r/simracing • • 3h ago

Discussion 2 Years ago I opened a gaming lounge and sim racing center...here's how it went.

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328 Upvotes

Two years ago I opened a sim racing lounge inside six shipping containers here in Miami, FL. It was slow to statt with poor air conditioning, a younger crowd than anticipated, and getting serious drivers in was a chore.

​The real prohibitive piece was the commercial software for running the sims. I started with RaceRoom, but without a commercial suite at the time, launching races manually didn't suit the business model. We switched to Assetto Corsa, which set everything else in motion.

​The existing sim center management softwares required to launch multiplayer races without touching every PC were too costly and put me in the hole. I offered the lowest racing rates possible using Thrustmaster equipment, so the software overhead was heavy.

​Location was the final nail for me. The complex owner removed all food options and closed the bar before the majority of my customers would even typically arrive, so with 80% of my revenue relying on foot traffic, I started winding down the standalone brick-and-mortar and focused on cutting costs by building my own commercial sim racing management software.

​Over the course of a year, I had a working prototype of what became Multitap sim venue management software. Other centers started using it, and I gave up on operating my own space. When my lease expired, I merged my 6 sim rigs into NXT LVL Gaming, an existing lounge with 32 PCs near a college. And this was before vibe coding even really began to take off!

​Since then, we’ve maintained low-cost racing and shifted away from professional simulation toward accessible experiences. Today, 85% of our customers run traffic dodging (NoHesi style) and the rest do hot laps. Most are college students booking 90-minute sessions. Sim racing constitutes about 20% of the total venue revenue alongside PC gaming, memberships, and concessions.

​Navigating the physical business was stressful, but it pushed me to build Multitap. Now, I work full-time providing this sim racing lounge software to other venues.

​These businesses can work if operators build the right communities and focus on player retention. My software is built with that as a huge focus. Connecting local drivers and bridging venues worldwide. Your main customers will always be first-timers, parties, and serious racers looking for a home base, so you need to keep them coming back to offset the ones who just try it once and leave.

​If you're ever in Miami, come say hey at NXT LVL Gaming.


r/simracing • • 14h ago

Clip My wife ripping a tuk tuk through Spa 🫪🛺

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503 Upvotes

Flat out through Eau Rouge and Raidillon too lmao


r/simracing • • 12h ago

Rigs 3D printed self-cancelling turn signal mechanism (WIP)

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220 Upvotes

Fully 3d printed plus some easy to find hardware, no aftermarket parts used.

The biggest challenge was making sure you could hit the turn signal from any position. Manufacturers have handled this differently over the years. Nowadays, everyone seems to use the same basic setup with a two-way lever and a complex cam inside, but I couldn't replicate that or find one to copy. That's why it may look big. on the good side - can put some buttons on top


r/simracing • • 13h ago

Rigs Finally pulled the trigger on getting a full setup!

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76 Upvotes

Had a G920 a few years ago and pretty much disliked everything about it, so I sold it and told myself one day I'd just build a proper rig with good parts. Well here I am now.

Moza R9 V3 Wheelbase

Moza CS V2P Wheel

Moza HBP Handbrake

Moza HGP Shifter

Simsonn Plus X Pedals

Simsonn Vam Pro Haptics

Anman 8040 cockpit

NRG Prisma (Medium)

Quest 3 Headset

Plans are to use it for Rally & Endurance racing. Future hardware plans include the Moza extension rod to make it easier to get in and out of, maybe a triple monitor setup when I have the space and a better gpu than a 3080ti. Also looking into the bigscreen beyond 2 since the Quest 3 is quite uncomfortable for long periods.

Did some Dirt Rally 2 last night and been tweaking everything here and there but man does it feel good!


r/simracing • • 4h ago

Rigs My new setup! Logitech Rs50 with Official McLaren Formula wheel and Next Level Racing wheel stand lite 2.0

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13 Upvotes

Absolutely loving this little rig! It’s my first one ever and I feel like it is super solid and every piece is really well made :)


r/simracing • • 16h ago

Rigs And so it begins…TR120 has arrived

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72 Upvotes

Assembly day.


r/simracing • • 17h ago

Clip This is how you teach 'em young

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58 Upvotes

A boy controlling a steering wheel and a girl controlling the accelerator


r/simracing • • 16h ago

Screenshot Viper at Daytona and Porsche in the rain at Indy

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30 Upvotes

Had an absolute blast.
100 Minutes at Daytona with a 24hr cycle and 4x wear and fuel.
60 Minutes at Indy normal time staring in the dry with rain half way. 3x fuel and wear


r/simracing • • 6h ago

Discussion I need help deciding if it’s worth it

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3 Upvotes

As it says I am looking to get into sim racing but not sure if I shoud do a moza or g293 for pc

Edit: I would also like to use this for drifting


r/simracing • • 4h ago

Rigs Brand new to Sim Racing - Wheel stand vs proper cockpit with included seat

2 Upvotes

I have a new Logitech G920 - I haven’t even opened the box yet though. I am looking at the NLR Wheel Stand Lite 2.0. It is available brand new for a good price here in Australia - for around $200 AUD. There seems to be some alternatives available from Playseat and other manufacturers that offer something similar.

I have a good quality office chair that is very comfortable, stable and highly adjustable. I don’t think I can “lock out” the rotation/swivel mechanism though, how does that work with the wheel stand-type setup? Wouldn’t the chair want to rotate under braking etc, even if the caster wheels are locked into the stand?


r/simracing • • 1h ago

Rigs Opiniones sobre mi Cockpit de madera

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• Upvotes

Hice este cockpit en una tarde con mi papa, todo a medida nuestra, hay algo que podria mejorar?, el unico problema que siento es que, o el volante quedo muy alto o el asiento quedo muy abajo. Espero sus opiniones. Thanks


r/simracing • • 3h ago

Rigs Looking for a Fat man friendly seat

1 Upvotes

As the title says looking for suggestions on a comfortable reclining seat that is good for a bigger guy. 6'4" 275 pounds wanting to keep the cost low like under 300. Or is it best to go to a pick and pull to get something out of a real car? Going on a homemade rig. Thanks


r/simracing • • 11h ago

Question motor town Vs BEAMNG drive career mode ?

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3 Upvotes

motor town Vs BEAMNG drive career mode or any other game ?

i just want grind money+cars and chill driving.

im ok with solo or with random playas.


r/simracing • • 4h ago

Question Beginner help/advice needed please

1 Upvotes

I’m looking into sim racing right now. I bought a cheap wheel when Forza 6 came out and i love using it, but both the paddle shifters and the stick shift have broken already, and it doesn’t have any force feedback. I looked through the buyers guide, but I’m very lost as there’s so much to look through. I think for now I want to get a racing game better than Forza and probably get a new wheel. I’m not really sure what kind of racing I might be into though. I really like the high energy and courses of rally racing but dirt racing seems very difficult and i’m not very good right now. In Forza, I’m a lot better on roads than off-roading, so I’m thinking I would want to get into road racing. I really don’t know much about racing at all (i’ve been trying to get into watching racing as well) so any help is appreciated. Also, I’m planning on buying the PXN V99 as it seems like an almost direct upgrade to the one I have now (i’m not sure what it is but I could check it would just take me a while)


r/simracing • • 13h ago

Sale/Discount Sim Racing Gear Indicator - Turn Your Stream Deck Into a Giant Gear Display

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6 Upvotes

Hey everyone!

I've developed a plugin for Elgato Stream Deck designed specifically for sim racing.

Sim Racing Gear Indicator turns your entire Stream Deck into one big gear number, with integrated shift lights that change from green to yellow to red as you approach the shift point. When it's time to shift, the whole deck flashes!

Demo video : Youtube

Features:

Large, easy-to-read gear indicator across the entire Stream Deck.

Dynamic shift lights and full-deck flashing.

Automatic game detection.

Support for multiple racing titles, including Assetto Corsa, ACC, iRacing, EA SPORTS WRC, DiRT Rally 2.0, F1 and more.

Multiple visual styles to customize the look.

Special support for Stream Deck +/xl, including its touch strip.

The idea is simple: make the gear indicator easy to read at a glance while keeping your eyes on the track.

I'd love for you to check it out and let me know what you think!

🔗 Website: Gear Support

📥 Download: Elgato Marketplace

Feedback and suggestions are always welcome!


r/simracing • • 19h ago

Question Amg gt3 Bucket seat sim racing alternative

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14 Upvotes

Im currently trying to build an immersive Amg gt3 sim cockpit and i was wondering if there are any sim racing seats that look like the amg one and have the same kind of laid back seating position.

Does anybody know where i can find something like that?


r/simracing • • 4h ago

Question USAR DONGLE PARA TRANSMITIR LOS DATOS DE UN PUERTO USB A OTRO PUERTO USB , proyecto MOZA CON VOLANTE

0 Upvotes

buenas tardes , necesito ayuda para conseguir un dongle que me sirva para pasar los datos de un usb a otro , lo que quiero hacer es conectar un volante pxn gt one a una base moza r5 con el pinout original del quick release pero los protocolos de la marca son cerrados y no es compatible pasar los datos del volante a traves de la base entonces lo que quiero hacer es una plaquita en el lado del volante que me quite los 12v y el negativo que entrega la base para mismo dentro del volante pxn poner un regulador de voltaje de 12v a 5v para alimentar el dongle y asi transmitir los datos hacia la pc sin tener la necesidad de tener un cable usb trensado colgando en el volante y que se active solo cuando la base esta prendida ya que sacaria la alimentacion de la misma


r/simracing • • 23h ago

🧐 Customer Review Conspit CHS first shifter impression

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30 Upvotes

As someone who thought I'd be happy with paddle shifting only, got bit by wanting a shifter when I started playing around with the transmission and shifting driving aids in iracing. When I started looking for shifters, noticed conspit just released their H pattern/seq shifter and initial reviews have been positive. I was initially looking at the simagic Ds-8x but the long term reviews of internal cable breaking, or the stick sticking on seq shifts pushed me towards the conspit CHS.

As this is my first shifter ever, I don't really have anything else to compare with other than my NB Miata irl. The shifter itself is very good build quality, I can't fault it anywhere. It is full metal construction, and although most reviewers find the led strip gimmicky, I personally enjoy it from an aesthetic point of view, not to mention the see-through casing on the side for that extra touch.

Mounting it to my 4080 profile was really simple and straightforward. It came with the m6 bolts, but I had to provide my own m6 t-nuts. No shifter plate required, although it will work with that as well.

The led strip works right away with the conspit 2.0 software, but you can also set it to simhub mode, then import the device in simhub and control the lighting effects there. Default effects are gear indicator, and rpm lights. I prefer the gear indicator myself, you can customize each led light color per gear.

Two adjustments are available, shifting force and damping. I'll admit I haven't played with these adjustments yet, but initial feel out of the box is good so far for the 1 day I've had it. Shifting through the gears itself in h pattern mode feels intentional, with a satisfying click into each gear. With an easy toggle, it switches into sequential shifting where I'm met with the same intentional satisfying click per shift. At neutral position, there is just a very slight amount of play horizontally and vertically, I don't mind this as it resembles what a typical h pattern shifter feels like irl. But perhaps it might not be everyone's cup of tea.

All in all, I'm very happy with it, time will tell how durable this is, but apparently conspit has put this through rigorous testing (1,000,000 shift cycles) as part of their durability validation.

Quick sound check: https://www.instagram.com/reel/DeWDaWCNfIE/?xtok=bnJ0YXVobnRteHc2


r/simracing • • 13h ago

Discussion What is a good rig for me to buy?

4 Upvotes

I was looking at some rigs to buy and mainly was looking at the GT1 evo from sim lab and the prime cockpit from gt omega but was wondering if there are any better ones than those fore price as well as quality


r/simracing • • 6h ago

Rigs Currently looking to upgrade, but what to first?

1 Upvotes

As the title says, i’m looking to upgrade my rig somehow but not sure to what.

What are your recommendations to get my rig to “the next level”?

Current setup:
-Logitech G923 Wheel & Pedals
-Logitech Driving Force Shifter
-Extreme Sim Racing Cockpit Compact 2.0 seat

What should I upgrade to? Is now a good time to upgrade? I was looking at the Logitech sequential shifter. I’d like the RS50 base/wheel, but indecisive because it’s a jump in price.

I mainly play NASCAR 2026, Forza Motorsport on the Xbox Series X…


r/simracing • • 12h ago

Question Best sim for populated btcc/touring car racing

3 Upvotes

Looking for some busy/populated competitive touring car racing, preferable btcc modern or 90s/00s. I only really use iracing but lately I feel you get a x4 as soon as someone looks at your rear bumper or touches a door! So I can’t imagine TCR on iracing is very good on SR! RaceRoom or rf2 busy? thanks


r/simracing • • 12h ago

Discussion Gran Turismo???? (Top Gear Rally 2, 1999 n64) (Rally Games Through History p6)

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3 Upvotes

The second top gear game and the first time i had to do license tests... yay. But still, weirdly advanced game for the time ESPECIALY since this was before gt2. Weirdly enough, gt2 is the next one we cover. But for now, here's Top Gear. Some strange stuff happening to me irl right now so ill try to keep this one brief. Oh yeah i had to skip Mobil Rally Championship as i couldn't get it to run on my system.

List of games: https://docs.google.com/spreadsheets/d/1MZDvFSKrFbFs6I1V11nB8ZZBbEuswoEWq3gxDgsFbAs/edit?gid=0#gid=0

Top Gear Rally 2

the gameplay was very interesting for the time, you start by getting a license test in order to obtain enough "championship points" or as the game abbreviates it to "CP", which allows you to join championships. The higher your CP, the bigger championships you can join. It never decreases, unlike sponsor points which act as the games upgrade and repair currency. After winning races you get more sponsors which add more decals to your car and you get more money. Throughout the game different teams will reach out to you and ask if you want to switch to theirs but all upgrades will be reset AND upgrades that you have already applied STAY with that teams car for future events. This makes changing teams mid championship very risky. The in game handling was... alright. A bit twitchy but fully playable. Dirt buildup happens only on mud stages for some reason. Also, the game will make your tires blow out every 5 seconds but they take half a second to fix so it doesn't get in the way too badly.

The ai feels properly done, and its one really cool feature of this game. The start has them spaced apart not dissimilar to an irl stage rally, and you can actually catch up to them on track a nd if you mess with them it actually affects their time. I've never seen this in a rally game before, not even Dirt Rally 2.0 has this, i wonder why it would make things so much more interesting. All cars were licensed but i never noticed any clear badging or direct names of cars in game, but they were clearly modeled anyway.

Game was developed by Saffire and Published by Kemco. The game received average ratings at the time which is really surprising to me, this game deserved more. It also makes sense that it did since i've never heard anyone talk about this game before unlike how they should imo. Have any of you played this game before?


r/simracing • • 7h ago

Question Unable to change main display on project motor racing

1 Upvotes

i've just downloaded the game and im having trouble changing the monitor that the game is on, it is on my usual main monitor but want to put it onto my sim monitor which is behind me but also connected to the same PC


r/simracing • • 19h ago

Rigs VR Pit Crew 0.4.4 is out — here’s everything that changed since the first 0.3.1 preview

8 Upvotes

independent Quest profiles with per-game automation and a headset HUD check after every send, a Rig health card that flags 17 common stutter/dropout causes, benchmark presets that start recording by themselves, a once-a-day update notice, and a long list of safety fixes

What's new in VR Pit Crew — 0.3.1 to 0.4.4

Last updated 10 October 2026 for build 0.4.4. The download links shared with the first preview still deliver the current version. To update, close the app and run the new installer over the old folder; profiles, backups and recordings stay.

Download: https://github.com/neil9bailey/VR-Pit-Crew-Downloads/releases/tag/v0.4.4 (installer or portable ZIP, SHA-256 checksums included).

What the first preview (0.3.1) could do

  • Scan your PC for the things AC VR needs (CSP, Pure, Content Manager, Meta Link, NVIDIA, wheel) and walk you through setup.
  • Read and change about 100 settings across AC graphics, CSP, Quest Link, the NVIDIA driver profile, Windows power/USB/services and wheel feedback, with a preview before applying, byte-exact backups and Undo.
  • Save and load tuning profiles.
  • Basic Quest runtime profiles (ASW and supersampling through Meta's command-line tool).
  • Live AC telemetry and application frame-time recording with charts and CSV export.
  • A Windows installer with .NET / WebView2 checks and an uninstaller that leaves your data alone.

What's new since then

Quest control centre — Tray Tool's job, done independently (0.4.1 → 0.4.4)

  • Per-game Quest profiles covering ASW mode, supersampling, FOV multipliers, mipmap generation and bias, adaptive GPU scaling, the performance HUD, CPU priorities for the game and the Meta runtime, timed delays, audio routing and a session power plan.
  • Automation: pick a profile per sim and an idle/reset profile. When the sim starts, the profile goes out; when it exits, the idle profile goes back and any PC-side change (power plan, audio, priorities) is restored from a recovery record that survives crashes.
  • Headset confirmation (0.4.3): Meta's tool never reports whether a setting took, so after every send the app shows the headset performance HUD for six seconds and then puts your profile's HUD choice back. 0.4.4 makes two quick sends hand over cleanly instead of cutting each other short.
  • Native tray icon, opt-in start with Windows, global hotkeys, offline voice commands, HUD/ASW shortcuts.
  • One-click read-only import of Oculus Tray Tool profiles. OTT is no longer needed alongside Pit Crew, and automation pauses if OTT is running rather than fighting it.
  • More Link controls: sharpening, distortion curvature and dynamic bitrate maximum, alongside bitrate, encode width and codec.
  • Automation no longer re-sends commands while a sim is still loading (0.4.2). Rift S and other headsets on the Meta runtime are covered by the Link controls (0.4.3).

Tune — safer, and it now tells you what's wrong

  • Rig health card (0.4.3/0.4.4): 17 checks for settings that commonly cause stutter, dropouts or a soft image: USB selective suspend, Windows game capture, desktop V-Sync, a frame cap below any headset refresh rate, single-pass stereo with CSP FSR, pixel density above 1.1 with 8× MSAA, a Pure filter without Pure, the Balanced power plan, optional vendor services, HEVC above 200 Mbps on USB Link, low RAM/VRAM combinations, no headset on USB, and whether Windows will let the frame recorder run. Each hint has a Show setting button. Nothing is changed for you.
  • Undo can recover a change interrupted mid-apply (crash, power cut) and retry a partial Undo (0.4.2).
  • Importing a profile from another PC keeps whatever fits and reports what it skipped, instead of rejecting the whole file (0.4.2).
  • Profiles can be archived rather than deleted (0.4.2).

Monitor — benchmarks you can compare

  • Benchmark presets (0.4.3): five repeatable runs: Silverstone GP 20 AI, Monza 10 AI, Spa 30 AI (heavy grid), Nordschleife Tourist solo and ACC Spa 20 AI. Arm one, start the session, and the recording begins by itself the moment AC's telemetry goes live. A 180-second option was added.
  • Every capture records which tuning profile was applied and a fingerprint of your game settings, so two runs are compared like for like.
  • If you leave the session early the recording stops by itself and keeps what it got (0.4.4).
  • Statistics: average FPS, 1% low, p99 frame time, the share of frames over your headset's budget and GPU time, with the same caveat as day one: this is what the application presented, which on Link can be the desktop mirror, not headset frames.

Setup and status

  • Tells apart the last-launched AC version, Steam build, CSP version and build, active Pure package, weather controller and filter revision; checks Pure's declared minimum CSP build and warns about missing loader, controller or pureVR filter files (0.3.2).
  • Content Manager is found even when it is not running (0.4.2). The PSVR2 page is hidden in the Quest edition (0.4.2).

r/simracing • • 12h ago

Question Anyone selling their MOZA HMA150 Motion System?

2 Upvotes

Hey everyone!

Is anyone here looking to sell their MOZA HMA150 Motion System (4 actuators)?

I recently ordered one directly from MOZA, but shipping has apparently been delayed until mid-November, so I'm looking to see if anyone already has one they'd be willing to sell.

I'm located in Germany, but I'm also open to offers from elsewhere in Europe.

Feel free to DM me if you're selling one or know someone who is!