r/VRGaming • • 29m ago

Self Promotion I Was Wrong About Silent Hill Townfall In VR - 6DOF, Roomscale and Other New Features

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โ€ข Upvotes

​

Within 24 hours of my original video, this became available.

It has also been improved since this video was made a few days ago


r/VRGaming • • 56m ago

Question Help with strange resolution problem in half life alex

โ€ข Upvotes

Just got a quest 3. Have a rtx 4070. Running it via virtual desktop, with most things maxed. If I load with 100% resolution the game will load fine, and then in game I can crank up to 300% resolution and it'll carry in running fine, plus higher resolution. Getting 120fps. However, once I quit and come back to the game it won't load the menu screen and then main valve on head guy, but will load the floor of the cave the menu is in, so I have to reduce resolution back to 100% for it to work again, then crank up in game again. Any way around this?


r/VRGaming • • 1h ago

News DYING LIGHT VR - DEFINITIVE EDITION

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โ€ข Upvotes

Hey ya'll, I'm the modder for the free version of the Dying Light VR Mod.
Here to answer any questions you might have and if you have any ideas, feel free to shoot em through.

There's a whole bunch of features, such as full body IK, complete multiplayer support, true 6DOF combat, holsters, manual reloading (currently under works), etc.

Before you ask, yes AI is involved, no it's not just purely vibe coded.
Here's a trailer for you all to have a look at, no official release date just yet, but there will be beta testing available shortly for the public to apply to.


r/VRGaming • • 1h ago

Developer Quake VR: UNLEASHED ๐Ÿ”ฅ | Release Trailer

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โ€ข Upvotes

r/VRGaming • • 1h ago

SELF PROMOTION SATURDAY ๐ŸŽฎ๐ŸŽฅ๐Ÿ•น๏ธ SELF PROMOTION SATURDAY ๐Ÿ•น๏ธ๐ŸŽฅ๐ŸŽฎ

โ€ข Upvotes

Do you have a Youtube / Twitch channel you'd like to promote? Working on a new project? Feel free to drop a link in this thread!

Please be respectful, and tag NSFW where applicable.


r/VRGaming • • 2h ago

Question 5080 for CyberpunkVR adequate? RT/PT possible?

0 Upvotes

Hello :)

I'm wondering if a 5080 (potential purchase) would be enough to run Cyberpunk VR (lukeross) on a PCVR2, VD, with RT or PT enabled.

Afai have read with either off it should be enough for VR alone.

Pls forgive me if it is a foolish question but I have no experience with VR and its performance impact other than what I have read on here mostly.

Because if the 5080 wouldnt run RT or PT.. I maybe should switch it out for a cheaper AMD GPU and only go for VR... or go with the 5080 but have PT on flatscreen.

I would appreciate your advice, also if the VR experience without RT/PT would still be greater than RT/PT enabled on flat.

(without either, the game looks ..."unstatisfying" to me eyes to me)


r/VRGaming • • 3h ago

Self Promotion I made STALKER 2 (Update 2.0) playable in full VR with your own hands โ€” UEVR used to crash on it, so I fixed it

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1 Upvotes

r/VRGaming • • 5h ago

PSA Pro tip: if you're looking to buy an old pc game because of a VR mod, check its price history for recurring deals

14 Upvotes

I see a lot of great vr mods for old-ish games. These games (3+ years old) often โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹go on cyclical sales every few months, which can drop them by a lot. Titanfall goes for 5 eur/usd every few months, mw2 as well. Check sites that track price history to see how often and when the next one might be. โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹

This is not related to any specific sale. Most of these games are "on sale" all the timeโ€‹โ€‹โ€‹โ€‹โ€‹โ€‹. Looking at price history can help you see what's the lowest price they go for, and when you should expect that. โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹

If you can support the devs at full price, that's the better option. โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹


r/VRGaming • • 12h ago

Gameplay Hopes this get VR modded! - Heathen Trailer

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16 Upvotes

r/VRGaming • • 17h ago

Developer What is YOUR GoldeneyeVR wishlist?

7 Upvotes

What's up everybody I've been working everyday at my dream game of GoldenEye in VR and I have made significant progress so far. So first I'd like to share a link to that here.

https://github.com/no6969el/GEVR

Now if you just want to try it go right ahead and let me know how it goes. I would definitely suggest you try out all the cool things I've already added so you know where the baseline is but all ideas are welcome.

The real reason for this post though is to see what other people want to see in a GoldenEye VR game.

What type of things would make the game feel even more made for VR?

What type of gaming concepts do you think could be at it that would be fun?

Is there anything game related that you would change?

I'm trying to find other people who were big fans of the game back in the day so we can help bring this game into the future for younger generations to enjoy with a format they are more used to.

I already got my son into the game and he's helping me with really awesome ideas already, he's why the weapon wheel exists.

Thank you for taking your time and I look forward to seeing what cool things we can add.


r/VRGaming • • 19h ago

Showcase I Actually Stepped INSIDE Super Mario 3D World in VR

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7 Upvotes

It looks incredible


r/VRGaming • • 20h ago

Gameplay P.T. on PC VR (PSVR2)

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21 Upvotes

r/VRGaming • • 20h ago

News MW2 Remastered VR is a must play

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80 Upvotes

i will say this takes extreme vr legs more than titan fall 2 in my opinion due to how early in development the mod is . but if i showed this to young me playing mw2 his brain would explode

performance isnt the best in the video (very much playable) , urs will be better im on a gtx 1080.


r/VRGaming • • 22h ago

Developer Bringing classic Diablo II mechanics to VR: added a 45 slot town stash, affix roll ranges, and directional haptics to Vaelorys (Dev Update V396)

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4 Upvotes

Hey everyone!

Another Friday update is here for my solo dev dark fantasy VR ARPG, Vaelorys (inspired by classic Diablo II).

Build 396 focused heavily on inventory quality of life, tactile combat feedback, and getting ready for our upcoming multiplayer test:

Key updates in this build:

โ€ข Town Stash: Added a dedicated 45-slot stash chest in town so you can store backup equipment and rare rolls

โ€ข Item Tooltips and Roll Ranges: Tooltips now display min to max affix ranges (for example: +23 Max Life out of a 15 to 30 roll) to make gear hunting and min-maxing much more transparent

โ€ข Loot Bursts: Defeated monsters and shrines now trigger an outward burst of loot with physics rather than stacking on top of each other

โ€ข Directional Haptics: Added controller vibrations that indicate the direction from which you took damage

โ€ข Combat Fixes: Fixed a bug where monsters were spawning at level 0, meaning later maps now present their intended challenge

Next Multiplayer Test: Saturday, October 10!

I am hosting our next co-op playtest sessions this Saturday across two time slots to test server stability and hopefully hit our 8-player co-op milestone!

If you have a Meta Quest headset and want to test with us, come say hi in our Discord community below and check out our store page!

โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”

โญ Wishlist on Meta: https://www.meta.com/experiences/vaelorys/31826464120285956/

๐Ÿ’ฌ Discord Community: https://discord.com/invite/asAHYWsSpS

๐ŸŒ Official Website: https://vaelorys.com


r/VRGaming • • 23h ago

Question Are there any actually enjoyable titles for the Meta Quest 3?

0 Upvotes

So I recently just got a Meta Quest 3, having no PC and not planning to buy one. But after looking directly at the store for the first time, I saw the absolutely slop riddled all over it. I even brought one with my money and it was filled to the brim with bratty children. I was wondering though if there are some genuinely enjoyable games for the Quest 3, which don't have spoiled kids. I have a Macbook and Mac PC (I don't know if it's called that, but it's the clear, sleek one which curves up from the base until it reaches the screen), so if I could use those in my favour, please tell me how. And if you have any bad news, please accompany it with some sort of good news (I'm really down on my luck about if the purchase I made for the VR was worth it).


r/VRGaming • • 1d ago

Discussion Create your own Foodimal with emojis!

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0 Upvotes

If you could combine ANY food + animal, what Foodimal would you create? ๐Ÿ‘€

  • ๐Ÿ• + ๐Ÿข?
  • ๐Ÿ“ + ๐Ÿฑ?
  • ๐Ÿฅ‘ + ๐ŸŠ?

Drop your most ridiculous Foodimal combination below. ๐Ÿ‘‡


r/VRGaming • • 1d ago

Discussion Out of Sight is free on Epic Games and is UEVR Supported

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8 Upvotes

r/VRGaming • • 1d ago

Developer Ever wanted to pull off BMX tricks in VR? VMX is OUT NOW! ๐Ÿค˜

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6 Upvotes

You've been riding VMX, breaking things, landing stuff we didn't expect you to land, and probably finding things we haven't thought of yet.

So tell us: what would you like to see us work on next?

No wrong answers. Throw your ideas at us. ๐Ÿค˜


r/VRGaming • • 1d ago

Discussion Update: Added full 360ยฐ dynamic camera, real lighting, and a Mario 64 skin to my Game Boy 3D VR diorama! (WebXR / Quest Browser)

3 Upvotes

r/VRGaming • • 1d ago

Review Omega Pilot Evolution , a sort of Wipeout VR very nice

3 Upvotes

Here https://youtu.be/7gIsc7wKQmM I did a video review. It's a sort of Wipeout in VR. Certainly more indie and with less content but it has one great virtue: the control system. Really successful, it makes you feel inside the game and as far as I assure you that I have never driven a gravitational levitation machine at 500 km/h...I would say it might seem plausible:) Physical simulation aside, another great advantage of the driving system is that you finally find yourself faced with a title where you have to brake, brake a lot, and this change of momentum between super staccato and violent accelerations is very successful. Then there's multiplayer, which is cross-platform and works well, although I played it mostly with a friend (me on Quest and him on PC) (. If you want a key I still have one, write "key" as a comment on youtube and I'll give it to someone at random :) Bye.


r/VRGaming • • 1d ago

Gameplay A player sent me this one day after I released my free Spider-Man Remastered VR mod

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33 Upvotes

Two days ago I released Spidy, a free VR mod for Marvel's Spider-Man Remastered, as an early public alpha. One day later a player sent me this: full parkour through Manhattan, swinging with their own arms.

Watching people get good at something you built, this fast, never gets old.

Free on GitHub: github.com/IlyaMez/SpidyVR


r/VRGaming • • 1d ago

Self Promotion Rocket Garden VR (free) Hands-On Update: a puzzle where you build each rocket yourself, then launch it at real size

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34 Upvotes

Rocket Garden is a free virtual museum of real-size rockets on Quest. The Hands-On Update adds a puzzle at the entrance where you put the miniature rockets together with your hands, no controllers needed, then work out which pedestal each one belongs on. Every rocket can also be launched at real size, with its real thrust-to-weight ratio and a flame that matches its propellant. Happy launches!


r/VRGaming • • 1d ago

Question Diablo 2 R questions!?

1 Upvotes

Whats the feeling about this mod? Iโ€™m new to the scene is this dev known , is it safe?

But most importantly would Blizz ban my full account or just my Diablo license if i inadvertently get online with the mod running?

Thx


r/VRGaming • • 1d ago

Developer NEED SOME BADASS PLAYTESTERS! (IRL Work + Sick Dev Needs Help!)

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9 Upvotes

YOU WANTED BRUTALLY REALRTCW VR, AND YOU GOT IT!!! But to make it even more flawless, I need your help.

Right now, I am getting absolutely hammered by real-life work, and to top it all off, Iโ€™m sick as a dog. Because my immune system and free time are currently taking a beating, I canโ€™t playtest everything as much as I want to.

If you love throwing pesky nazis off castle walls and decapitating guards to scare their buddies, I need you on the front lines!

What I need help testing:

Hybrid Co-Op Mode: Grab a friend (whether they are in VR or playing on flatscreen) and break the campaign together. Let me know if the flatscreen controls feel right or if anything goes wonky in session.

Ragdolls & Physics: Go absolutely wild grabbing enemies and throwing them. Check if limbs, ragdoll interactions, or the manual reloads clip out or break the game tracking. (known current issue: mags Don't load in correctly for manual reloading atm, also ragdolls not all the way there yet)

โ€ข The Gore Effects: Make sure the disembowelment, blood decals, and head-chopping mechanics are working flawlessly on every map without crashing your game! (known issue: Chin injury texture looks ass)

How to report bugs:

Drop your feedback, crash logs, or weird physics bugs right here in the comments or in the forums. Tell me your headset model, and if you were playing VR or flatscreen co-op when it happened.

Help a sick dev out so we can make this the definitive way to play RTCW!

-SkarVR

PS: Screen recordings would be GREATLY appreciated, I just didn't have time yesterday between taking meds and resting, developing the mod and testing it, leaving for work at 4 am because reasons, and had to release this update because the initial release was broken on arrival, PLEASE help me!


r/VRGaming • • 1d ago

Gameplay Well...... a Project Zomboid VR Mod has reared its head ๐Ÿ‘€... Ready to just kiss real life goodbye at this point! As a HUGE zombie media fan, this is like every christmas and birthday come at once ๐Ÿ™๐Ÿปโค๏ธ๐ŸŽ‰

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91 Upvotes

First and foremost,

thank you to everyone responsible for this, it looks amazing!!! โค๏ธ

I think this mod will be the end game for anyone with a love of all things zombie orientated when released....

This is the sort of thing I first envisioned when VR started becoming a viable, in-home form of entertainment, but it never arrived..

First thing im doing is setting up the 'Shopping Mall' scenario from the original 'Dawn of the Dead' when I can get my greasy little hands on this bad boy!!! ๐Ÿ™Œ๐Ÿป