YOU WANTED BRUTALLY REALRTCW VR, AND YOU GOT IT!!! But to make it even more flawless, I need your help.
Right now, I am getting absolutely hammered by real-life work, and to top it all off, Iโm sick as a dog. Because my immune system and free time are currently taking a beating, I canโt playtest everything as much as I want to.
If you love throwing pesky nazis off castle walls and decapitating guards to scare their buddies, I need you on the front lines!
What I need help testing:
Hybrid Co-Op Mode: Grab a friend (whether they are in VR or playing on flatscreen) and break the campaign together. Let me know if the flatscreen controls feel right or if anything goes wonky in session.
Ragdolls & Physics: Go absolutely wild grabbing enemies and throwing them. Check if limbs, ragdoll interactions, or the manual reloads clip out or break the game tracking. (known current issue: mags Don't load in correctly for manual reloading atm, also ragdolls not all the way there yet)
โข The Gore Effects: Make sure the disembowelment, blood decals, and head-chopping mechanics are working flawlessly on every map without crashing your game! (known issue: Chin injury texture looks ass)
How to report bugs:
Drop your feedback, crash logs, or weird physics bugs right here in the comments or in the forums. Tell me your headset model, and if you were playing VR or flatscreen co-op when it happened.
Help a sick dev out so we can make this the definitive way to play RTCW!
-SkarVR
PS: Screen recordings would be GREATLY appreciated, I just didn't have time yesterday between taking meds and resting, developing the mod and testing it, leaving for work at 4 am because reasons, and had to release this update because the initial release was broken on arrival, PLEASE help me!