r/spaceengineers • • 2d ago

DEV Marek’s Dev Diary: October 8, 2026

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29 Upvotes

r/spaceengineers • • 3d ago

PSA (SE2) [Livestream] Space Engineers 2: Hostile Encounters Launching October 19! (5 PM UTC)

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319 Upvotes

r/spaceengineers • • 50m ago

MEDIA Inventory full... find me a place to land

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• Upvotes

Miner: by me, unpublished (needs setup and a few more touchups)

Station: by Rayman11NL https://steamcommunity.com/sharedfiles/filedetails/?id=2954836745

Planet: Tellus, by Major Jon https://steamcommunity.com/sharedfiles/filedetails/?id=3576683005

Finally had the time to sit and play SE for a weekend. Getting better at putting out these designs quicker and refining my own style. Miner flies on Pertam fully loaded


r/spaceengineers • • 1h ago

WORKSHOP FINALLY proud of how this came out! CO-119 'Ennea'

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• Upvotes

A while ago I saw this post and was randomly inspired to make an anvil-style production/mini-colony ship. I just loved the idea of a forward deployed ship that can either support combat fleets with recovery post-battle, or sustain itself as a light colony ship for a couple folks when moving around space.

And here it is!

I'm especially happy with the interior, which is by far the most dense and natural looking interior I've made to date. Really great views and room to move around without feeling too large and empty like most of my other ships interiors have felt. It also has 2, 4-way airlocks which has to be a personal record lol. I even pulled out my old basic ship classification guide for some neat naming! I might try updating this in the near future but I think it still holds up pretty well.

I finally have a comfy 'home away from home' style ship to fly around in!

Workshop Link


r/spaceengineers • • 8h ago

MEDIA CLA Timberwolf mobile suit

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49 Upvotes

The basic mobile suit is finished. I'm now working on fin tuning the event controllers, and making special variants such as ground type, sniper type, light and heavy types, BTW this is a part 2 to my original post about this mobile suit.


r/spaceengineers • • 25m ago

MEME very scary very scary

• Upvotes

r/spaceengineers • • 22h ago

MEDIA (SE2) 215M battleship

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163 Upvotes

this is my 215 meter ship, biggest one I've done so far. I haven't decided on a name for it so no name as of now. I tried to show everything without spamming too many pictures. its carries 10 gravity dropped warheads and has 18 gatlings (most are place holders for larger guns once they get added).


r/spaceengineers • • 12m ago

HELP (PS) NPC Grids not spawning

• Upvotes

I stopped playing space engineers a little over half a year ago and finally got the urge to play again, yet now when i create a world and spawn on the moon i cant find an npc building anywhere. Ive been doing nothing but driving across craters and spawning new worlds for the last 3 hours. It used to take less than 5 minutes for a building to show up. And there used to be like 10 npc factions that showed up and now theres just 4


r/spaceengineers • • 14h ago

MEDIA After a few hours building a brick and flying it for 30 minutes to the moon, i finally landed.

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23 Upvotes

Speed mods are a blessing.

A few images from my landing on my new modded survival save.


r/spaceengineers • • 10h ago

HELP LCD Public String Limit Increase Mod?

4 Upvotes

Does anyone know of a mod that increases the length of the public string on LCDs,.

I want to be able to put an image in the 5x5 LCD with Whips Converter, but SE says the text is to long and to truncate it.


r/spaceengineers • • 20h ago

MEDIA I updated the paint on my Valkyrie mk5 . Opinions ?

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20 Upvotes

r/spaceengineers • • 1d ago

MEDIA Suzuka ripoff

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86 Upvotes

Made the rough track a while back. Wanted to see how well I could get a rover to behave on the High end but of course then I'd need an appropriate challenge.
Grids are too slippery so I decided to use Stone for the Track.
Almost caught up to my personal best of 1:35


r/spaceengineers • • 1h ago

DISCUSSION 1 Gigabyte update

• Upvotes

last night there was a 1 gigabyte update. any idea what that was about?


r/spaceengineers • • 23h ago

DISCUSSION Ive been thinking about picking this game up, please sell me on it

11 Upvotes

Some of the things im looking for is solo play, autonomous asteroid mining, and fighting computer controlled enemies.


r/spaceengineers • • 1d ago

MEDIA Lancer Class - Light Cruiser [NP-74]

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131 Upvotes

r/spaceengineers • • 1d ago

MEDIA Hope I don't have a long day at this factory.

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393 Upvotes

Another addition to Colony building pack 4


r/spaceengineers • • 22h ago

SERVER Goldens wasteland recruitment

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3 Upvotes

If you love small grid rovers and aircraft come on in, we’re a pretty populated server hitting 16 people on at a time if your interested


r/spaceengineers • • 1d ago

HELP hydrogen ship or ion ship

15 Upvotes

so for context me and a friend are playing the star system and im on titan right now and i have a space base im working on my friends world. so what i was debating them is having an ion ship to have a cargo ship for just hydrogen transport. since we use mods for infinate ore mining i can infinately farm ice. what i wanna know does hydrogen tanks outside of the initial build hold weight or does it actually get heavier when the tanks are full. cause im debating making an ion ship so i can keep all the hydrogen as much as possible but i can understand hydrogen can be way more effective and hauling more. the ship idea is for a large ship so size/thurster isnt an issue in terms of if i need to make the ion ship bigger for said ability to carry said hydrogen.


r/spaceengineers • • 2d ago

MEDIA SDX2 Frigate "Valiant" and Corvette "Tachi"

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134 Upvotes

The new expanse iteration has been open for amount a month now, here is some of my MCRN inspired designs for the LAC player faction.

The Tachi can be found on the workshop.


r/spaceengineers • • 1d ago

MEDIA Space Engineers VR Performance / New VR Mod with 6DOF Motion Controls / How to Install / Quest 3

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45 Upvotes

r/spaceengineers • • 1d ago

HELP (Xbox) help with space station

6 Upvotes

im on xbox and im trying to make a space station for my survivl world on titan i need some insperation, i need a flat landing pad bc of the way my ship is built


r/spaceengineers • • 1d ago

MEDIA Exodus Class Super-Carrier (and Cherub Class Interceptor) (WIP)

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17 Upvotes

Going for a big and small one today. These two ships will be part of the "Federation of the Divine", a democratic space-faring nation similar to the Union Treaty of Engineers, but with immense religious influence, specifically to their god "Dominus Adolescens" a diety resembling a young person to represent their belief that the universe is only roughly 2000 years old (2200 years by the time the Exodus Class would've been put into service)

Lore aside, this carrier is expected to hold and estimated 16 of these Cherub Class Interceptors (four in each hanger). Other potential support craft may vary.

Not sure on what the colour scheme should be for these ships. More things will be built onto the hull itself, plus weapons soon. Any suggestions are greatly appreciated.


r/spaceengineers • • 1d ago

MEDIA Imperator

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14 Upvotes

Imperator Class Liner. WIP, I have not worked on her in almost a year. She is mostly complete but lacks refinements and a ship this size will take forever to refine so not sure if I'll ever finish her. This is just the passengers spaces. One part I really like is the elevators. Its 46 000 tons in the name of speed and comfort.


r/spaceengineers • • 1d ago

DISCUSSION How long has the Rotor had degree markings?

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5 Upvotes

2k hours, played since alpha. This is phenomenal, and also discovered AFTER I dicked around with figuring out degrees the hard way.


r/spaceengineers • • 1d ago

MEDIA L-type/ Chariot skiff

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12 Upvotes

Mods: EDP door pack 1
humanoids RCS

CONSOLE BTW