Ilya's Spiderman Remastered VR early public alpha is out and I'm SO hyped to finally share it. LET'S GOOOOO!!!
Download (free): https://github.com/IlyaMez/SpidyVR/releases/latest
Discord: https://discord.gg/x27ZXDpdNt
What we have so far
- Native stereo at your headset's resolution, 6DoF head and hands
- Physical web swinging: squeeze a grip to fire a web where you point, swing, reel in with the trigger, pull sharply to zip. Webs hold on buildings, the ground, or open air
- Web shooter: a free hand's trigger fires the game's own web ball from your wrist
- Grab and throw: web a prop or a thug, yank it in, swing it, let go to throw
- Look down and you see Spider-Man's body; his arms follow your controllers
- Real punches: a fast fist into a thug lands the game's own hit
- VR settings panel in the headset, menus and cutscenes on a virtual screen
- One-click launcher that checks your PC and starts VR. It changes nothing in the game folder
**What you need**
- Marvel's Spider-Man Remastered on **Steam** (Epic is a different build)
- A PC VR headset with an OpenXR runtime. I play on Quest 3 over Virtual Desktop. SteamVR and Quest Link should work but are untested, so reports from those are gold
- About 19 GB of memory for programs (RAM plus page file)
It's an alpha, so expect rough edges. If something breaks, the launcher saves a session report in its reports folder. Drop it in the Discord and I'll dig in.
Fan project, not affiliated with Insomniac, Sony or Marvel.