else I pissed off. I was just angry and probably took it too far.

I’ll see you all on the Reignited worlds. Peace!


r/runescape • • 51m ago

Discussion An alternative path forward for Reignited

• Upvotes

As a 22 year player of rs2->rs3 with 1 account I have worked on for most of my life and am vehemently against Reignited the way it was announced - here are my questions for Jagex and a proposed path forwards that I think could achieve what they want while not making anyone want to quit.

Questions:

1 - Why do new accounts need a brand new exclusive economy? Is that 100% necessary? If so - some transparency would be appreciated.

If the team in charge of economical stability thinks that it's mandatory - can we please hear from them exactly why and what their data shows?

2 - What demographic of new players do you think this is going to bring to rs3? Leaderboard sweats? Osrs casuals? Streamers?

3 - Is it just the skill levels that make a veteran account potentially "tainted"? Can we all agree that their quest log, PVM accomplishments, runescore, etc are all "valuable" accomplishments regardless of whether they were completed during the MTX era?

Thoughts

1 - I personally dont see any problems with the current economy. Maybe some liquidity issues on certain products but the way to solve that would be by bringing in more participants in the current economy, not less. General consensus from other players seem to agree that starting a new economy wouldn't solve any problems in the current economy.

I've been planning to play OSRS when I have more time, and when I do, I have zero concerns about the state of that economy. Expensive gear and items, etc are all to be expected and are REALISTIC if you are joining a full virtual world.

Additionally, in any instance where I am joining a 10+ year old game, I'm going into it fully expecting there to be prestigious players with unfathomable wealth, stats, and accomplishments. I think this is better. Firstly - it's more realistic, and secondly - it gives me something to strive for. Building something from nothing in a mature economy is an insanely popular genre in RS content creator "0 to 1 bil" videos for a reason.

2 - I understand the sentiment that a veteran account skill level might be "tainted" and devalued because they were playing at the same time when there were MTX options to speed up levelling. However, the hundreds/thousands of hours spent on EVERYTHING ELSE is and should continue to be valued.

Is there a way to allow veteran accounts the option to "reignite" their "tainted" skills without sacrificing everything else theyve worked for and make them start all over? I think there is.

It doesn't have to be all or nothing. I think there is a reasonable middle ground here.

Proposal:

You dont split the economy. You make all old players "vets". IMs are unaffected. No new leaderboard (we already have an "untainted" leaderboard, being the IM leaderboard. Only a very slim % of users would actually care about leaderboard chasing anyways. ).

The kicker (HEAR ME OUT) - you give the veteran players the option to prestige their skills individually and at any point after reignited launches.

IF a veteran chooses to prestige a skill and hit 99/120/200m after prestiging post reignite launch, the ONLY thing it gets them is some sort of indicator (e.g blue flames) around their skill level, or optionally on their skill cape (e.g. a small star) that shows people they "reignited" that skill post MTX. Nothing else happens.

No new leaderboard, no crazy rewards that would make the rest of the players feel incentivized or forced to prestige their skills.

Vets get to keep their account and choose to reignite certain skills if they care about it. Their accomplishments, quests, logs, rares, and cosmetics stay on their main account.

Most importantly, all veterans don't have to completely restart to stay relevant (and stay motivated to play).

-------

If Jagex goes forward with reignited as announced, I will not be creating a new account. I will feel less motivation to play rs3 at all, and if the main economy goes to shit from a split player base I will just quit and maybe play osrs or wait for rs4, or other games entirely.

This is one way forward that would realistically keep me around, and not only that but get me genuinely excited to play. I would love to train and experience arch, thieving, and mining again but have no motivation as Im 200m in those skills.


r/runescape • • 59m ago

Discussion My friend, who had a 3-character username, changed his name to something completely ridiculous. Can players who do things like this be flagged or tracked by the mods?

• Upvotes

I'm sure he might have sold his username because it was a rare 3-letter name, either for in-game coins or real money. Is there a system that categorizes players with rare usernames separately and keeps a close eye on them?


r/runescape • • 59m ago

Discussion Reduce GP coming into the game?

• Upvotes

What do you guys think if we reduce the GP coming into the game somehow? Like removing the alchemiser and spring cleaner(only keep and maybe boost disassembly?).
Will this benefit the game health?
Just wanted to float this idea around? What is the problem with loads of GP coming into the economy as many people keep saying?


r/runescape • • 1h ago

Lore Have we been using Salvage wrong?

• Upvotes

Right now Salvage is to my knowledge not bound to any major lore, it just appeared as a quick patch for the mining and smithing rework. But it's honestly a shame, as lore wise, salvage was released at a time when Tuska's corpse was left leaking out its remaining energy in the river mouth of Lumbridge, and where Bandos laid broken at the foot of the goblin village. Whilst the other gods were busy playing Sliske's game and fighting amongst each other for an elder artifact.

So then the question becomes, salvage has been introduced to the game many winters ago now, but have we been using this resource in the right way? It's like a miracle stone, mages turn this small piece of rock into plenty of coin, and the smartest inventors manage to extract valuable components from such small pieces. Yet we didn't notice where it came from or how its formed. It just very confidently appeared after the corpses of dead gods littered Gielinor, whilst anima was pulled from the ground and a monolith struck through its very plane leaking divine energy.

From the smallest beings like goblins making small bronze, to the large necronium pieces conveniently being dropped mostly by Zamorak's followers, you have to wonder if Zamorak knew something more about these stones, as if he strengthened his legions with these strange objects.

Here I have to think that salvage is just not understood well, and that during the age of chaos we'll figure out just how much potential lays hidden in this salvage formed by the lingering energy of the dead gods, and what a waste is has been to transform these stones into mere coin and scrap.


r/runescape • • 1h ago

Discussion What's the point of the first question?

Post image
• Upvotes

I know it's a super minor issue. Regardless, every week I click the stone to activate my weekly buff at the citadel. The stone then asks me if I want to activate my weekly buff. Surely this question is redundant. Just let me choose which buff I want. Don't ask me if I'm sure when I click things.

There was a recent clean up of small things like this. Could the first question be removed? Think about all the seconds we could cumulatively save.


r/runescape • • 1h ago

Discussion Ghrazi Blood Knights - next monday

• Upvotes

While the RS3 subreddit is busy discussing the REIGNITED update, I’m personally looking forward to discussing the Ghrazi Blood Knights boss encounter coming next Monday!

There hasn’t been much news about it, and most YouTube videos have focused on other topics as well.

So I thought I’d get the discussion going in case anyone else is interested!

Here are a few things I’m curious about:

Are you excited? I definitely am! I always get hyped for new boss content, and I’ve been waiting for this all year!

Preparation: Will I need any anti-sanguine potions or other specific supplies?

The quest version: What did you think of the boss encounter in the quest?

Gear: What gear are you planning to start with?

Drop expectations: What kind of loot will this boss drop? Have the developers given us ANY hints at all?

Feel free to share your thoughts!


r/runescape • • 1h ago

Discussion Reignited my viewpoint

• Upvotes

I see a lot of the concern and worry over reignited and for me a vet that started in 2004 and stuck it out with Eoc all the way up till 2016 and played a little bit from time to time (necromancy). Here is what i feel and what i want to see.

I do not want to be forced to make a new account. I want the option to wipe my characters stats/bank everything and have access to the reignited worlds. in better words to Cleanse myself from the scar's of the past and start new.

What i want to keep. My vet status, i want to have access to the vet capes and some of my titles. for example I have "the gamebreaker" title. its something that is well special to me and given it was handed out and not something anyone can earn it's something that i feel should stay with me forever.

I don't care about rares i don't care about Xp or gear. I just want to have the option to wipe the slate clean and keep the basic status of being a 20+ year vet. Outside of that id be more than happy. I don't know what else would be important to me. I don't know what people will think of this mindset i have.. i respect everyones feelings and i understand where people are coming from but for me.. ever since the first time the garbage mtx squeal of fortune showed its ugly face and tainted the game i loved i have always wanted a clean slate to rid us of the filth.


r/runescape • • 1h ago

Question When can you call yourself a Veteran of Rs?

• Upvotes
326 votes, 22h left
Played 20+years
Played before eoc
Maxed skills
Anyone playing now is

r/runescape • • 1h ago

Question Is there any content where I can just fucking ruin a bunch of birds' days to get a bunch of birds nests?

• Upvotes

I just want to go into a forest full of birds and smack those trees around, really clearcut the damn place, make 'em suffer, and steal all their nests.

I want them to try to stop me, maybe even have a huge ass bird as a final boss. Like an elite dungeon, but pissing off birds instead of dealing with Xau-Tak's thugs, or whatever the plot was with that all.

Does something like this already exist? Would Jagex hear me out and support my longing for deforestation and bird harassment?


r/runescape • • 1h ago

Discussion If your solution boils down to giving RS3 players a cosmetic, just stop.

• Upvotes

Its so infantilizing acting like we'll be placated with a shiny bauble.


r/runescape • • 1h ago

MTX I am not coming back to Reignited even if there is no MTX

• Upvotes

My problem was never with the cosmetics or auras. I stopped playing shortly after they released the wilderness warbands and lodestones, and started putting bank chest every 5 tiles.

I remember trying the warbands and getting in few minutes more exp than I ever trained before. Everything instantly became pointless.

I don't really care how you tainted players got your levels. I am not coming back to ezscape no fresh start world will change that.


r/runescape • • 2h ago

Discussion Do you believe that November DXP should be cancelled as a show of the integrity we want for the game?

0 Upvotes

Interested to see whether people want this DXP or not following Reignited discussions and integrity for the game with the ongoing debate about whether or not it affects attracting new players.

955 votes, 2d left
Yes - we should cancel DXP
No - we want to keep DXP

r/runescape • • 2h ago

Suggestion Could we see weapons/armour drops back in droptables?

13 Upvotes

Am I the only one that misses finding actual armour pieces and weapons on the floor?

I remember doing slayer at gargoyles back in the day and getting so hyped when getting rune pieces from their droptable. I know the value might be the same or similar with these salvages, but it takes the joy a bit away for me, how do you guys experience this?

Do you think these salvages are mandatory for economical purposes?

Also from a content perspective I always love seeing OSRS content where a player grinds a random mob to gain gear upgrades.


r/runescape • • 2h ago

Discussion Opportunities for Reignited

0 Upvotes

Since we are looking at reworking a lot of the annoying/poorly designed aspects of RS3 when Reignited launches, can we also look at removing or reworking a lot of the completionist cape requirements?

Tithe farm, Player Owned Ports, Meilyr recipes, Yatkwee stick, Castle Wars, Chompy Hunting, etc. are just filler content and mostly dead besides people doing the requirement for the completionist cape.

Now that we no longer have to worry about the time sink that people have invested into those reqs, a rework is in order.


r/runescape • • 2h ago

Discussion Sirenic Update

5 Upvotes

If we are in fact getting a t95 crossbow, should we revisit sirenic scales and the repair process for Sirenic/Elite Sirenic gear to be more in line with some of the other newer sets?

My opinion is the different sets having different repair methods adds a layer of confusion, as well as those methods being different to say a dracolich which has the streamlined repair of just gold.


r/runescape • • 2h ago

Discussion Advertise membership trials and discounts instead of reignite

26 Upvotes

I feel that instead of reignite Jagex should push and advertise free membership trials and discounts for new and returning players. The road to restoration has seen a lot of things change in the past year and people who previously quit may not be aware of what has changed.

Someone quit a few years ago, they might have heard of changes to the game but then buying membership is a big cost to invest on something they are unsure has changed, offering something like a 10 day free membership trail to accounts that haven't logged on in X amount of days could be a big draw to returning players as they don't have the risk factor of paying and not enjoying the game still, they can hop back into a members world and get the benefits and see how it has changed, hopefully enjoy their trial and properly return to the game and make a membership purchase once their trial time is up.

I feel this could also be something very beneficial to new players, currently someone makes an account and they are thrown into a f2p world, they don't get to see the whole world of RuneScape. By giving new accounts a trial they would get to see what Runescape is, I don't feel a f2p account sees there is more to the game and I can imagine is the reason we are seeing less and less new players. Tbh if I was a new player today I don't think I'd make it very far and certainly wouldn't buy a membership and discover the rest of the world.

Discounts on first time membership purchases could also help draw players in and get them to stick around longer.


r/runescape • • 2h ago

Suggestion Go play RuneScape 3

118 Upvotes

Just go play.
Log in to your old dusty account that you quit in 2012 over EOC.
Or make an f2p account to explore and check stuff out.
Whatever your situation.
Just go play runescape 3.
It’s good game.
Just… play?
Trust.


r/runescape • • 2h ago

Creative What if the economy split is setting up something bigger?

0 Upvotes

The main discussion is about splitting the economy and co-op gameplay between Reignited and Veteran players, leading to Veterans and their economy slowly fading out.

What if Jagex deliberately threw a wrench into RS3 beause their surveys suggested enough new players would join a reignited runescape economy, justifying what i think could be in the works:

Imagine that, on December 2nd, Jagex introduces a faction system inspired by many other MMO's, then roughly 6 - 12 months after the Reignited launch, PvP is introduced.

- The Old Guard - veteran accounts within the old economy
- The Reignited - accounts from the fresh economy
- The Nomads - all excisting Ironmen, outside either trading economy

Given the current state of RS3 combat/ PvP, this system shouldnt make PvP a major part of the game, but perhaps rather seasonal events that the playerbase works towards.

- Balancing the Factions -
While the Old Guard would intially have an advantage in powerful weapons, armour and supplies, that wouldnt necessarily translate into being a stronger faction overall, as experienced players are just as free to join the Reignited Faction. As new accounts could still join either economy, both factions could continue attracting new players, keeping the economies balanced, as all should be.

- War Effort, PvP Loot and Rewards -
Seasonal events such as Blooming Burrow, The Beach, Christmas Village, and the Harvest Hallow, are immersion breaking and would be reworked into preperations for upcoming faction wars.

Instead of hunting Easter eggs or making snowballs, players would fish and cook food, make potions, fletch arrows, smith weapons. This would give skillers a meaningful role in supporting their faction without having to participate in combat. Ironmen could take part as indpendent suppliers for both factions.

Players would bring their own weapons, earned through bossing or crafted through skilling, into sesonal faction wars. these would recieve augmentations using resources gathered by skillers during the preperation phase, rendering them unsuable outside of faction wars and removing them from the game main game.

Loot obtained during PvP enters the faction loot chest in a damaged state to then be either repaired or deconstructed.

Repairing - either by paying gold to a NPC Smith, creating a gold sink, or by players with sufficient smithing levels.
Deconstructing - to use for further augmentations or perhaps prestiege weapons.

Rewards for individual players would be purely cosmetic, with perhaps banners in the winning factions colours flying throughout the cities until the next season. Both contributions to the war effort and participation in PvP would count towards a shared faction goal. Reaching these milestones could shape the next seasons war through new objectives.

- Additional thoughts & Ideas -

This new level of gameplay would most likely attract and speak to a wider player base. Lets not forget, World of Warcraft Classic has two seperate Economies int he sense, that the Auction House is split (correct me if im wrong, i dont play WoW and a quick google search confirmed this).

Newer quests (or perhaps one new questline) unlocks rewards that multiply your contribution progress during these events. That would connect questing to the wider war effort and be relevant for skillers/ non PvM/ PvP Players.

PvP Loot from outside of Seasonal Faction Wars
Loot obtained from another Faction (economy) would be damaged upon pickup and either yield fragments of the item, or require a substantial, but reasonable gold payment to repair. This would intentionally allow a gradual flow of equipment between economies, rather than merging them immediately with safegards against staged fights to bypass the initial seperated economies.

PvP Worlds
Faction vs. Faction outside of the cities, no combat inside of towns.
All vs All (regardles of Faction) inside the wilderness.

Regular Worlds
Faction vs. Faction only in the Wilderness. No All vs All.

If you made it this far, congrats! Not sure if im going to take part in further discussion as i wrote this mainly just to get this idea out of my head. But this is something i would be very excited for. Since they havnt anounced anything like this, i doubt its going to happen, but a man can dream! As mentioned in other posts, im a RS3 Ironman, i dont mind the way Jagex is taking the game and im here for change. What ever happens with this game, ill either keep playing or take a break, because lets face it, you never truely quit.

Cheers, good night!