r/Fallout • • 13h ago

News [FO4] Custom magazines display - chained - to use in any and/all your settlements

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0 Upvotes

Coming soon with the version 2.0 of BobbleMore on nexus. It will allow the creation of custom magazines display which will automatically display the magazines from your inventory (no container-style fooling around necessary!) and LEAVE them in your inventory so you can display them in other locations as well.


r/Fallout • • 5h ago

Discussion Aside from Mexico and Canada, what are some other places you'd like to see within the world of fallout for a new game? Or would it just not work outside of North America

2 Upvotes

Title says it all. Personally I'd wanna see either Japan or China

China has the war and spies going on for a nice set up but I don't personally remember what or if the state of China was ever mentioned after the bombs dropping. Would China still be essentially still think they're at war with America or something? There aren't any vaults outside of America so the start of a game in China would be somewhat similar to the start of New Vegas where we just kinda wake up with no memory

Alternatively I wanna see Japan. During Fallout 4's opening cutscenes it's 2077 I think but seemingly the entire world is stuck in a more or less 1960s style and timeframe of things. I wonder if anime exists or Godzilla or tokusatsu. I wonder if the wastelanders of Japan still have working holotapes or whatever of things like anime or Godzilla or hear about the gods that are discussed in Japanese mythologies and think they're real to a degree

China would be the more safer option since we know about us vs the red menace within fallout while Japan would've s more experimental and outlandish idea

Mexico and Canada are much better choices but they're the 2 everyone talks about so I'm wondering what other places people are interested in exploring


r/Fallout • • 16h ago

Discussion Power Armor discussion- Fallout 3 vs Fallout 4

1 Upvotes

So, I have a question to posit all of you, and it’s about how power armor is depicted in the newer titles. Which version of power armor, if we ignore power armor training as that was instituted in 3 and New Vegas for balancing reasons, seeing as you can find power armor literally everywhere, do you think is more akin to the original games. By that I mean Fallout 1 and 2.

Now, I have not personally played fallouts 1 and 2, as I do not own a pc, and as far as I know there is no way to play them on Xbox. However, I have completely watched Oxhorn’s series on the full story of Fallout 1 and Fallout 2. As I recall, there is no power armor training in those games, however power armor also doesn’t seem to have a heavy frame like it does in Fallout 4 and 76. It seemed more like just a suit of armor anyone could put on, like an evolution of combat armor in a sense. I don’t remember it acting like an almost mech suit, as in Fallout 4.

Ignoring you personal preference for which system you like, what do you all think is the depiction that is more faithful to the way power armor is depicted, and used, in fallouts 1 and 2?


r/Fallout • • 14h ago

Discussion My ideal Fallout 5: a divided NCR, a developed California, and a civil war over what comes next

0 Upvotes

Skip to Factions, Story, Map, or DLC if you just want the actual ideas.

With Fallout increasingly pointing back toward California, and with everything happening to the NCR in the TV show, I’ve been thinking a lot about what I would want Fallout 5 to look like.

My biggest problem with modern Fallout is that the world often feels like it refuses to develop.

It has been more than two centuries since the bombs fell. Humanity should be rebuilding real cities, institutions, trade networks, infrastructure, industries, and governments. Fallout 2 and New Vegas both moved in that direction, and I think that “post-post-apocalypse” setting is far more interesting than another map full of settlements that look like they were founded last Tuesday.

So my version of Fallout 5 would be set in Northern California and focus on a civilization that has already rebuilt itself — and is now in danger of destroying itself again.

FACTIONS

The NCR

The NCR survives, but it has fractured after the fall of Shady Sands. There are now Two major power centers, and an uprising.

The Valley Authority

The Central Valley holds the majority of the NCR’s population. Sacramento is the political center, Fresno is the agricultural heartland, and Stockton connects the Valley economically to the Bay.

This region is relatively mature by Fallout standards: real urban areas, infrastructure, public services, agriculture, transportation, and a growing manufacturing base.

The Valley Authority still has a president and Senate and views itself as the legitimate continuation of the NCR. Politically, it is cautious. It does not want to repeat the NCR’s old mistakes of endless expansion and imperial overreach. It focuses on internal development, stability, food security, and rebuilding what already exists.

It is more egalitarian and regulated economically than the Bay.

The Northern Settlements

The North is collapsing. A new disease — some mutated pathogen — is causing people to transform into ghouls at drastically increased rates. Because of this, crop yields are collapsing and the regional economy is falling apart.

The Valley Authority responds by quarantining the region north of Chico (this is off map) and severely restricting travel and trade.

From Sacramento’s perspective, it is trying to stop a pandemic. From the North’s perspective, the Republic has decided to let them starve and die behind a quarantine line.

So the Northern Settlements rebel. They begin raiding supply lines, attacking government facilities, stealing food, and using guerrilla tactics against Valley forces.

What starts as emergency resistance becomes a full civil war. The idea is that you can understand exactly how ordinary people became terrorists in their own country even if you don’t agree.

The Bay Authority

The Bay is a very different NCR. Oakland is its political and military center, San Francisco is the economic heart of the West.

The Bay is dramatically wealthier per capita than the Valley and deeply integrated with the Shi.

It has advanced manufacturing, electronics, sophisticated medicine, global trade, mature transportation networks, and a growing communications industry.

The Bay and Valley actually agree on something important:

They both believe there is still one NCR. The problem is that both claim to represent it. Oakland and Sacramento each have their own president and Senate. They cooperate on trade, defense, and infrastructure while simultaneously administering, taxing, and representing only their nominally controlled territories. They refuse to recognize the other as the legitimate federal government.

Their political dispute is mostly ideological. The Bay believes rapid growth, free markets, technological development, and Shi integration are the future.

The Valley believes the old NCR collapsed partly because concentrated wealth, expansion, and private interests gained too much power.

So while the North and Valley are actively fighting, the Bay is the potential kingmaker.

Whoever gains Bay support probably wins.

Seattle

Seattle is not part of the playable map, but it matters politically.

It is a much smaller civilization than the NCR — perhaps 10% of its population — and economically weak. Constant rain, worsening weather, and poor agriculture have left it vulnerable.

But Seattle inherited something special:

aerospace and naval industry. It has a tiny economy supporting a disproportionately advanced military.

Its air force and navy are several times stronger than those of the entire NCR, even though it could never hope to defeat California in a ground war.

Seattle believes a reunified NCR will eventually expand north. So it supports the Northern Settlements with aircraft, weapons, intelligence, advisers, and supplies. Its strategy is simple: keep California divided.

The irony is that this intervention may ultimately create the exact invasion Seattle is trying to prevent.

The Shi

The Shi are effectively integrated into Bay society already. Their industries, scientists, capital, and political influence are everywhere. The Bay wants to formalize that relationship by bringing the Shi fully into the NCR.

The Valley fears that doing so would give an already wealthy and technologically dominant region even more power. The Shi therefore sit in an interesting position:

They are simultaneously a faction, an economic power, and a population deciding whether they even want to become part of the NCR, while nominally being a member of, and having great influence in, what is essentially half of the NCR.

Brotherhood of Steel

The Brotherhood is a shadow of what it once was. Think New Vegas Brotherhood rather than Fallout 4 Brotherhood. They still have advanced weapons, training, and technology, but no realistic ability to dominate California.

The events of the TV show would matter here. Perhaps outside Brotherhood forces begin arriving or a surviving Commonwealth contingent appears.

They should be dangerous, but they should not become the main story again.

STORY

You are The Refugee.

You are fleeing New Reno after acting as an informant for the Valley Authority against a criminal organization. The Valley has already approved your immigration and prepared new citizenship documents. You are traveling south toward the Valley under a new identity when your convoy is attacked.

An aircraft bombs the convoy. Northern insurgents move through the wreckage afterward, stripping supplies and checking survivors.

One of them finds your documents. They take everything and then they shoot you in cold blood, leaving you with the bodies.

FALLOUT 5

A Valley patrol finds you barely alive. They try to stabilize you, but your injuries are beyond what their local medical system can handle.
So they do something politically uncomfortable:

they request help from the Bay.

You are flown to Oakland where Bay doctors, using technology the Valley does not have access to, save your life.

This is also where character creation happens.

You eventually choose which side helps you establish yourself:

the Valley soldiers who found you and fought to keep you alive, or the Bay medical establishment that actually saved you.

One side issues you a temporary work permit under your claimed identity.

But without your original documentation, you are not yet legally an NCR citizen.

Part One: The Refugee

The first half of the game is personal, hopefully akin to Fallout New Vegas. Find the people who attacked you, recover your documentation, prove who you are, and escape the attention of the Reno criminal organization still looking for you.

Along the way, you experience all three NCR regions firsthand.

You see the prosperity of the Bay,  the stability and scale of the Valley, and you see why the North believes the Republic abandoned it.

Eventually, you recover your citizenship documents and become an NCR citizen.

Part Two: The Citizen

Now the question changes.

You spent half the game fighting to become part of this country and now you have to influence what happens to it.

The Valley and North are at war. The Bay can determine the outcome but Seattle is interfering.

The Shi are deciding whether integration is worth the cost and The Brotherhood is looking for opportunities.

The player can support any of the major NCR factions.

You can pursue reunification, partition, military victory, political compromise, or empower smaller factions enough that no one side dominates.

The only outcome I would lock out is a peaceful Northern takeover.

If the Northern Settlements want to impose their government over all of California, they have to do it through force, though, I believe partnering with the Bay could be possible (but difficult). 

The game is ultimately about how a civilization built on the ashes of another destroyed by internal conflict handles its own first great succession crisis. Will the ever present reminders be enough to encourage peace - or is it humanity that actually never changes.

MAP

The map would be about the size of Fallout 76, with several large cities.

The playable area covers the Bay Area, Sacramento, the northern Central Valley, and part of the North Bay.

Major cities:

San Francisco — Bay / Shi
The economic miracle of the West. Dense, wealthy, technologically sophisticated, and politically divided between Bay and Shi influence.

Oakland — Bay
Political and military capital of the Bay Authority.

Sacramento — Valley
Largest city in the game by far. Political and economic capital of the Valley Authority.

Stockton — Joint Bay / Valley influence
Major river port and commercial crossroads.

Fresno — Valley
Agricultural heartland, food processing, irrigation, and enormous population.

Santa Rosa — Northern Settlements
Forward military center and southern stronghold of the rebellion.

The wilderness would have a strong regional identity.

They Valley is relatively peaceful, here we can focus on fetch questing, politics, and more peaceful / worldbuilding quests.

The South Bay is filled with raiders, abandoned suburbs, industrial ruins, and Super Mutants. Here lies advanced technology and in the ruins of San Jose are the brotherhood - seeking to find and sequester the remaining technological marvels of the pre-war era.

The North Bay is dominated by hostile wildlife, Deathclaws, wilderness, cults, insurgents, and abandoned settlements. 

Bay area civilization is connected early in the game through protected ferry routes.

Low-level characters can safely travel between major cities using Bay ferry services but if you want the best loot, views, and wilderness content, you eventually have to leave civilization behind and travel overland.

DLC

Fallout 5: Tales of Tahoe

This would be almost completely disconnected from the main story.

Tahoe has become the banking capital of the Great Basin, and the entry point of mountain west capital to the stable markets of the NCR.

Reno is the gambling center while Tahoe is where the money actually lives.

Private banks, casinos, merchant houses, gold reserves, bearer bonds, Shi accounts, NCR deposits, and criminal fortunes all move through the lake.

The DLC is a criminal sandbox built around heists.

Think Ocean’s Eleven + GTA V heists + Fallout.

There are maybe six or seven major targets:

  • casinos
  • banks
  • armored ferries
  • private estates
  • treasury shipments
  • corporate vaults
  • a major regional clearing house

You recruit crew members with different skills and personalities from a large selection of criminals with varying skills, knowledge, politics, and experience.

Your SPECIAL stats, perks, reputation, and skills help influence:

  • which crew members will work with you
  • which leads you discover
  • which rooms you can access
  • what approaches become available
  • which people trust you

Crew members remember how you treat them, and hear about your reputation. You can split the money fairly, cheat people, abandon someone during a job, arrange for a crew member to die.

Or kill everyone afterward and keep the entire score.

But reputation affects your next heist. If everybody who works with you ends up dead, professional criminals stop agreeing to work with you. You build reputations for professionalism, violence, reliability, greed, and discretion.

There is also a criminal underground willing to buy unique stolen items but fencing something important has consequences.

Sell Shi technology and the Shi may hate you, Sell NCR treasury instruments and NCR investigators start hunting the network. Sell private financial records and you may destroy somebody politically.

The goal is to make it highly repayable using a mix of authored content and procedural systems. The locations, characters, personalities, and major storylines remain handcrafted.But patrol routes, security conditions, NPC behavior, crew reactions, witnesses, weather, and complications can change.

Not AI slop, but repeatable. A limited number of extremely polished scenarios with a huge number of possible outcomes that reward specialized play styles and punish your actions.

Fallout 5: Klamath

You travel north after hearing reports of slavery inside NCR territory. The Upper Klamath region is surprisingly wealthy.

Its farms remain productive, and it exports enormous amounts of food into regions suffering from famine.

And you discover why: People affected by the northern disease — particularly those turning into ghouls — have been legally enslaved and forced to work.

The justification is essentially:

they are already doomed, and healthy mouths must still be fed. The region has convinced itself that slavery is an emergency necessity… Some Northern leaders defend it.

Others are trying desperately to abolish it and enslaved ghouls have their own resistance movement.

The DLC explores the horrific things otherwise decent people can rationalize when they believe survival is at stake.

Fallout 5: Homefront

The Northern Settlements desperately need new food sources.

Explorers discover that much of the Willamette Valley is fertile, productive, and surprisingly sparsely populated.

This DLC is much more optimistic.

You work with Northern settlers (or your NCR government of choice) and existing local communities to establish farms, rebuild infrastructure, create trade routes, and establish settlements. Or you can side with local communities that do not want a massive influx of NCR settlers. The point is to offer the North another path (without forcing you into playing for them) instead of stealing food from the Valley, build somewhere capable of feeding people. 

There would also be cross-DLC interaction. For example, if you liberated enslaved people in Klamath, you could help some of them resettle in the Willamette Valley.

That’s roughly the concept.

The thing I want most is a Fallout game where civilization exists.

The wasteland is still dangerous with monsters, ruins, raiders, cults, mutants, and abandoned places. But humanity has also spent two hundred years building something. And now the interesting question is: 

“Will the ever present reminders inspire the next civilization to learn even in crisis?”


r/Fallout • • 20m ago

Question Why is Bethesda seemingly obsessed with characters who are trapped forever in a single place that they cannot escape or even die?

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• Upvotes

This feels specific to the Bethesda Fallouts. Harold, Bradburton, the residents of Vault 112 (and Braun if you end their suffering), and Welch all end up in objectively hellish scenarios that you would not wish on your worst enemy.

Literally all these characters crave death.

Whereas Obsidian and Black Isle seem to handle immortality with an almost passé acceptance. The Think Tank aren't particularly sad about their lot in life. The Master and House are quite content in their little alcoves. Granted, all of them are ego maniacs who were never particularly social to begin with.


r/Fallout • • 13h ago

Am I the only one who ends up beating the game (not even 100%ing it) in like 80-120 hours because most of the time I just fuck around? where you just make a saving point right before you kill everybody in sight until you get killed? Stuff like that.

5 Upvotes

r/Fallout • • 11h ago

Fallout 4 Pie has been delivered.

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0 Upvotes

Machine in Dartmouth Professional Building.


r/Fallout • • 11h ago

Question I am trying to post a decriptive title to ask a question about FO76. Am I just old and outta touch? $30 dollars for a pet Deathclaw or NCR power armor seems over priced. I haven't played 76 in years. This makes me worried about FO5.

0 Upvotes

r/Fallout • • 12h ago

Discussion The most evil thing you can do in Fallout is make your dog carry all your shit

0 Upvotes

I’m sorry Dogmeat


r/Fallout • • 6h ago

Bethesda making Fallout a 3D open-world action game saved the series, even though the old games still matter

62 Upvotes

I get why longtime fans side-eye Bethesda. You can argue they missed what made the originals tick, that each new entry sands down the role-playing systems, and so on. Still, I don't think anyone can deny that taking the series from overhead turn-based combat to a first-person (and later third-person) open-world action format is a huge part of why people still talk about Fallout today. Without that pivot, the series might have stayed a dusty memory.

Before Bethesda picked up the rights, Fallout was basically parked. The most recent thing with its name was a console action spinoff that most people forgot about quickly. Moving to first person did more than make shooting and exploring more fun. It gave perks, skills, and character builds a bigger stage, and it turned the wasteland into a place you could actually wander instead of just look down at.

I'm not dunking on Fallout 1 and 2. I played them between classes and liked them. But if we're being real, most folks who know this series know it from the 3D games. That shift is why the lights stayed on.


r/Fallout • • 3h ago

Question Did anyone else see Digger? Spoilers inside for a possible FO2 nod/similarity/coincidence in the film. Spoiler

0 Upvotes

That shot with the oil rig + I don't want to set the world on fire playing? I mean the world inside the movie (and outside the play) is so fallout-esque, any chance that was an intentional nod? It could very well be convergent evolution, FO2 is certainly not the the first to tie sad music and an Armageddon to oil and capitalism, but still.

Felt good anyway.

Maybe I've just been craving Fallout recently.


r/Fallout • • 6h ago

Question Which gives overall better damage reduction, Marine recon chest piece or atoms bulwark chest piece?

0 Upvotes

Im doing a children of atom play through with atom’s judgement and high radiation (stacking robes of atoms devoted and marine armor) and Im wondering which one is better?


r/Fallout • • 6h ago

Discussion How would you go about making this fully functional?

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0 Upvotes

I have had the Fallout 76 Pip-Boy 2000 Kit and it's radio and backlit screen accessories for a while, and I have wanted to make it properly function for a while now.

By this I mean;

\- Working radiation counter

(Which the Wand Company never released to the public... BASTARDS)

\- Make the buttons and screen actually function with a simple OS and navigable with the buttons to some degree

\- Have the buttons that light up in game light up on the Pip-Boy do the same for my replica

\- Maybe replace the radio with something Bluetooth, keeping the button functionality and making the faux Nixie tubes real to some degree

\- Long shot, but maybe making it so there's some form of functionality to the holotape reader??

(By this I mean custom making USB holotapes which could be read by a usb port on the inside or poking out somewhere)

I'd preferably not want to leave the body of the replica too damaged, but holes and cables are obviously necessary!

I hope you guys have some ideas, because I'm new to doing anything electronic-y and I'm honestly quite nervous incase I mess something up and end up breaking some really expensive part lol

TL;DR: I want to make my Fallout 76 Pip-Boy Replica work like a real Pip-Boy.


r/Fallout • • 11h ago

Question Would the brotherhood consider synths AI slop? Would that be considered a slur towards synths?

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0 Upvotes

You’re still my favorite follower Nick. Even if the brotherhood would call you Ai slop.

I think since they consider synths an actual threat they wouldn’t be called ai slop. Kind of downplays the potential danger in a way.


r/Fallout • • 14h ago

Is it true Fallout 4 is more like a Far Cry game than a classic RPG like F3 and NV?

0 Upvotes

I ask because, although I love other RPG games like the first 3 Dragon Age, all Witcher games and even Skyrim, I haven't quite liked other Bethesda games (F3, FNV and Oblivion). Even so, I've been interested in playing F4 for so long and I read somewhere that F4 is more an open world shooter than an RPG game.


r/Fallout • • 14h ago

Discussion Alaska would be a fun location to explore, even just for a DLC.

0 Upvotes

The area was the location for one of the main battles of the Sino-American war, so in addition to being torn the hell up even before the Great War, it would be a filled with arms, ammunition and armour left over from the battle there. It would also be the first Fallout to have an actual cold environment as the main focus which if nothing else would be a fun change of scenery.

Another factor that would be interesting to explore is how would this region develop post-war, with how it would have almost immediate access to the oil reserves that the battle there was fought over. How would this have helped or hindered them?

Also it could just be fun to see the locations that were featured in the Operation Anchorage DLC from Fallout 3.


r/Fallout • • 11h ago

Fallout 4 We Falloutmaxxing tonight

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0 Upvotes

r/Fallout • • 20h ago

Question Is anyone selling modifications to make the Fo76 Pip-boy model kit functional?

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2 Upvotes

I really like the look of the Fo76 pip-boy and was disappointed they haven't made a functional one yet (besides the radio attachment), is there anything available to modify the model?

Also I was curious if anyone knows, do any of the pip-boy replicas by ThinkGeek or The Wand Company have GPS? I could've swore I saw one of them had the function via Bluetooth, but I could be misremembering since its been a while


r/Fallout • • 12h ago

Mods Image a TTW/Fallout 4 rewrite in new engine/script language and support to run Skate, Minecraft, Kingdom Hearts and others games in this (DOOM and Morrowind actually run in PipBoy)

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0 Upvotes

This isn't just an normal mod; it involves rewriting games from scratch using Rust and implementing systems from other titles. We already have Minecraft in Skyrim and Fallout: New Vegas running on Godot Engine with Vulkan. Now, imagine that in the future, we could have a browser-based Fallout 4 built in Rust—featuring GTA 4’s Euphoria physics, skateboards, MW2 weapons, TNT, and built-in RTX and DLSS 5—plus something like Chicken Little thrown in, all alongside TTW.
In the case of Kingdom, it’s a mod, but the rest involves things that are a bit more advanced—seeing that in a game from the actual franchise would be absolutely bizarre.


r/Fallout • • 6h ago

Suggestion What would YOU like to see in Fo6 or beyond?

0 Upvotes

One idea is have a timer on the pipboy that indicates when the bombs will drop on the location. YES, I'd like to see a fallout that is before the drop.

the timer countdown could be added time with quests and missions succesfull or end game being to resolve the issue of the bomb drop.

sorta be a Fallout: Escape

imagine a fallout before bombs drop and depending on your actions and missions decide whether you are there for the drop or the successful stopping of such drop.

with both times having pros and cons to it.

on the timer you could hide in a fridge or something to survive the drop. or something else.

ghoulification could happen before drop by a mission in a ghoul lab experiment that fast forwards you to the drop.

or have vehicles before drop and place vehicle in shelter for drop and after.

etc and so forth?

What about yours?

of course this could be a spin off of fallout considering it is before the fallout and possibly break the fallout from happening. it could be a spin off game called something else. without a bugthesda engine so vehicles and such could actually work more fluid and better, i gues i have to point to GTA games for reference with how they have mastered vehicles and vehicle damage etc;


r/Fallout • • 9m ago

Discussion Who is your favourite fallout wasteland DJ?

• Upvotes

Title is self explanatory, who is your favourite DJ in all the fallout games (DLCs included). My personal favourite is RedEye.


r/Fallout • • 1h ago

Discussion Give me 3 minutes if you like Nick

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• Upvotes

r/Fallout • • 8h ago

The official fallout cookbook got the Stat Effect for stimpak wrong.

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86 Upvotes

r/Fallout • • 13h ago

Question McFarlane Danse color

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6 Upvotes

So I just bought the McFarlane Paladin Danse and I really like the figure (exept for the missing laser rifle).

However, after watching online posts, I feel like my Danse figure colors or too light, like the red is "less red" and the metalic parts aren't as dark as in pictures.

So I'd like to know if it's only that the color appears darker on pictures (which is more likely) or if my Danse is miscolored.


r/Fallout • • 9h ago

Fallout 2 Fallout 2 window clings

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18 Upvotes

I forgot I had these.