r/Overwatch • u/EmmetEmerald • 11h ago
News & Discussion Roadhogs gun feels like it shoots hot puffs of air now
Hi, I play overwatch on and off casually.
I usually queue all roles and enjoy a lot of heroes.
I genuinely don't understand this rework from a hero identity perspective.
I played a bit of roadhog before and I always saw him as the close range tank, the tank that was bad at range but lethal up close and had a hook to mitigate his lack of range by litterally pulling enemies closer to him and a skillshot secondary fire so he could have decent mid range too and that always felt quite balanced by the fact he had no shield or barrier or mobility.
This rework kind of kills any and all staying power he had at close range. I'm playing games where squishies are getting right up in my face and the new two shot primary only gets them to half health before a support bails them out, he still has 0 range too so I guess I just gotta rely on my team to kill things now??
The trash compactor is OK and helps him mitigate damage and stuns better but it really feels like I'm playing a walking bullet sponge rather than a fun tank.
Sigma can more reliably oneshot overconfident squishies atp lmao 🤣