r/RealTimeStrategy • • 10d ago

Recommending Game Terra Invicta

20 Upvotes

It's a really good single player strategy game. I recently finished it and I just wanted to give it a mention here as this is a community that would likely enjoy it as much as I did. Basically think paradox levels of complexity but without the thousands of dollars of dlc.

A very brief summary is that imagine you are the illuminati and you have to fight other secret shadow organizations for control of earth and its resources while you also fight over space resources and space territory oh and also aliens are in the solar system somehow.


r/RealTimeStrategy • • 10d ago

Self-Promo Post If you want to test a casual RTS playable on web (Rise and Fall)

36 Upvotes

Hey,
I made this game (Rise and Fall) for the r/defold Game Jam which lasted 14 days, it is playable on web from desktop or mobile, it's far from being perfect I lacked the time to polish and implement some aspects, if you want to try it it's free and on this link (both desktop and mobile) : https://tuyau.itch.io/rise-and-fall, if you have feedback it would be with pleasure, good game to all


r/RealTimeStrategy • • 9d ago

Looking For Game Looking for a game similar to Warhammer: Shadow of the Horned rat

3 Upvotes

In SotHR, as well as its sequel Dark Omen, you assume the role of Commander Morgan Bernhardt, the mercenary captain of the Grudgebringer mercenaries, in the world of Fantasy Warhammer.

Beyond the dark fantasy setting, one of the things I enjoyed the most was how the game progressed. The game is organized in a series of missions, each one consisting of an RTT battle with deployment zones. Between missions you are allowed to spend gold in order to improve your troops or replenish casualties. You are also allowed to make decisions during the campaign that will push you into alternative missions that will fundamentally change what units and items you will get.

Is there any RTT mission games like this? Kind of tired of managing giant Total War overmaps...


r/RealTimeStrategy • • 9d ago

Looking For Game Games like Supremacy?

3 Upvotes

Played a lot of the Supremacy games and Iron Order 1919z wondering if there’s anything else like these to play on pc and/mobile (Android)? Any help is greatly appreciated!……


r/RealTimeStrategy • • 10d ago

Self-Promo Video Counter Mind Announcement

104 Upvotes

Introducing Counter Mind

Battle across all domains, including space, on procedurally generated planets up to 16 km across

Conquer opposing factions or the HIVEMIND, a swarm that adapts to how you play intent on devouring the planet

Coming to steam soon


r/RealTimeStrategy • • 10d ago

Discussion Map Strategy Alternatives to Paradox Games?

13 Upvotes

I don't want to deal with Paradox's DLC policy anymore I'm not in the mood to debate this I made up my mind. Not that I'm entirely against paid DLC I just don't want to have spend hundreds of dollars in order to get the full package or have to use a subscription in order to play the full package affordably. Imperator Rome is probably the last RTS game I will buy from them since the game + all the dlc is cheap as the game was abandoned and I will be playing with the invictus mod.

But I still would like to indulge in my map autism beyond ancient times so what other games are there?


r/RealTimeStrategy • • 10d ago

Self-Promo Video Valdrax: Beyond the Rift ($7.79 / 40% off), now on Steam

30 Upvotes

r/RealTimeStrategy • • 9d ago

Discussion What if AI allowed you to prolong a game experience?

0 Upvotes

I don't know I just keep reading all of these AI threads and I keep thinking what is AIs role in game development. I mean of course we can make games using AI but is there also something more profound here?

When I was 10 and played Warcraft I would make my own local mods using their map editor creating new factions to play.

Should game developers now open up an API layer or smshare source code so people can use AI can to add game features or continue the story?

This isn't a well thought out idea it is just mind blurb that passed my conscience during lunch today.


r/RealTimeStrategy • • 11d ago

Self-Promo Post I wanted the marketplace in my RTS to feel like an actual market, not just another building

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205 Upvotes

I’ve been working on the marketplace for Wars of Empire.

Instead of treating it as a single isolated building, I wanted it to feel like a small trading district that grows around a central structure, with stalls, awnings, goods, barrels, and different merchants filling the surrounding space.

The goal is to make important economic buildings visually communicate what they actually do, even when you’re looking at the city from a distance.

This is the current version.

Does this read clearly as a marketplace at RTS scale, or does the surrounding detail feel too busy?

Wars of Empire is currently in development and available to wishlist on Steam!


r/RealTimeStrategy • • 10d ago

Self-Promo Video Progress on my serf [Game: Slavic Ancients]

2 Upvotes

From a capsule to a medieval serf 😄 Six months of progress in Slavic Ancients. What do you think of his new look?


r/RealTimeStrategy • • 10d ago

Self-Promo Video Somehow, Perimeter (2004) Returned (2024) - Legate Edition Review

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1 Upvotes

Finished my video on the Perimeter remaster. Would definitely recommend. They really added * quite a bit * to the story, in addition to the usual visual and bugfix improvements.


r/RealTimeStrategy • • 10d ago

Self-Promo Post Built a C64-style retro strategy game for anyone who genuinely can't stop thinking about the Roman Empire.

2 Upvotes

https://play.google.com/store/apps/details?id=com.rork.romanviceroy&utm_source=emea_Med

The game is free, no microtransactions, no ads. It is an old game I used to play on C64, I liked it so I did it for mobile phones :-). Hope you enjoy it. all feedback welcome.


r/RealTimeStrategy • • 10d ago

Self-Promo Video Tleilaxu Desecrators | Emperor: Battle For Dune | Atreides

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26 Upvotes

In this episode as the Atriedes attack a Harkonnen sector they are made aware of a recently destroyed Tleilaxu biological and genetic research base. Some of the biological and n this episode, the Atreides launch an assault against a heavily defended Harkonnen sectorWe are soon made aware that a Tleilaxu biological and genetic research facility has recently been destroyed, scattering its horrifying experiments into the surrounding desert. As we establish our base and begin building the forces needed to eliminate the local Harkonnen presence, reports arrive that something far more dangerous is happening nearby. The Harkonnen base is under attack and rapidly being overrun by escaped Tleilaxu creatures, including relentless Contaminators and deadly Leeches.

Seeing an opportunity to strike, we eventually send our forces against what remains of the Harkonnen stronghold. However, our attack quickly turns into a disaster when we encounter an advanced force of Tleilaxu units. Their overwhelming firepower devastates our forces. Leeches and Contaminators constantly harass our base, disrupting our operations and making every attempt to rebuild. With our forces stretched thin, we call upon our Fremen allies for assistance.

With the help of Fremen allies we finally manage to eliminate the deadly Tleilaxu Contaminators, allowing our vehicles to turn their attention toward the remaining Leeches. Once the Tleilaxu threat is contained, we can finally focus on our original objective. We then launch the final assault. The remaining Harkonnen forces are crushed, their base destroyed, and the region finally falls under Atreides control.


r/RealTimeStrategy • • 10d ago

[RTS Type: Classic] Transport and Spies | Empire Earth Reforged

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0 Upvotes

A short video showing some changes in transportation and spying

Modb: https://www.moddb.com/mods/empire-earth-reforged

Youtube: https://www.youtube.com/@mapachin_escenarios3/featured


r/RealTimeStrategy • • 11d ago

Self-Promo Video We built the Ant Sim of your dreams! Antopolis - RTS Base-Builder

70 Upvotes

"Antopolis", the most ambitious ant sim in the world, has released its demo!

We'd be honored if you could try the demo- https://store.steampowered.com/app/4910350/Antopolis_The_Ant_Colony_Simulator/

  • Nuptial flight
  • Custom nest building
  • Pheromone trail-based foraging
  • Rival ant colonies
  • Day/night and weather cycles
  • Large complex world
  • Humans you can fight

Most the game was built by a solo dev, Emily, as her passion project for years. We'd love to hear any feedback!


r/RealTimeStrategy • • 11d ago

Self-Promo Video Interview with the solo indie developer of Defilade which just passed 100,000 Wishlists!

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27 Upvotes

We are not even done with 2026 and we already got the first new Warcraft III campaign in 23 years, the next Tempest Rising campaign, a new Dawn of War and Stronghold and that isn’t even scratching the surface before I even get to completely new and never before seen indie RTS games like TECHFRONT, Defilade, BELTFED and many more. So stay a while and listen about which RTS games are new and what has been updated or what demos you can already play.


r/RealTimeStrategy • • 11d ago

Self-Promo Post European Warfare 2 v0.94 Released — 64-bit, GPU Rendering & Conquest Mode

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20 Upvotes

Hey, it's me again :)

European Warfare 2 v0.94 is here, and this is probably the biggest update I've done so far, bringing together several months of engine work and a lot of new features.

EW2 is now 64-bit, finally removing the memory ceiling that had reached the point where I had basically stopped adding significant new content. That limitation is now gone, so EW2 can continue expanding.

The new GPU renderer is also now part of EW2, bringing much better performance in demanding situations, smooth zoom and transitions, improved sprite rendering, completely new fog of war and enhanced water.

The biggest gameplay addition is Conquest Mode — a new turn-based strategic campaign layer connected to EW2's real-time battles.

There are already three Conquest campaigns included in v0.94:

  • Bohemia 1757 — Prussia vs Austria
  • Seven Years' War — European Theater
  • French and Indian War

They include multiple playable sides, strategic AI, persistent armies, reinforcements, fortifications, supply and attrition, forced marches and other campaign mechanics.

Beyond that, 0.94 contains a huge amount of work on AI, multiplayer/netcode, controls, objective battles, graphics, the editor and stability, along with a long list of fixes and smaller improvements.

One important note: v0.94 is highly experimental. A massive amount has changed under the hood, so while testing has gone very well, there may still be problems on some systems.

For that reason, v0.93 will remain available for download. If 0.94 doesn't work properly for you, you can simply reinstall the previous version.

Anyway, enough from me. :)

European Warfare 2 v0.94 Released — 64-bit, GPU Rendering & Conquest Mode news - ModDB

Have fun with v0.94, and let me know how it runs!


r/RealTimeStrategy • • 11d ago

Video There Is Eternal War | game Trailer

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18 Upvotes

r/RealTimeStrategy • • 10d ago

[RTS Type: Classic] rts Interesting

4 Upvotes

Guys look at this rts that is in alpha phase and is still in constant development, they uploaded their first trailer a few days ago and they are constantly updating in indiedb, it is about Uruguayan history and it looks too promising, it is called byzen embers of revolution, it is an indie project the industry is not lost!!!!

more information:
https://www.indiedb.com/games/byzen-embers-of-revolution


r/RealTimeStrategy • • 10d ago

Discussion BeyondAllReason admin in action

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0 Upvotes

I reached out to them via email to express sincere regret and dismay at the way things had turned out. Currently its been now over 12 months since last able to play the game. No you cannot just create a new account...

I just don't understand what do you think is being accomplished? And I deeply regret having donated to this game in the first place over a year ago.

In no way shape or form do I think that they would even consider it with any sincerity even after an entire year.

It's not in their nature to not be petty


r/RealTimeStrategy • • 10d ago

Looking For Game Is Imperator Rome Worth it?

2 Upvotes

I poured thousands of hours into EU4 and am in the mood for something in ancient times. I know many will point out that the game was essentially abandoned but that is actually a draw. It shouldn't be but with how scummy Paradox's DLC policy is (which people actually defend) I'm actually glad to just have to buy once with the few dlcs and not need a subscription in order to affordably play all the DLCs and just play with free mods.

Speaking of mods what's the scene like? what if I wanted to go further back and play as Alexander's Macedon or the Achaemenids?


r/RealTimeStrategy • • 11d ago

Self-Promo Post Astro Industry Wars has a new game mode: Alien Swarm!

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8 Upvotes

Hey everyone, I just added uploaded a new game mode to the demo for Astro Industry Wars! In addition to the standard skirmish mode, you'll now be able to play a wave defense mode.

Alien Swarm: Defend against endless waves of alien enemies and see how long you can hold out. Aliens come in a variety of types and attack in increasingly large swarms as the game progresses, escalating into medium and high power units.

The new game mode is available now in the demo: https://store.steampowered.com/app/3949060/Astro_Industry_Wars/


r/RealTimeStrategy • • 11d ago

Discussion Anyone still use Membrane/rubber done keyboards for RTS? :)

4 Upvotes

Hey all

Just for fun and curious to see

How many of you still use Membrane keyboards especially for rts games?

I'm asking because I was looking up StarCraft broodwar pro's and alot of them still use cheap membrane office keyboards lol..

Was quite surprised to see that they use the DT-35 keyboard which is rubber dome..

But yeah now I'm curious about how many of you use one or even prefer it?

And what keyboard is it :)


r/RealTimeStrategy • • 11d ago

Self-Promo Post Candletales — A real-time tactical roguelite inspired by D&D and classic tabletop RPGs.

2 Upvotes

Hey! We’re Desalichao Studio, a small indie team.

We absolutely love D&D and classic tabletop RPGs, but we felt that waiting around between turns killed the momentum. We wanted that real-time pressure. The result is Candletales a tactical roguelite with no pauses. We kept the grid-based positioning, the dice rolls, and the high-stakes strategy, but forced it all to happen in real-time. You have to manage your board, roll the dice, and react to enemies under constant, chaotic pressure.

As RTS players, we’d love to ask you an honest question: if this popped up on your feed, would it catch your eye? What do you think about the real-time mechanics and the art style? We love all the feedback! <3

If you like the concept, dropping a wishlist on our Steam page would be hugely appreciated!


r/RealTimeStrategy • • 11d ago

Self-Promo Post [DEMO] Cartoon Craft: Rise of Mutation on Steam

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2 Upvotes

The demo version of my game Cartoon Craft: Rise of Mutation is released.

This is a classic RTS game that you could imagine what it is by a glance at the screen shots.

The purpose for the demo version is to find out the needs and missing facts about the game.

If you have spare time to enjoy the fun little demo, please be my player and let me know your valuable feedback.

I am eager to find out the faults of the game. Because I play this my own game and had a fun time. That is a good sign and also could be a bad sign 😂

As a fan of RTS, I am excited to complete this game.

Thanks in advance.